lawless-legends/Platform/Apple/tools/jace/src/test/java/jace/SoundTest.java

53 lines
2.0 KiB
Java

package jace;
import java.util.concurrent.ExecutionException;
import org.junit.Test;
import jace.core.SoundMixer;
import jace.core.SoundMixer.SoundBuffer;
import jace.lawless.LawlessHacks;
import jace.lawless.Media;
public class SoundTest extends AbstractFXTest {
@Test
public void musicDecodeTest() {
// For every song in the music folder, decode it and print out the duration
// This is to make sure that the decoding is working properly
LawlessHacks lawless = Emulator.withComputer(LawlessHacks::new, null);
for (String score : lawless.scores.keySet()) {
lawless.changeMusicScore(score);
for (int track : lawless.scores.get(score).keySet()) {
System.out.println("Loading score %s, track %d".formatted(score, track));
Media m = lawless.getAudioTrack(track);
System.out.println("Duration: " + m.getTotalDuration());
}
}
}
//@Test (Only use this to ensure the sound engine produces audible output, it's otherwise annoying to hear all the time)
public void soundGenerationTest() {
try {
System.out.println("Performing sound test...");
System.out.println("Create mixer");
SoundMixer mixer = new SoundMixer(null);
System.out.println("Attach mixer");
mixer.attach();
System.out.println("Allocate buffer");
SoundBuffer buffer = SoundMixer.createBuffer(false);
System.out.println("Generate sound");
for (int i = 0; i < 100000; i++) {
// Gerate a sin wave with a frequency sweep so we can tell if the buffer is being fully processed
double x = Math.sin(i*i * 0.0001);
buffer.playSample((short) (Short.MAX_VALUE * x));
}
System.out.println("Closing buffer");
buffer.shutdown();
System.out.println("Deactivating sound");
mixer.detach();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
}
}
}