Commit Graph

213 Commits

Author SHA1 Message Date
badvision
c13befd414 Removed unused imports 2017-07-03 10:40:09 -05:00
badvision
6e7144df6a Updated POM dependencies to newer versions of things. Because OOOoooo SHINY! 2017-07-03 10:39:24 -05:00
Martin Haye
4c0b02931d Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script. 2017-04-02 09:25:11 -07:00
badvision
d5c51236f4 Added copy data feature to export monitor listings of images. Doesn't do anything for other editors except probably throw stack traces. 2017-03-21 00:30:24 -05:00
Martin Haye
ff1e31cd44 Adding buy/sell store logic. 2017-03-03 08:25:45 -08:00
Martin Haye
6dee0388b1 Added ability to increase or decrease a stat for all party members. 2017-02-24 08:49:12 -08:00
Martin Haye
9d313d5176 Added order field to maps. Fixed some loader bugs. 2017-01-29 09:23:58 -08:00
badvision
93729ba77a Script painter 2016-12-24 16:01:05 -06:00
badvision
707bfd15cd Refactored map clearing code to make things more readable. 2016-12-24 15:24:13 -06:00
badvision
fc00a1febe Accidentally left important canvas clear logic commented out. 2016-12-24 15:04:49 -06:00
badvision
d39b61399d Updated redraw logic to be more efficient. 2016-12-24 15:02:08 -06:00
badvision
5c05c342d5 Fixed some UI issues with map navigation controls 2016-12-24 15:00:45 -06:00
badvision
eee5be69db Updated build to use proper maven packager and support netbeans profiling 2016-12-18 12:48:46 -06:00
badvision
ca1ffed529 Fixed issue with spreadsheet editor; clone and delete were not updating the backing data object 2016-12-17 01:45:06 -06:00
Martin Haye
5f53550df2 Support getCharResponse; better handling of interdependent global scripts; support for backslash-backtick for explicit spaces in strings. 2016-12-13 09:07:36 -08:00
Martin Haye
1f55dea477 Basics of benching/unbenching for players. 2016-11-10 08:40:50 -08:00
Martin Haye
e6bcc747bd Outlines of 'intimate mode' 2016-11-07 07:58:46 -08:00
Martin Haye
2aa9e342e7 Added tile swap for 3D mode. 2016-11-01 09:25:36 -07:00
Martin Haye
33d9f17503 New blocks for setting and clearing full-screen img. 2016-10-24 07:08:37 -07:00
badvision
0c0c989bf0 Added USE_ITEM pre-connected block 2016-10-08 14:05:22 -05:00
Martin Haye
5c5f5ccf7a Merge branch 'master' of https://github.com/badvision/lawless-legends 2016-08-31 08:17:13 -07:00
Doyousketch2
30e9960ca5 Update size of cursorAssistant when you zoom. 2016-08-25 15:15:19 -04:00
Martin Haye
ecf76efde2 Mostly implemented ability to add/remove players, but got some debugging to do. 2016-08-17 08:09:14 -07:00
Brendan Robert
e461f61b84 Added println with empty string combo block to editor 2016-07-27 23:44:15 -05:00
Brendan Robert
9f3e63e04c Updated pre-connected blocks 2016-07-27 23:42:07 -05:00
Martin Haye
0458b489c5 Fixed the Dropbox links for Outlaw editor to be more current. 2016-07-23 11:58:36 -05:00
Brendan Robert
7be0683eb9 Script editor now resizes with window 2016-07-16 20:39:28 -05:00
Martin Haye
43fa3101a3 Slow progress getting packer to run as a plugin. 2016-07-16 05:09:21 -07:00
Brendan Robert
e0c2ce2688 Preconnected block updates 2016-07-12 00:08:05 -05:00
Brendan Robert
31fd48eefd Added context menu for sheet editor to insert, clone, and delete rows. 2016-07-11 21:38:54 -05:00
Martin Haye
1fae938e8a Merge branch 'master' of https://github.com/badvision/lawless-legends 2016-07-10 17:18:07 -07:00
Martin Haye
be40d8f4f4 Added ability to clear all encounter zones, and to set the avatar tile. 2016-07-10 17:18:03 -07:00
Brendan Robert
2a9293272d Added additional pre-connected blocks 2016-07-10 18:28:04 -05:00
Martin Haye
df446bc38b Added support for arbitrary game flags, and most of stat increase/decrease. 2016-07-07 16:15:31 -07:00
Martin Haye
57c65f1c69 Added item-related Blocks. 2016-07-07 13:59:07 -07:00
Brendan Robert
63881d948f Added tile copy/export and a few other minor refactorings 2016-07-06 00:54:20 -05:00
Brendan Robert
ba0b04ce0e Can haz excel and TSV import! 2016-07-05 17:06:00 -05:00
Brendan Robert
dc81bbc8aa Enter is no longer required to keep changes when editing spreadsheet cells 2016-07-05 14:50:22 -05:00
Brendan Robert
641e8750d8 Better handling of data, edit existing sheets works better and column reordering is now retained 2016-07-05 11:59:06 -05:00
Brendan Robert
68b10cee7c Basic sheet editor functionality is working. 2016-07-05 11:50:14 -05:00
Brendan Robert
4df9461029 Minor code cleanups in mythos editor 2016-07-05 02:53:49 -05:00
Brendan Robert
2f75c3e14a Most of sheet implementation has been done, still a little left to do though. 2016-07-05 02:53:33 -05:00
Brendan Robert
da9e31a920 Noted Java bug that affects outlaw editor -- if affected you have to use 1.8u50 or earlier. (u40 works fine) 2016-07-04 12:39:14 -05:00
Brendan Robert
5e1e01e896 Added example interaction to plugin 2016-07-04 12:38:35 -05:00
Brendan Robert
a521b66045 Changed order of script elements in XML and added Mutation repair script for "if" blocks. 2016-07-04 12:37:49 -05:00
Martin Haye
cb124995f4 Established some basics of the new A2Pack plugin. 2016-07-03 15:31:13 -07:00
Brendan Robert
cd312cfc84 Added one more hint: How to take the game data and marshal it back to XML for external processing. 2016-07-03 01:10:39 -05:00
Brendan Robert
18ed359af0 Application state is now an OSGi concern and SCR has been fully integrated to simplify plugin registration 2016-07-03 01:01:05 -05:00
Martin Haye
8ebbc16da8 Fixed streqi logic for matching encounter zone codes. Added a Blockly for starting an encounter. 2016-06-28 07:40:09 -07:00
Brendan Robert
594fb0e10e First step in having an API: The global application state is now an OSGi component and can be accessed by the plugins. 2016-06-26 23:36:28 -05:00