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Made API for garbage collector (now called heap system)
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@ -50,10 +50,6 @@ gcHash_link = $5300
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gcHash_dstLo = $5400
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gcHash_dstHi = $5500
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; Heap area
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heapStart = $F000 ; must be page aligned
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heapEnd = $F800 ; must be page aligned
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; Other equates
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prodosMemMap = $BF58
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@ -651,6 +647,8 @@ typeTblL !fill MAX_TYPES
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typeTblH !fill MAX_TYPES
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typeLen !fill MAX_TYPES ; length does not include type byte
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heapStartPg !byte 0
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heapEndPg !byte 0
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heapTop !word 0
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gcHash_top !byte 0
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nHeapBlks !byte 0
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@ -682,12 +680,11 @@ setTypeTbl: !zone
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; Clear the heap
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heapReset: !zone
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lda #<heapStart
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sta heapTop
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lda #>heapStart
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sta heapTop
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lda #0
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sta heapTop
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sta nHeapBlks
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lda heapStartPg
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sta heapTop
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; fall through to:
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; Zero memory heapTop.heapEnd
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heapClr: !zone
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@ -699,7 +696,7 @@ heapClr: !zone
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inx
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bne .st
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iny
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cpy #>heapEnd
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cpy heapEndPg
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bne .pg
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rts
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@ -722,7 +719,7 @@ heapAlloc: !zone
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adc pTmp
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bcc +
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iny
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cpy #>heapEnd
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cpy heapEndPg
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bcs .needgc
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+ sta heapTop
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sty heapTop+1
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@ -790,7 +787,7 @@ heapCheck: !zone
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bcc .blklup
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inc pTmp+1
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lda pTmp+1
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cmp #>heapEnd
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cmp heapEndPg
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bcc .blklup
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bcs heapCorrupt
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.isobj and #$7F
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@ -814,9 +811,9 @@ heapCheck: !zone
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bcs heapCorrupt ; but beyond end is not ok
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+ lda (pTmp),y ; get hi byte of ptr
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beq .tscan ; null is ok
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cmp #>heapStart ; else check if < start of heap
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cmp heapStartPg ; else check if < start of heap
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bcc heapCorrupt
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cmp #>heapEnd ; or >= than end of heap
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cmp heapEndPg ; or >= than end of heap
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bcc .tscan
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heapCorrupt:
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ldx pTmp
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@ -832,9 +829,8 @@ gc1_mark: !zone
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- sta gcHash_first,x
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inx
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bne -
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lda #<heapStart ; global block is at very start of heap
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sta pSrc
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lda #>heapEnd
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stx pSrc ; X is zero'd from loop above
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lda heapStartPg
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sta pSrc+1
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sec ; sec means add if not found
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jsr gcHash_chk ; seed the hash, and thus our queue, with the global block
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@ -897,10 +893,10 @@ gc3_fix:
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; Phase 2 of Garbage Collection: sweep all accessible blocks together
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gc2_sweep: !zone
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lda #<heapStart
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lda #0
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sta pSrc
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sta pDst
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lda #>heapStart
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lda heapStartPg
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sta pSrc+1
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sta pDst+1
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.outer clc ; clc = do not add to hash
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@ -248,20 +248,14 @@ DEBUG_MEM = $1A
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; Print out the currently allocated memory blocks and their states.
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;------------------------------------------------------------------------------
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CHAIN_LOADER = $1E
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; Input: X-reg / Y-reg - pointer to loader (X=lo, Y=hi) to add to chain
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CHECK_MEM = $1E
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; Input: None
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;
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; Output: None
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;
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; Add a loader to the chain just after this loader. The current next
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; loader (if there is one) will be passed to the new loader with another
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; CHAIN_LOADER command.
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;
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; The purpose of a loader chain is to insert faster devices between the
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; main/aux loader (fastest) and the disk loader (slowest). Note that the
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; main mem and aux mem loaders are conceptually one; a chained loader will
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; always be inserted after them, not between them.
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; Check that memory manager structures (and heap structures, if a heap
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; has been set) are all intact.
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;------------------------------------------------------------------------------
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FATAL_ERROR = $1F
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; Input: X-reg(lo) / Y-reg(hi): message pointer
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@ -274,6 +268,84 @@ FATAL_ERROR = $1F
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;
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; This command halts and thus never returns.
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;------------------------------------------------------------------------------
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HEAP_SET = $20
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; Input: X-reg(lo) / Y-reg(hi): pointer to allocated block for heap
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;
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; Output: None
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;
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; Establishes a block of memory to use as a garbage collected small-object
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; heap. The block must be page-aligned and sized in whole pages, and
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; generally should be locked first.
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;------------------------------------------------------------------------------
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HEAP_TYPE = $21
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; Input: X-reg(lo) / Y-reg(hi): pointer to type table
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;
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; Output: None
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;
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; Adds a type to the list of known heap types. Each type will be assigned
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; a number starting at $80 and going up to $81, $82, etc. By convention
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; type $80 should be the single "Global" object from which all others live
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; objects can be traced.
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;
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; The type table for the type should be laid out as follows:
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; byte 0: length byte (1 to 127)
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; byte 1: offset of first pointer (1 to 127)
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; byte 2: offset of second pointer
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; ...
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; byte n: zero (0) value marks end of table
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;------------------------------------------------------------------------------
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HEAP_ALLOC = $22
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; Input: X-reg: string length $01-7F, or type code $80-FF
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;
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; Output: X-reg(lo) / Y-reg(hi): pointer to allocated object space
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;
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; Allocates an object on the heap. If X <= $7F, it's a string object
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; (no internal pointers). If X >= $80, it's a typed object corresponding
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; to the types added with HEAP_TYPE.
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;
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; The first byte of the returned block will be the length or type code,
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; (which you must never change), and subsequent bytes are initialized to
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; all zero.
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;
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; By convention, the very first block allocated should be of the "Global"
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; type ($80) and all other live objects must be traceable from there.
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;------------------------------------------------------------------------------
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HEAP_COLLECT = $23
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; Input: None.
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;
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; Output: X-reg(lo) / Y-reg(hi): free space in heap after collection
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;
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; Traces objects in the heap to determine which ones are "live", that is,
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; reachable from the very first object allocated. By convention, that first
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; object should be of the "Global" type, i.e. $80, and everything reachable
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; from pointers there is considered live.
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;
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; Live objects are then coalesced together in contiguous memory, squeezing
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; out any objects that can no longer be reached.
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;
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; NOTE: The main memory area from $4000.5FFF is used during the collection
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; process. Therefore, HEAP_COLLECT should not be run during a
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; START_LOAD..FINISH_LOAD sequence, nor when hi-res page 2 is being shown.
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;------------------------------------------------------------------------------
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CHAIN_LOADER = $30
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; Input: X-reg / Y-reg - pointer to loader (X=lo, Y=hi) to add to chain
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;
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; Output: None
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;
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; Add a loader to the chain just after this loader. The current next
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; loader (if there is one) will be passed to the new loader with another
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; CHAIN_LOADER command.
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;
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; The purpose of a loader chain is to insert faster devices between the
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; main/aux loader (fastest) and the disk loader (slowest). Note that the
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; main mem and aux mem loaders are conceptually one; a chained loader will
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; always be inserted after them, not between them.
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;------------------------------------------------------------------------------
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; Convenience for writing assembly routines in PLASMA source
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; Macro param: number of parameters passed from PLASMA to the asm routine
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