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Add messages back to combat death.
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@ -560,6 +560,13 @@ def _combat_zoneEncounter(s_encZone)
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p = global=>p_combatFirst
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while p
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if !nPlayersFighting
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setPortrait(POdeath)
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when rand16() % 2
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is 0
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displayStr("\nYou bought the farm, with your life! Thanks for playing!\n"); break
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otherwise
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displayStr("\nDidn't see that coming... to see a fine player like you slaughtered like a common rodent...\n")
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wend
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return -99 // special code for death
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elsif !nEnemiesFighting
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setPortrait(POcombatwin)
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