Martin Haye
|
d8e4161cdd
|
Fix for flashing text when waiting for Y/N.
|
2018-01-17 08:50:29 -08:00 |
|
Brendan Robert
|
55ee4c4d3b
|
Allow saving speed slider setting with config, and also added option to disable boot animation
|
2018-01-16 23:16:11 -06:00 |
|
Martin Haye
|
0179dc07ce
|
Call time func when loading map, to correctly set sky/ground colors.
|
2018-01-16 09:42:31 -08:00 |
|
Martin Haye
|
6d17961b8c
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-16 09:15:56 -08:00 |
|
Martin Haye
|
459f5037af
|
Can now get and set the time (as an hour, 0-23).
|
2018-01-16 09:15:52 -08:00 |
|
Brendan Robert
|
4575e85efa
|
Added fade animations and other UX cleanup so the menu and controls have a more natural feel
|
2018-01-11 22:54:58 -06:00 |
|
Brendan Robert
|
5dd1512b99
|
Speed tweaks for 40x and infinite speeds -- noticably faster now
|
2018-01-11 21:22:00 -06:00 |
|
Brendan Robert
|
ea06bc143a
|
Hooked up speed control
|
2018-01-11 18:56:01 -06:00 |
|
Brendan Robert
|
0f857de52f
|
Controls overlay for emulator. Still needs work but most buttons do something. Speed control is not hooked up yet.
|
2018-01-11 02:21:20 -06:00 |
|
Martin Haye
|
1f0e96bd00
|
Now identifies and runs time scripts; handles sky and ground color changes better.
|
2018-01-10 08:47:20 -08:00 |
|
Martin Haye
|
0a829d9878
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-10 07:10:51 -08:00 |
|
Martin Haye
|
cb4558ffae
|
Implemented cmd to show / advance time.
|
2018-01-10 07:10:43 -08:00 |
|
Martin Haye
|
de5a6bef25
|
Fixed hashing function which was allowing loading of incompatible games. Added basic clock advancing.
|
2018-01-09 10:02:28 -08:00 |
|
Martin Haye
|
c85c153363
|
Perfected drawing clock on hi-res page 2 while showing pg 1.
|
2018-01-05 09:17:01 -08:00 |
|
Martin Haye
|
22dcfc8cd9
|
Now drawing clock hands, and inverting at night.
|
2018-01-04 10:36:21 -08:00 |
|
Martin Haye
|
887600efc9
|
Finally made progress drawing the outline of the clock.
|
2018-01-04 08:41:48 -08:00 |
|
Brendan Robert
|
a530a9741e
|
Changed motherboard speed to be in percentage of 1mhz instead of in Hertz
|
2017-12-29 19:20:07 -06:00 |
|
Brendan Robert
|
77b82992df
|
Added ability to toggle aspect correction for full-screen mode
|
2017-12-29 18:19:48 -06:00 |
|
Brendan Robert
|
18c77f06e0
|
Updated game packaging script
|
2017-12-29 16:07:22 -06:00 |
|
Brendan Robert
|
152c09d868
|
Wipe memory pattern during cold boot -- fixes reboot issues
|
2017-12-29 13:58:12 -06:00 |
|
Brendan Robert
|
9cfe66d68b
|
Added upgrade automation which imports saved games and replaces disk copy
|
2017-12-29 13:46:27 -06:00 |
|
Brendan Robert
|
4376bb5378
|
Tweaked bootup appearance
|
2017-12-29 11:10:27 -06:00 |
|
Brendan Robert
|
0ca9b29614
|
Better cold-boot behavior
|
2017-12-29 02:09:09 -06:00 |
|
Brendan Robert
|
0567ed94cf
|
Explicitly force all-color for title screen
|
2017-12-29 02:01:14 -06:00 |
|
Brendan Robert
|
107a7b7ed9
|
Add hi-bit so that the color mask doesn't get set with funky values and make the title screen look weird.
|
2017-12-29 01:55:44 -06:00 |
|
Brendan Robert
|
76c97b4978
|
Removal of legacy "JaceApplication" and added bootup animation which bypasses the coldstart routine.
|
2017-12-29 01:50:53 -06:00 |
|
Brendan Robert
|
05e59a5454
|
Basic speedup hacks and B&W rendering for text
|
2017-12-28 18:48:35 -06:00 |
|
Brendan Robert
|
cfb90d27a1
|
Got the copy-on-start option to work.
|
2017-12-28 11:59:30 -06:00 |
|
Brendan Robert
|
7b7c41a47e
|
Creating base lawless app and packaging script
|
2017-12-28 11:40:40 -06:00 |
|
Brendan Robert
|
7ce8c09dcc
|
Adding app packaging
|
2017-12-28 10:41:31 -06:00 |
|
Brendan Robert
|
1aa20e3f5b
|
Adding a fork of Jace for building standlone versions of the game
|
2017-12-28 10:40:35 -06:00 |
|
Martin Haye
|
b385a5e769
|
Changed to new compass. Messing around with line drawing.
|
2017-12-27 07:21:46 -08:00 |
|
Martin Haye
|
4d7e33c061
|
Upgraded PLASMA from Dave.
|
2017-12-26 13:11:46 -08:00 |
|
Martin Haye
|
fd1bc6125f
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-12-13 15:00:22 -08:00 |
|
David Schmenk
|
ed1e7ef9d7
|
enable strict parameter/return count checking
|
2017-12-13 14:56:15 -08:00 |
|
Martin Haye
|
a2d46dd720
|
Fixed bug where font engine CopyWindow was missing last line.
|
2017-12-06 08:04:21 -08:00 |
|
David Schmenk
|
f27a1b89c7
|
Reset Y instruction pointer after call
|
2017-12-05 13:50:07 -08:00 |
|
Dave Schmenk
|
fe3a592e25
|
Reduce stack usage during CALL/RET
|
2017-12-04 21:42:52 -08:00 |
|
Martin Haye
|
f6069c576d
|
Integrated new PLASMA compiler, including delicious ternary operator.
|
2017-11-29 09:21:24 -08:00 |
|
Martin Haye
|
c137981da2
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-29 08:45:27 -08:00 |
|
Martin Haye
|
21a333323c
|
Slight fix where last pix of version number was cut off.
|
2017-11-29 08:45:21 -08:00 |
|
David Schmenk
|
dc790dc566
|
Update compiler with ternary op support
|
2017-11-25 12:53:00 -08:00 |
|
Dave Schmenk
|
e90a95f944
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-11 06:52:19 -08:00 |
|
Dave Schmenk
|
cf436209ee
|
Don't mess with interrupts in VM (work needed for unenhanced //e)
|
2017-11-11 06:51:30 -08:00 |
|
Martin Haye
|
5e91ea175b
|
Fix to get proper parent dir from relative file.
|
2017-11-10 12:08:43 -08:00 |
|
Martin Haye
|
0086c6645e
|
Some resources needed duping across disks; we were just lucky with LL.
|
2017-11-09 10:00:20 -08:00 |
|
Martin Haye
|
f3e53f1f4a
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-09 07:41:46 -08:00 |
|
Martin Haye
|
77b222dfa6
|
Version number fix. Added ability to put font.bin alongside world.xml.
|
2017-11-09 07:41:41 -08:00 |
|
Dave Schmenk
|
f676ae7d31
|
Add optional arguments to adjust timescale and extra percussion channels
|
2017-11-08 09:57:15 -08:00 |
|
Dave Schmenk
|
bf5fd4fafa
|
Better delta time tracking of MIDI events
|
2017-11-07 16:24:09 -08:00 |
|
Dave Schmenk
|
2eb98cc548
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-05 17:39:17 -08:00 |
|
Dave Schmenk
|
9449cd62ff
|
Push minimum delta time to 1/16 second to capture more transitions
|
2017-11-05 17:37:36 -08:00 |
|
David Schmenk
|
16b71cd640
|
Install instructions
|
2017-11-04 09:38:17 -07:00 |
|
David Schmenk
|
d972f1db3e
|
Test MIDI file
|
2017-11-04 08:26:29 -07:00 |
|
David Schmenk
|
1b412b8112
|
Update documentation for useage
|
2017-11-02 13:11:57 -07:00 |
|
David Schmenk
|
5bce9291d1
|
Update README.md
|
2017-11-01 16:08:38 -07:00 |
|
David Schmenk
|
39b93e88bb
|
Create README.md
Instructions to convert MIDI .mid files into a sequence file for the PLASMA music sequencer
|
2017-11-01 16:07:41 -07:00 |
|
David Schmenk
|
ca3f80d318
|
Forgot RND seed update in noSequence
|
2017-11-01 14:38:07 -07:00 |
|
David Schmenk
|
f92d4c9417
|
Capture timing wrap-around when not sequencing
|
2017-11-01 14:27:58 -07:00 |
|
Dave Schmenk
|
f69ee68138
|
Initial commit of MIDI converter.
|
2017-11-01 12:37:55 -07:00 |
|
David Schmenk
|
27e0d895df
|
Initial commit for MockingBoard/Speaker music sequencer
|
2017-11-01 12:03:50 -07:00 |
|
Martin Haye
|
d5dd1fe449
|
Some optimization to make game loop smaller.
|
2017-09-20 08:44:35 -07:00 |
|
Martin Haye
|
b25224558c
|
No longer need tossStrings() workaround.
|
2017-09-19 08:49:00 -07:00 |
|
Martin Haye
|
52f42d7fcf
|
Can now avoid fixups for gamelib functions, and (with care) use abs addressing there.
|
2017-09-19 08:32:25 -07:00 |
|
Martin Haye
|
0fc0e6b852
|
Placing gameloop at a static location.
|
2017-09-19 07:50:42 -07:00 |
|
Martin Haye
|
be7de86526
|
A bit of optimization.
|
2017-09-19 06:36:50 -07:00 |
|
Martin Haye
|
35969f4127
|
One more pack fix.
|
2017-09-14 09:56:46 -07:00 |
|
Martin Haye
|
ef251e479a
|
More progress on pack limits.
|
2017-09-14 09:53:01 -07:00 |
|
Martin Haye
|
a34c54fdcd
|
Working on pack limits, and some fixes to inv screen.
|
2017-09-14 08:09:21 -07:00 |
|
Martin Haye
|
b3ec104561
|
Fixed flag when girding NPC that has no weapons.
|
2017-09-13 08:29:44 -07:00 |
|
Martin Haye
|
84d3cf44c2
|
Merge branch 'master' into newplasma
|
2017-09-13 08:20:27 -07:00 |
|
Martin Haye
|
cb0c203502
|
Fix crash in sell when selecting non-existent player.
|
2017-09-13 08:20:21 -07:00 |
|
Martin Haye
|
91638a6bfc
|
Merge branch 'master' into newplasma
|
2017-09-13 08:17:50 -07:00 |
|
Martin Haye
|
8aeb6a0595
|
Fix crash when selecting non-existent player in store.
|
2017-09-13 08:17:46 -07:00 |
|
Martin Haye
|
4354ef5916
|
Merge master into newplasma branch.
|
2017-09-13 08:14:34 -07:00 |
|
Martin Haye
|
68399614a5
|
Refactor to use lambdas for list iteration everywhere it's reasonable.
|
2017-09-13 08:06:52 -07:00 |
|
Martin Haye
|
05d96b1243
|
Expanded small-object heap to make more space for inventory. Started implementing pack size limits.
|
2017-09-12 08:21:23 -07:00 |
|
Martin Haye
|
ea25619c78
|
Added code to display % heap memory in use.
|
2017-09-11 11:16:10 -07:00 |
|
Martin Haye
|
3e54dcf80c
|
Optimized 3D flipToPage1, and text screen copy to pg2.
|
2017-09-09 10:08:33 -07:00 |
|
Martin Haye
|
b8e89af594
|
Save game after initial character created, in case they quick.
|
2017-09-09 10:08:06 -07:00 |
|
Martin Haye
|
f33aa1f143
|
Added friendly advice on character creation screen - thanks to Brian Wiser for the suggestion.
|
2017-09-09 09:25:14 -07:00 |
|
Martin Haye
|
53e0f8bbb4
|
Added automatic title-casing to text inputs (e.g. character name in particular)
|
2017-09-09 08:43:35 -07:00 |
|
Martin Haye
|
9e5fe1262a
|
Fixed (uncommon) case of scrolling text in the map window.
|
2017-09-09 07:56:37 -07:00 |
|
Martin Haye
|
572a22fa65
|
Finally fixed longstanding bug with long-word splitting in font engine.
|
2017-09-09 07:56:22 -07:00 |
|
Martin Haye
|
082bd4bf22
|
Merge branch 'master' into newplasma
|
2017-09-04 17:25:14 -07:00 |
|
Martin Haye
|
b723a25bef
|
Fixed memory management problems in combat (preloaded funcs, item generation). Fixed problems with join/split. Normalized keyboard commands on inv screen. Fixed using TNT if Paul has it instead of plyr.
|
2017-09-03 09:28:46 -07:00 |
|
Martin Haye
|
5286d766df
|
Merge branch 'master' into newplasma
|
2017-09-03 07:00:38 -07:00 |
|
Martin Haye
|
1e00b8f703
|
Fixed bug where level-up went to wrong char.
|
2017-09-03 07:00:30 -07:00 |
|
Martin Haye
|
3d70f886d4
|
A few last fixes on the buy page.
|
2017-09-02 11:27:21 -07:00 |
|
Martin Haye
|
805a1e426a
|
Added god-mode cheat to edit game flags.
|
2017-09-02 11:09:49 -07:00 |
|
Martin Haye
|
2b2e93f59b
|
Implemented split and join.
|
2017-09-02 09:46:06 -07:00 |
|
Martin Haye
|
2cd9d70e9a
|
Enabled trading between characters. Fixed add-player command when party is full.
|
2017-09-02 09:04:00 -07:00 |
|
Martin Haye
|
73b98f5b89
|
Fixed many little bugs and annoyances on inventory sheet.
|
2017-09-02 08:23:24 -07:00 |
|
Martin Haye
|
801500798a
|
Fixed compass display when coming out of script. Implemented player switching in buy/sell.
|
2017-09-01 09:31:50 -07:00 |
|
Martin Haye
|
43dac98afd
|
Fixed up sell page - it was pretty broken.
|
2017-09-01 08:27:26 -07:00 |
|
Martin Haye
|
288c8bbfbe
|
Added periodic heap checking. Fixed big bug when rolling large number of dice. Added some mechanics of trade/split/join items.
|
2017-08-30 10:33:01 -07:00 |
|
Martin Haye
|
acc78864bf
|
Fixed bugs with using items and salves.
|
2017-08-30 09:27:10 -07:00 |
|
Martin Haye
|
ddbeebd9b0
|
More work on stackables.
|
2017-08-30 08:50:28 -07:00 |
|
Martin Haye
|
dbc94d707c
|
Coding done on big item and flag refactor. Now for testing.
|
2017-08-29 09:06:53 -07:00 |
|
Martin Haye
|
865c2fe8f2
|
Improved plural processing.
|
2017-08-25 08:16:06 -07:00 |
|