lawless-legends/Platform/Apple
2013-08-25 14:50:48 -07:00
..
demos Seeding code repository directories 2013-08-02 18:42:05 -05:00
tools Tentative build process for the Apple II. 2013-08-12 06:34:37 -07:00
virtual 6502 code all written and assmebling. Debug ho. 2013-08-25 14:50:48 -07:00
README.md Added README. 2013-08-12 07:14:08 -07:00

Building for the Apple II Platform

  1. Build the A2Copy tool, which copies directories in/out of image files: cd tools/A2Copy and then ant, and finally cd ../..

  2. Set the location of the "cc65" tool set. Make a copy of virtual/src/include/sample.build.props and call it build.props (in that same directory). Edit the CC65_BIN_DIR path inside that file to point at your cc65 installation. There should be "ca65", "cc65", "ld65" etc. in the directory you point to.

  3. Add game data. Grab sample game data (images, maps, etc.) and put them into the data directory. Image .bin files go in data/images, etc.

  4. Now build a complete disk image: cd virtual and then ant

  5. Boot up the resulting disk image game.2mg on your Apple II or emulator.

  6. To run the render demo, type -RENDER at the ProDOS Basic prompt.