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@ -32,17 +32,13 @@ DEBUG = 0
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; before it gets used.
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decomp !zone {
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lda #$B0 ; bcs
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ldx pDst+1
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cpx pEnd+1
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bne +
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lda #$90 ; bcc
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+ sta .ifend
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sta .ifend
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jsr .chkdst
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ldy #0 ; In lit loop Y must be zero
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beq .lits2 ; always taken
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.incdst inc pDst+1
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ldx pDst+1
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.chkdst ldx pDst+1
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cpx pEnd+1
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bne +
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ldx #$90 ; bcc
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