Brendan Robert
2f75c3e14a
Most of sheet implementation has been done, still a little left to do though.
2016-07-05 02:53:33 -05:00
Brendan Robert
da9e31a920
Noted Java bug that affects outlaw editor -- if affected you have to use 1.8u50 or earlier. (u40 works fine)
2016-07-04 12:39:14 -05:00
Brendan Robert
5e1e01e896
Added example interaction to plugin
2016-07-04 12:38:35 -05:00
Brendan Robert
a521b66045
Changed order of script elements in XML and added Mutation repair script for "if" blocks.
2016-07-04 12:37:49 -05:00
Martin Haye
cb124995f4
Established some basics of the new A2Pack plugin.
2016-07-03 15:31:13 -07:00
Brendan Robert
cd312cfc84
Added one more hint: How to take the game data and marshal it back to XML for external processing.
2016-07-03 01:10:39 -05:00
Brendan Robert
18ed359af0
Application state is now an OSGi concern and SCR has been fully integrated to simplify plugin registration
2016-07-03 01:01:05 -05:00
Martin Haye
8ebbc16da8
Fixed streqi logic for matching encounter zone codes. Added a Blockly for starting an encounter.
2016-06-28 07:40:09 -07:00
Brendan Robert
594fb0e10e
First step in having an API: The global application state is now an OSGi component and can be accessed by the plugins.
2016-06-26 23:36:28 -05:00
Brendan Robert
485776902e
Added starting point of plugin system and example plugin
2016-06-26 19:55:26 -05:00
Brendan Robert
0c832fd6ea
BUGFIX: Script clones were also cloning map assignments.
2016-06-14 22:52:33 -04:00
Brendan Robert
22ad31e1ca
Created starting point of sheet editor -- about 50% done.
2016-06-06 08:08:22 -05:00
Brendan Robert
7aa933c85b
Added Sheets to the schema; resulting data model in JAXB looks good enough too.
2016-06-05 13:11:01 -05:00
Brendan Robert
06111f3b64
Added pre-defined blocks
2016-05-28 20:29:25 -05:00
Brendan Robert
12aec1ad6b
Code cleanup for copy selection handling and added copy/paste in map editor
2016-05-07 22:05:25 -05:00
Brendan Robert
dddcc65ce4
Map Editor: Filled rectangle drawn in wrong location
2016-05-07 10:32:10 -05:00
Brendan Robert
cfb26b86b0
Fixed null pointer errors when switching and deleting maps and images
2016-04-23 13:11:35 -05:00
Brendan Robert
11a9640e26
Fixed bugs related to rectangular selection and rectangle drawing
2016-04-23 10:33:41 -05:00
Brendan Robert
294fe817e9
Added mouse coordinate info
2016-04-09 10:43:35 -05:00
Brendan Robert
c2b3283601
Copy/paste support added to the Apple hi-res editor (as well as selection)
2016-04-09 10:16:52 -05:00
Martin Haye
d17ef502e3
Good progress on implementing encounter zones.
2016-03-29 15:17:42 -07:00
Brendan Robert
e2dd52fbfc
Completely reworked packaging mechanics to create a more reliable result.
2016-01-30 13:02:11 -06:00
Brendan Robert
a460696cdf
Set undo levels to 50, got Image editor support working. Undo is 100% ready for testing!
2016-01-30 09:30:18 -06:00
Brendan Robert
47231d366b
Got undo working for map editor (though it is slow because redraw is still slow), also bumped undo to 20 levels.
2016-01-30 09:18:37 -06:00
Brendan Robert
6854b8d744
Undo support feature; partially working.
2016-01-30 08:48:46 -06:00
Brendan Robert
59c4d53fc2
Added image clone functionality
2016-01-01 17:53:14 -06:00
Brendan Robert
ddb9afa119
Note to self: There is currently a bug in Oracle Java in Win7 that is breaking the script editor.
2016-01-01 17:43:51 -06:00
Brendan Robert
9f09dcc9a9
Enforce cached tile usage
2016-01-01 17:41:24 -06:00
Brendan Robert
1b2b8ef19e
Partial refactoring and temporary work-around for map creation bug. A better fix would be a fully-observable list of maps but that might not be do-able.
2015-10-14 01:29:58 -05:00
Brendan Robert
7ac3f974b9
Fix for NPE the first time you create a new image and try to draw -- the state management was setting a null when there was no previous state
2015-10-14 01:28:54 -05:00
Brendan Robert
5634548879
Efficiency improvements in spell-checker.
...
1) Spell check is not run if value remains unchanged
2) Fast-failure added to distance calculation to throw out words that vary in length too much
3) Fast-failure added to distance calculation to exit as soon as the max threshold is reached
2015-09-14 19:50:04 -05:00
Brendan Robert
c11d8dfb1e
Fixed a few minor defects and also set up the text block to run spell check right away when loading an existing script
2015-09-12 23:23:33 -05:00
Brendan Robert
0ca78ec5f8
Better spelling suggestions, using a secondary algorithm as a tie-breaker to favor the most relevant suggestions
2015-09-12 23:22:58 -05:00
Brendan Robert
287ceca85f
Limiting spelling suggesions to the five cloest matches
2015-09-12 23:22:15 -05:00
Brendan Robert
38e8a0dcc7
Disabled blockly editor sounds
2015-09-12 23:21:17 -05:00
Brendan Robert
e69a655426
Permanently set starting class name for debug runs
2015-09-12 23:20:58 -05:00
Brendan Robert
8a88a147f2
Converted text entry to a bigger area, allowing multi-line entry. Added rudimentary spell checking (it's not perfect at the momenent)
2015-09-12 18:40:08 -05:00
Martin Haye
a4e87954a3
All code under Apache 1.1 license as we agreed on this morning. We always intended to do this, now actually getting around to it.
2015-09-10 09:22:07 -07:00
Brendan Robert
ceee2361dc
Fixed edit to not happen twice in a row and also updated listviews after edits
2015-08-10 18:13:22 -05:00
Brendan Robert
24028d2d69
NTSC bleed-over is now an optional rendering feature, disabled for now
2015-08-08 20:03:08 -05:00
Brendan Robert
31c14d8d4c
Maps are now sorted alphabetically
2015-08-08 20:02:45 -05:00
Brendan Robert
55023ceb79
Added cloning for user types
2015-08-08 20:02:15 -05:00
Brendan Robert
006ed04ad0
Fixed NPE caused by unitalized Scripts object
2015-07-08 15:21:20 -05:00
Brendan Robert
ffb848f386
Added some patch code to restore lost script names from the recent data model change
2015-07-07 00:20:26 -05:00
Brendan Robert
d2f4766e51
Put "init" as the topmost item in the sort again
2015-07-05 22:59:28 -05:00
Brendan Robert
736ab81061
Custom user types are now working, and a few other cleanups in the code were made along the way to support this massive change.
2015-07-05 22:54:23 -05:00
Brendan Robert
bc0e0b1217
Global variables can be created and used in scripts now
2015-06-28 23:19:29 -05:00
Brendan Robert
314102bba7
Global and Local functions are now working! All underlying functionality for global/local variables is also in place but untested until variable UI is hooked up
2015-06-23 17:07:19 -05:00
Brendan Robert
050613781d
Abstracted Map and Global to both be scopes and share common constructs.
2015-06-23 16:31:37 -05:00
Brendan Robert
e41e515014
Global functions now have proper return and non-return variant calls and full parameter support!
2015-06-23 01:37:39 -05:00