Added emulator flag to signal story mode.

This commit is contained in:
Martin Haye 2020-01-02 10:44:58 -08:00
parent 030049b986
commit f5ea5f01b1
2 changed files with 2 additions and 0 deletions

View File

@ -91,3 +91,4 @@ const EMUSIG_FULL_TEXT = $C021 // e.g. inventory - big text window w/ graphics
const EMUSIG_2D_MAP = $C022 // e.g. wilderness
const EMUSIG_3D_MAP = $C023 // e.g. in town
const EMUSIG_AUTOMAP = $C024 // all color except the map title
const EMUSIG_STORY = $C025 // all text except a portrait

View File

@ -71,6 +71,7 @@ def _story_mode(enable, portraitNum)#1
if enable
setWindow(0, 192, 0, 280)
clearWindow
^EMUSIG_STORY
setPortrait(portraitNum)
setBlock1
else