lawless-legends/Platform/C64/README.txt
2016-01-14 01:36:11 +00:00

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Screen memory specification:
Screen is available in Bank #1 ($4000 - $7FFF)
Bitmap is available from $6000 to $7F3F
Video Color RAM is available from $5C00 to $5FF7
Color RAM is available from $D800 to $DBE7 (this range is a default Color RAM range on a C64, cannot be changed)
Sprite pointers are available from $5FF8 to $5FFF
Sprites are available from $5b80 to $5bff (just two sprites)
Features:
Graphic displayed in multicolor bitmap mode
Map size can be freely changed (size of map is saved in header)
64 tiles (each tile contains 4 characters (8x8 pixels each in multicolor mode))
Joystick and keyboard control (WASD keys)
Text can be added to any location
Added some fonts
Tools used:
64tass compiler
GangEd and Pixcen used for tiles (data saved separately as videomem, colormem and bitmap), bitmap part for fonts saved under fonts.map filename
SpritePad for sprites