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Fix bug with game load.
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@ -113,7 +113,7 @@ asm copyHeap // params: dir (0=AuxtoMain, 1=MainToAux)
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ldy #0
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sty tmp
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sty pTmp
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ldx #$10
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ldx #8 ; FIXME to #$10
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- lda (tmp),y
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sta (pTmp),y
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iny
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