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.. | ||
demos | ||
tools | ||
virtual | ||
README.md |
Building for the Apple II Platform
-
Build the A2Copy tool, which copies directories in/out of image files:
cd tools/A2Copy
and thenant
, and finallycd ../..
-
Set the location of the "cc65" tool set. Make a copy of
virtual/src/include/sample.build.props
and call itbuild.props
(in that same directory). Edit theCC65_BIN_DIR
path inside that file to point at your cc65 installation. There should be "ca65", "cc65", "ld65" etc. in the directory you point to. -
Add game data. Grab sample game data (images, maps, etc.) and put them into the
data
directory. Image .bin files go indata/images
, etc. -
Now build a complete disk image:
cd virtual
and thenant
-
Boot up the resulting disk image
game.2mg
on your Apple II or emulator. -
To run the render demo, type
-RENDER
at the ProDOS Basic prompt.