BagoZonde
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c32a533cc9
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C64: 2d proof of concept demo
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2015-05-24 11:23:31 +02:00 |
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Brendan Robert
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93efce12eb
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Script name colors are now prevented from being too bright and also are bold to be more readable.
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2015-05-23 15:50:58 -05:00 |
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Brendan Robert
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59b55105a5
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Added cursor helper and cleaned up event model (a little)
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2015-05-22 00:17:55 -05:00 |
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Brendan Robert
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c238eb3afd
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Added null checks for new maps
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2015-05-22 00:17:21 -05:00 |
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Brendan Robert
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c24db71b78
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Flipped eraser icon horizontally
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2015-05-22 00:17:06 -05:00 |
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Martin Haye
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2b9cfbde71
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-21 07:19:28 -07:00 |
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Martin Haye
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2069140e31
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Fixed for broken scripting after loading new map sections.
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2015-05-21 07:19:22 -07:00 |
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Brendan Robert
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13ac184d89
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Object cloning now possible -- TransferHelper is the current holder of the functionality but it should probably be moved somewhere better
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2015-05-21 00:14:30 -05:00 |
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Brendan Robert
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71f20dcf1b
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Sort scripts alphabetically now
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2015-05-20 23:15:31 -05:00 |
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Brendan Robert
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7541cf4a52
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Moved left arrow over so it doesn't overlap scripts pane
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2015-05-20 23:15:15 -05:00 |
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Brendan Robert
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5d252cfc77
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fixed incorrectly implemented debounce logic
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2015-05-20 23:14:42 -05:00 |
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Martin Haye
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907666c716
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Now able to script transitions from 2D to 3D and back.
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2015-05-20 09:47:35 -07:00 |
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Martin Haye
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b2b922aa7c
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-16 11:00:35 -07:00 |
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Martin Haye
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0a85fb5f1d
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Fixed more bugs. Now 2D to 3D, and back, work.
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2015-05-16 11:00:31 -07:00 |
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Brendan Robert
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b12d9cec7d
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Control Space hooked up as well as new eraser tool
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2015-05-16 12:31:22 -05:00 |
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Brendan Robert
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bb913b0242
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"Control Space" feature for quick tile selection
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2015-05-16 12:29:22 -05:00 |
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Martin Haye
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7be0112be4
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Symmetric improvements to 2D API.
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2015-05-16 08:48:29 -07:00 |
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Martin Haye
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f0a53623b5
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-15 08:19:32 -07:00 |
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Martin Haye
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80cf3ddb03
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Got triggers working right on 3D map, including multiple triggers per location.
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2015-05-15 08:19:18 -07:00 |
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Brendan Robert
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2049cb0756
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Fixed annoying bug that would cause current tile to be disselected when editing name/category
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2015-05-15 00:08:13 -05:00 |
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Brendan Robert
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1c7b1159be
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Tiles are now presented in category-based submenus and current tile is retained when switching maps
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2015-05-15 00:07:51 -05:00 |
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Brendan Robert
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f4b45003bd
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Switched to JFX 1.8 packaging and added visibility controls for scripts (still a work in progress though)
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2015-05-14 01:01:58 -05:00 |
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Brendan Robert
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c79f333d24
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Adding new visiblity icons
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2015-05-14 01:01:28 -05:00 |
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Martin Haye
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375cac1459
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Getting 3D back into shape.
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2015-05-07 10:17:38 -07:00 |
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Martin Haye
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64870ea6a8
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Working on 2D to 3D transition.
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2015-05-07 09:12:52 -07:00 |
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Martin Haye
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d4a550f760
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Corrected handling of obstruction and script flags on 2D map.
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2015-05-07 06:54:43 -07:00 |
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Martin Haye
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329a7070ce
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Cleaned some debug stuff up.
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2015-05-06 09:45:59 -07:00 |
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Martin Haye
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f22f4ed9db
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Teleportation mostly fixed.
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2015-05-06 09:36:27 -07:00 |
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Martin Haye
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be7b8a0b70
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Testing long-range teleport.
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2015-05-03 09:25:57 -07:00 |
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Martin Haye
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4f093e405f
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Fixed bug when freeing and then reloading a module.
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2015-04-28 08:14:19 -07:00 |
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Martin Haye
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eada6ad85d
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Progress on 2D scrolling.
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2015-04-27 08:25:15 -07:00 |
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Martin Haye
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8d4264d5f2
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More 2D teleportation.
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2015-04-27 06:21:42 -07:00 |
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Martin Haye
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1f5a6cec29
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Basics of 2D teleport kinda working.
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2015-04-20 08:32:02 -07:00 |
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Martin Haye
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783c011b53
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Implemented the rest of the render API for the tile engine.
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2015-04-15 10:22:05 -07:00 |
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Martin Haye
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7142365ed7
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Okay, I think I finally have teleport code that might work.
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2015-04-14 07:45:02 -07:00 |
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Martin Haye
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9739fb34e9
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Working on 2D teleportation.
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2015-04-14 07:19:42 -07:00 |
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Martin Haye
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9e94928f0a
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More refactoring.
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2015-04-09 10:31:36 -07:00 |
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Martin Haye
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046b35faa9
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-04-05 09:52:41 -07:00 |
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Martin Haye
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efe2415098
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More refactoring.
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2015-04-05 09:52:38 -07:00 |
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Brendan Robert
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8206fb28dd
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Updated project dependencies to be compatible with JDK8u40
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2015-04-02 23:44:09 -05:00 |
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Martin Haye
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03e27aaa76
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-03-31 12:02:55 -07:00 |
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Martin Haye
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4227042b11
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More work refactoring API to rendering engines.
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2015-03-31 12:02:48 -07:00 |
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Brendan Robert
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e0d16ebd08
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Fixed way that missing tiles are handled: WARNING this update requires JRE 8_40 or higher
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2015-03-29 01:35:46 -05:00 |
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Martin Haye
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bea1cc29e5
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-03-25 11:51:32 -07:00 |
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Martin Haye
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58da79a805
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Working on standardized API to 2d and 3d engines.
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2015-03-25 11:51:29 -07:00 |
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Martin Haye
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a835321b5f
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Implemented printf for handy debugging, and now generating a map index for the 2D sections.
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2015-03-25 07:40:46 -07:00 |
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Brendan Robert
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fe2a00c46c
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Added zoom level display to image editor
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2015-03-15 11:19:56 -05:00 |
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Brendan Robert
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684f06dbdc
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Corrected link for Outlaw editor
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2015-03-15 10:30:28 -05:00 |
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Brendan Robert
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547d0c72f4
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Added state preservation logic to image editor to keep brush and fill pattern selections intact when switching images
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2015-03-14 23:24:08 -05:00 |
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Brendan Robert
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5da472806d
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Minor semantic changes, nothing earth-shattering here
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2015-03-12 00:14:36 -05:00 |
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