From 312ee3a8a373f5ff195226f89a593985ab888542 Mon Sep 17 00:00:00 2001 From: Martin Haye Date: Thu, 7 Apr 2016 07:35:28 -0700 Subject: [PATCH] Fixed problem clearing portrait after teleport. --- Platform/Apple/virtual/src/plasma/gameloop.pla | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Platform/Apple/virtual/src/plasma/gameloop.pla b/Platform/Apple/virtual/src/plasma/gameloop.pla index 87d230c1..1ac50abd 100644 --- a/Platform/Apple/virtual/src/plasma/gameloop.pla +++ b/Platform/Apple/virtual/src/plasma/gameloop.pla @@ -1181,6 +1181,7 @@ def initMap(x, y, dir) setWindow2() initDisplay(mapNum, pMap, x, y, dir) needRender = FALSE + curPortrait = 0 // Display the party characters showParty() @@ -1218,7 +1219,6 @@ def checkScripts(x, y) fin p = pNext loop - printf1("anyTriggered=%d\n", anyTriggered) return anyTriggered end