Martin Haye
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f0a53623b5
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-15 08:19:32 -07:00 |
|
Martin Haye
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80cf3ddb03
|
Got triggers working right on 3D map, including multiple triggers per location.
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2015-05-15 08:19:18 -07:00 |
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Brendan Robert
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2049cb0756
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Fixed annoying bug that would cause current tile to be disselected when editing name/category
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2015-05-15 00:08:13 -05:00 |
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Brendan Robert
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1c7b1159be
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Tiles are now presented in category-based submenus and current tile is retained when switching maps
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2015-05-15 00:07:51 -05:00 |
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Brendan Robert
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f4b45003bd
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Switched to JFX 1.8 packaging and added visibility controls for scripts (still a work in progress though)
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2015-05-14 01:01:58 -05:00 |
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Brendan Robert
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c79f333d24
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Adding new visiblity icons
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2015-05-14 01:01:28 -05:00 |
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Martin Haye
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375cac1459
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Getting 3D back into shape.
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2015-05-07 10:17:38 -07:00 |
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Martin Haye
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64870ea6a8
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Working on 2D to 3D transition.
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2015-05-07 09:12:52 -07:00 |
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Martin Haye
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d4a550f760
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Corrected handling of obstruction and script flags on 2D map.
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2015-05-07 06:54:43 -07:00 |
|
Martin Haye
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329a7070ce
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Cleaned some debug stuff up.
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2015-05-06 09:45:59 -07:00 |
|
Martin Haye
|
f22f4ed9db
|
Teleportation mostly fixed.
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2015-05-06 09:36:27 -07:00 |
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Martin Haye
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be7b8a0b70
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Testing long-range teleport.
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2015-05-03 09:25:57 -07:00 |
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Martin Haye
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4f093e405f
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Fixed bug when freeing and then reloading a module.
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2015-04-28 08:14:19 -07:00 |
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Martin Haye
|
eada6ad85d
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Progress on 2D scrolling.
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2015-04-27 08:25:15 -07:00 |
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Martin Haye
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8d4264d5f2
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More 2D teleportation.
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2015-04-27 06:21:42 -07:00 |
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Martin Haye
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1f5a6cec29
|
Basics of 2D teleport kinda working.
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2015-04-20 08:32:02 -07:00 |
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Martin Haye
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783c011b53
|
Implemented the rest of the render API for the tile engine.
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2015-04-15 10:22:05 -07:00 |
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Martin Haye
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7142365ed7
|
Okay, I think I finally have teleport code that might work.
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2015-04-14 07:45:02 -07:00 |
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Martin Haye
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9739fb34e9
|
Working on 2D teleportation.
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2015-04-14 07:19:42 -07:00 |
|
Martin Haye
|
9e94928f0a
|
More refactoring.
|
2015-04-09 10:31:36 -07:00 |
|
Martin Haye
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046b35faa9
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-04-05 09:52:41 -07:00 |
|
Martin Haye
|
efe2415098
|
More refactoring.
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2015-04-05 09:52:38 -07:00 |
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Brendan Robert
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8206fb28dd
|
Updated project dependencies to be compatible with JDK8u40
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2015-04-02 23:44:09 -05:00 |
|
Martin Haye
|
03e27aaa76
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-03-31 12:02:55 -07:00 |
|
Martin Haye
|
4227042b11
|
More work refactoring API to rendering engines.
|
2015-03-31 12:02:48 -07:00 |
|
Brendan Robert
|
e0d16ebd08
|
Fixed way that missing tiles are handled: WARNING this update requires JRE 8_40 or higher
|
2015-03-29 01:35:46 -05:00 |
|
Martin Haye
|
bea1cc29e5
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-03-25 11:51:32 -07:00 |
|
Martin Haye
|
58da79a805
|
Working on standardized API to 2d and 3d engines.
|
2015-03-25 11:51:29 -07:00 |
|
Martin Haye
|
a835321b5f
|
Implemented printf for handy debugging, and now generating a map index for the 2D sections.
|
2015-03-25 07:40:46 -07:00 |
|
Brendan Robert
|
fe2a00c46c
|
Added zoom level display to image editor
|
2015-03-15 11:19:56 -05:00 |
|
Brendan Robert
|
684f06dbdc
|
Corrected link for Outlaw editor
|
2015-03-15 10:30:28 -05:00 |
|
Brendan Robert
|
547d0c72f4
|
Added state preservation logic to image editor to keep brush and fill pattern selections intact when switching images
|
2015-03-14 23:24:08 -05:00 |
|
Brendan Robert
|
5da472806d
|
Minor semantic changes, nothing earth-shattering here
|
2015-03-12 00:14:36 -05:00 |
|
Brendan Robert
|
cfad4e4bdc
|
Added category name to tile selection in map editor
|
2015-03-08 19:15:51 -05:00 |
|
Brendan Robert
|
6bc3b87329
|
Changed category to a single value and added auto-sort in the tile and image selectors
|
2015-03-08 18:58:31 -05:00 |
|
Martin Haye
|
56897dd67d
|
Implementing printf-like family of functions.
|
2015-03-05 09:34:42 -08:00 |
|
Martin Haye
|
d0505a756b
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-03-04 06:51:15 -08:00 |
|
David Schmenk
|
d6091a87a1
|
Fix in-line string off-by-one
|
2015-03-03 18:37:00 -08:00 |
|
Martin Haye
|
315c6b6936
|
More work on 2D script triggers.
|
2015-03-03 09:03:22 -08:00 |
|
Martin Haye
|
152fa2bd8b
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-02-27 05:33:15 -08:00 |
|
Martin Haye
|
2b686a8629
|
More work on script triggers.
|
2015-02-27 05:33:11 -08:00 |
|
dschmenk
|
42bc9441a3
|
Add in-line strings
|
2015-02-26 13:07:08 -08:00 |
|
Martin Haye
|
5109fcf41a
|
Now calculating avatar X and Y offsets within current map section.
|
2015-02-23 08:39:10 -08:00 |
|
Martin Haye
|
abd63d0481
|
Now loading scripts for 2D maps, and registering the new trigger table.
|
2015-02-23 08:01:47 -08:00 |
|
Martin Haye
|
3376930f85
|
Rearranged 2D map section checks to add a 'calculate' mode, which will be used to check flags under the avatar.
|
2015-02-20 08:17:35 -08:00 |
|
Martin Haye
|
430ee9ce65
|
Now packing scripts for 2D map sections.
|
2015-02-19 10:44:17 -08:00 |
|
Martin Haye
|
2d06dc337a
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-02-16 16:18:04 -08:00 |
|
Martin Haye
|
792b8854ac
|
More 2d work: tileset division, show avatar in center, fix load bug.
|
2015-02-16 16:18:00 -08:00 |
|
dschmenk
|
bc93460bd6
|
Oops, forgot to add this in (old stdlib.plh)
|
2015-02-13 16:50:25 -08:00 |
|
dschmenk
|
d9614dfbb9
|
Force \r to 0x0A
|
2015-02-13 16:49:12 -08:00 |
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