Martin Haye
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7a43bf0d95
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2017-06-05 08:36:49 -07:00 |
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dschmenk
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0c041f7f97
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Add warnings to plasm compiles
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2017-06-04 07:39:46 -07:00 |
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Martin Haye
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2499d41461
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Made death and combat win configurable instead of hard coded.
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2017-06-02 08:38:31 -07:00 |
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Martin Haye
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2c50d19c48
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Outlaw-configurable combat and enemy intro text now working.
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2017-06-02 08:25:29 -07:00 |
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Martin Haye
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1d0b205d48
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Making progress on customizable global functions for leveling and combat messages.
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2017-05-30 11:18:37 -07:00 |
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Martin Haye
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a5e50d02b9
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Can now equip with comparison.
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2017-05-25 10:40:53 -07:00 |
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Martin Haye
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0846209382
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More refactoring.
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2017-05-25 09:33:11 -07:00 |
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Martin Haye
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834b6576e2
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More work normalizing inventory UI.
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2017-05-25 07:50:51 -07:00 |
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Martin Haye
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da33bded45
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Fixed a bunch of little bugs in the font itself.
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2017-05-25 06:55:12 -07:00 |
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Martin Haye
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29a72ac5b3
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Working to normalize interface diffs between store and plauer info screens.
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2017-05-24 08:51:06 -07:00 |
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Martin Haye
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58d3386dff
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Reformatted inventory and stats screen.
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2017-05-24 07:47:47 -07:00 |
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Martin Haye
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91fca1abac
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Corrected width of lower-case 'l' and 'g'. Still need to fix the source spreadsheet.
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2017-05-24 07:47:28 -07:00 |
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Martin Haye
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824d5aadbe
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Minor refactoring of function names.
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2017-04-25 07:30:45 -07:00 |
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Martin Haye
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cc8fa3bb7d
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Refactored item display so party and store can share it.
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2017-04-20 09:36:08 -07:00 |
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Martin Haye
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cc725f0657
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Properly lock hi-res page 1.
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2017-04-20 09:35:57 -07:00 |
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Martin Haye
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5e4f12b619
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Some reformatting of the party member display.
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2017-04-20 09:02:03 -07:00 |
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Martin Haye
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865ab04cc5
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First cut at clear to end-of-line and end-of-page in Font Engine.
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2017-04-10 10:01:36 -07:00 |
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Martin Haye
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17c94cff7e
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Marking a map with negative order now causes it to be replicated on every data disk.
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2017-04-10 08:35:27 -07:00 |
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Martin Haye
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3c221c3316
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A couple optimizations, and bug fix for nPages calc in store.
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2017-04-10 07:27:10 -07:00 |
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Martin Haye
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1215e12e07
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Lots of work on selling especially, but also plural item display on inventory screen.
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2017-04-03 08:22:32 -07:00 |
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Martin Haye
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4c0b02931d
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Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script.
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2017-04-02 09:25:11 -07:00 |
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Martin Haye
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006b191345
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When buying countable things e.g. ammo/pelts, asks quantity.
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2017-03-30 06:42:36 -07:00 |
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Martin Haye
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1cc3d8b67a
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Can now buy items.
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2017-03-29 09:36:14 -07:00 |
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Martin Haye
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7622f4e41b
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Working on comparison shopper.
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2017-03-29 07:36:27 -07:00 |
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Martin Haye
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2e779c5028
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Even faster center mode scrolling.
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2017-03-25 07:57:21 -07:00 |
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Martin Haye
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411294dae8
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Tiny improvements.
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2017-03-25 07:25:50 -07:00 |
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Martin Haye
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8b488e4e1b
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Fixed font engine's center mode for oversize window. Sped up center mode. Added more capabilities to store buy.
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2017-03-25 07:23:10 -07:00 |
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Martin Haye
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3f9377088b
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Sprucing up the buy page.
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2017-03-23 08:00:49 -07:00 |
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Martin Haye
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35c5ee97ef
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More progress on store buying.
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2017-03-23 07:07:36 -07:00 |
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Martin Haye
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142f50a695
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Oversized window for buy and sell.
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2017-03-22 09:46:17 -07:00 |
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Martin Haye
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3611b8ebb5
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Making progress on store buying.
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2017-03-17 17:18:40 -07:00 |
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Martin Haye
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60cc77a59e
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More groundwork for buy/sell from stores.
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2017-03-04 08:20:01 -08:00 |
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Martin Haye
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ff1e31cd44
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Adding buy/sell store logic.
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2017-03-03 08:25:45 -08:00 |
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Martin Haye
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6dee0388b1
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Added ability to increase or decrease a stat for all party members.
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2017-02-24 08:49:12 -08:00 |
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Martin Haye
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e2b5ccf375
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Bench/unbench now working.
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2017-02-20 08:02:55 -08:00 |
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Martin Haye
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eb9691cb20
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Proper dependencies for global funcs. Look for portrait on correct disk.
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2017-02-20 07:42:23 -08:00 |
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Martin Haye
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d7d2ae3bbb
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Added a god-mode cheat for adding an NPC to the party.
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2017-02-20 06:43:47 -08:00 |
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Martin Haye
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d81e5ff8c0
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Forgot these files.
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2017-02-19 10:08:32 -08:00 |
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Martin Haye
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c29176722d
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Externalized godmode commands; only load when enabled.
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2017-02-19 10:08:03 -08:00 |
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Martin Haye
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c7e336355a
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Made combat win and death portraits root deps. Commented out a bunch of debug prints.
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2017-02-17 09:26:57 -08:00 |
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Martin Haye
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ad6b3f5ef8
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Lots of fixes, related to reseek and resource lookup.
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2017-02-17 09:01:35 -08:00 |
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Martin Haye
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eb2710865f
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Now using resource index... not right, but using it.
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2017-02-06 10:01:00 -08:00 |
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Martin Haye
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421614f605
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Added IIc detection logic, thanks to qkumba.
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2017-02-06 07:54:05 -08:00 |
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Martin Haye
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c060bf31d4
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Lots of progress on disk split allocation.
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2017-02-05 09:45:34 -08:00 |
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Martin Haye
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847228a73d
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Added clean script shortcut for Martin's use.
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2017-02-02 07:10:51 -08:00 |
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Martin Haye
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9d313d5176
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Added order field to maps. Fixed some loader bugs.
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2017-01-29 09:23:58 -08:00 |
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Martin Haye
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1d131d523d
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Updated mem mgr to recognize that we no longer need buffers for ProDOS and copying.
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2017-01-22 09:44:58 -08:00 |
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Martin Haye
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9e3cd2c45e
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Modified font engine's parse routine to work better when called multiple times in succession.
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2017-01-22 09:23:29 -08:00 |
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Martin Haye
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9e5e955fbe
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Realized I could use simple PLASMA extern for global heap pointer.
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2017-01-22 08:44:10 -08:00 |
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Martin Haye
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a00e019b75
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Got game-exist check working.
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2017-01-18 08:21:01 -08:00 |
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