mirror of
https://github.com/badvision/lawless-legends.git
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84 lines
3.2 KiB
XML
84 lines
3.2 KiB
XML
<?xml version="1.0"?>
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<project name="game" default="build">
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<property name="projName" value="game"/> <!-- base part of output file name -->
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<property name="src.dir" location="./src"/>
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<property name="build.dir" value="./build"/>
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<property name="a2copy.dir" value="../tools/A2Copy/dist"/>
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<property name="pack.dir" value="../tools/PackPartitions/dist"/>
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<property name="plasma.dir" location="../tools/PLASMA/src"/>
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<property name="IMG_FILE" value="${build.dir}/${projName}.bin#${ORG_ADDR}"/>
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<target name="all">
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<antcall target="clean"/>
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<antcall target="build"/>
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</target>
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<target name="clean">
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<delete failonerror="false" dir="${build.dir}"/>
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<ant dir="${src.dir}/core" target="clean" useNativeBasedir="true" inheritAll="false"/>
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<ant dir="${src.dir}/plasma" target="clean" useNativeBasedir="true" inheritAll="false"/>
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<ant dir="${src.dir}/raycast" target="clean" useNativeBasedir="true" inheritAll="false"/>
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<ant dir="${src.dir}/font" target="clean" useNativeBasedir="true" inheritAll="false"/>
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</target>
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<target name="build">
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<!-- Create build directory -->
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<mkdir dir="${build.dir}"/>
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<!-- Generate code from tables -->
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<echo>Generating code from tables.</echo>
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<java jar="${pack.dir}/PackPartitions.jar" fork="true" failonerror="true">
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<arg value="data/world/world.xml"/>
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<arg value="-dataGen"/>
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</java>
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<!-- Build sub-projects -->
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<echo>Building core.</echo>
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<ant dir="${src.dir}/core" target="build" useNativeBasedir="true" inheritAll="false"/>
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<echo>Building game loop.</echo>
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<ant dir="${src.dir}/plasma" target="build" useNativeBasedir="true" inheritAll="false"/>
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<echo>Building raycast.</echo>
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<ant dir="${src.dir}/raycast" target="build" useNativeBasedir="true" inheritAll="false"/>
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<echo>Building font engine.</echo>
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<ant dir="${src.dir}/font" target="build" useNativeBasedir="true" inheritAll="false"/>
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<echo>Building tile engine.</echo>
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<ant dir="${src.dir}/tile" target="build" useNativeBasedir="true" inheritAll="false"/>
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<!-- Pack the game data -->
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<echo>Packing game and code resources.</echo>
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<java jar="${pack.dir}/PackPartitions.jar" fork="true" failonerror="true">
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<arg value="data/world/world.xml"/>
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<arg value="build/game.part.0.bin"/>
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</java>
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<!-- Construct a directory to put on the Apple -->
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<delete failonerror="false" dir="${build.dir}/root"/>
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<mkdir dir="${build.dir}/root"/>
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<copy todir="${build.dir}/root">
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<fileset dir="${plasma.dir}" includes="PLVM02.SYSTEM*"/>
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<fileset dir="${src.dir}/core/build" includes="*.sys*"/>
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<fileset dir="./build" includes="game.part*.bin"/>
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</copy>
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<mkdir dir="${build.dir}/root/"/>
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<!-- Make a new base image file -->
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<delete failonerror="false" file="${build.dir}/${projName}.2mg"/>
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<bunzip2 src="./data/disks/base.2mg.bz2" dest="${build.dir}/${projName}.2mg"/>
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<!-- And stuff the directory into it -->
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<echo>Adding files to image.</echo>
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<java jar="${a2copy.dir}/a2copy.jar" fork="true" failonerror="true">
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<arg value="-put"/>
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<arg value="${build.dir}/${projName}.2mg"/>
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<arg value="/"/>
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<arg value="${build.dir}/root"/>
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</java>
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</target>
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</project>
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