mirror of
https://github.com/buserror/mii_emu.git
synced 2024-11-22 01:30:51 +00:00
Fix for color issues, mostly dhires
Also started support for monochrome low-res -- displays bit patters at the minute so not what we want, but luminance was added to the colors. Signed-off-by: Michel Pollet <buserror@gmail.com>
This commit is contained in:
parent
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commit
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219
src/mii_video.c
219
src/mii_video.c
@ -39,76 +39,98 @@ enum {
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* and
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* and
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* https://www.mrob.com/pub/xapple2/colors.html
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* https://www.mrob.com/pub/xapple2/colors.html
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*/
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*/
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#define HI_RGB(r,g,b) (0xff000000 | ((r) << 16) | ((g) << 8) | (b))
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typedef struct mii_color_t {
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static const uint32_t lores_colors[] = {
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uint32_t rgb;
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[0x0] = HI_RGB(0x00, 0x00, 0x00), // black
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uint8_t l;
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[0x1] = HI_RGB(0xe3, 0x1e, 0x60), // magenta
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} mii_color_t;
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[0x2] = HI_RGB(0x60, 0x4e, 0xbd), // dark blue
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[0x3] = HI_RGB(0xff, 0x44, 0xfd), // purple
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#define HI_LUMA(r,g,b) \
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[0x4] = HI_RGB(0x00, 0xa3, 0x60), // dark green
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((uint8_t)(0.2126 * (r) + 0.7152 * (g) + 0.0722 * (b)))
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[0x5] = HI_RGB(0x9c, 0x9c, 0x9c), // gray 1
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[0x6] = HI_RGB(0x14, 0xcf, 0xfd), // medium blue
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#define HI_RGB(r,g,b) { \
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[0x7] = HI_RGB(0xd0, 0xc3, 0xff), // light blue
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.rgb = (0xff000000 | ((b) << 16) | ((g) << 8) | (r)), \
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[0x8] = HI_RGB(0x60, 0x72, 0x03), // brown
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.l = HI_LUMA(r,g,b) \
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[0x9] = HI_RGB(0xff, 0x6a, 0x3c), // orange
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}
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[0xa] = HI_RGB(0x9c, 0x9c, 0x9c), // gray 2
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[0xb] = HI_RGB(0xff, 0xa0, 0xd0), // pink
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/* this 'dims' the colors for every second line of pixels
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[0xc] = HI_RGB(0x14, 0xf5, 0x3c), // light green
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* This is a very very cheap filter but it works really well!
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[0xd] = HI_RGB(0xd0, 0xdd, 0x8d), // yellow
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*/
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[0xe] = HI_RGB(0x72, 0xff, 0xd0), // aqua
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#define C_SCANLINE_MASK 0xffc0c0c0
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[0xf] = HI_RGB(0xff, 0xff, 0xff), // white
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/* These are the 'official' RGB colors for apple II,
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* Well not really, it is just ONE interpreation of many, we could possibly
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* make some sort of color lookup table to allow switching them on the fly?
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*/
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#define C_BLACK HI_RGB(0x00, 0x00, 0x00) // black
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#define C_PURPLE HI_RGB(0xff, 0x44, 0xfd) // purple
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#define C_GREEN HI_RGB(0x14, 0xf5, 0x3c) // green
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#define C_BLUE HI_RGB(0x14, 0xcf, 0xfd) // blue
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#define C_ORANGE HI_RGB(0xff, 0x6a, 0x3c) // orange
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#define C_WHITE HI_RGB(0xff, 0xff, 0xff) // white
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#define C_MAGENTA HI_RGB(0xe3, 0x1e, 0x60) // magenta
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#define C_DARKBLUE HI_RGB(0x60, 0x4e, 0xbd) // dark blue
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#define C_DARKGREEN HI_RGB(0x00, 0xa3, 0x60) // dark green
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#define C_GRAY1 HI_RGB(0x9c, 0x9c, 0x9c) // gray 1
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#define C_GRAY2 HI_RGB(0x9c, 0x9c, 0x9c) // gray 2
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#define C_LIGHTBLUE HI_RGB(0xd0, 0xc3, 0xff) // light blue
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#define C_BROWN HI_RGB(0x60, 0x72, 0x03) // brown
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#define C_PINK HI_RGB(0xff, 0xa0, 0xd0) // pink
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#define C_YELLOW HI_RGB(0xd0, 0xdd, 0x8d) // yellow
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#define C_AQUA HI_RGB(0x72, 0xff, 0xd0) // aqua
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// this is not an official color, just 'my' interpretation of an amber screen
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#define C_AMBER HI_RGB(0xfd, 0xcf, 0x14) // amber
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static const mii_color_t lores_colors[2][16] = { {
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[0x0] = C_BLACK, [0x1] = C_MAGENTA, [0x2] = C_DARKBLUE, [0x3] = C_PURPLE,
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[0x4] = C_DARKGREEN,[0x5] = C_GRAY1, [0x6] = C_BLUE, [0x7] = C_LIGHTBLUE,
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[0x8] = C_BROWN, [0x9] = C_ORANGE, [0xa] = C_GRAY2, [0xb] = C_PINK,
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[0xc] = C_GREEN, [0xd] = C_YELLOW, [0xe] = C_AQUA, [0xf] = C_WHITE,
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},{
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[0x0] = C_BLACK, [0x1] = C_DARKBLUE, [0x2] = C_DARKGREEN,[0x3] = C_BLUE,
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[0x4] = C_BROWN, [0x5] = C_GRAY2, [0x6] = C_GREEN, [0x7] = C_AQUA,
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[0x8] = C_MAGENTA, [0x9] = C_PURPLE, [0xa] = C_GRAY1, [0xb] = C_LIGHTBLUE,
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[0xc] = C_ORANGE, [0xd] = C_PINK, [0xe] = C_YELLOW, [0xf] = C_WHITE,
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} };
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static const mii_color_t dhires_colors[] = {
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[0x0] = C_BLACK, [0x1] = C_MAGENTA, [0x2] = C_BROWN, [0x3] = C_ORANGE,
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[0x4] = C_DARKGREEN,[0x5] = C_GRAY1, [0x6] = C_GREEN, [0x7] = C_YELLOW,
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[0x8] = C_DARKBLUE, [0x9] = C_PURPLE, [0xa] = C_GRAY2, [0xb] = C_PINK,
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[0xc] = C_BLUE, [0xd] = C_LIGHTBLUE,[0xe] = C_AQUA, [0xf] = C_WHITE,
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};
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};
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enum {
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static const mii_color_t hires_colors[] = {
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C_BLACK = HI_RGB(0x00, 0x00, 0x00), // black
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C_PURPLE = HI_RGB(0xff, 0x44, 0xfd), // purple
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C_GREEN = HI_RGB(0x14, 0xf5, 0x3c), // green
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C_BLUE = HI_RGB(0x14, 0xcf, 0xfd), // blue
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C_ORANGE = HI_RGB(0xff, 0x6a, 0x3c), // orange
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C_WHITE = HI_RGB(0xff, 0xff, 0xff), // white
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};
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static const uint32_t hires_colors[] = {
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C_BLACK,
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C_BLACK,
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C_PURPLE,
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C_PURPLE,
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C_GREEN,
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C_GREEN,
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C_GREEN,
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C_GREEN,
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C_PURPLE,
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C_PURPLE,
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C_ORANGE,
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C_BLUE,
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C_BLUE,
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C_BLUE,
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C_ORANGE,
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C_ORANGE,
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C_ORANGE,
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C_BLUE,
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C_WHITE,
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C_WHITE,
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};
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};
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static const uint32_t dhires_colors[] = {
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static const mii_color_t mono[3][2] = {
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[0x0] = HI_RGB(0x00, 0x00, 0x00), // black
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{ C_BLACK, C_WHITE },
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[0x1] = HI_RGB(0xe3, 0x1e, 0x60), // magenta
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{ C_BLACK, C_GREEN },
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[0x2] = HI_RGB(0x60, 0x72, 0x03), // brown
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{ C_BLACK, C_AMBER },
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[0x3] = HI_RGB(0xff, 0x6a, 0x3c), // orange
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[0x4] = HI_RGB(0x00, 0xa3, 0x60), // dark green
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[0x5] = HI_RGB(0x9c, 0x9c, 0x9c), // gray 1
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[0x6] = HI_RGB(0x14, 0xf5, 0x3c), // light green
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[0x7] = HI_RGB(0xd0, 0xdd, 0x8d), // yellow
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[0x8] = HI_RGB(0x60, 0x4e, 0xbd), // dark blue
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[0x9] = HI_RGB(0xff, 0x44, 0xfd), // purple
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[0xa] = HI_RGB(0x9c, 0x9c, 0x9c), // gray 2
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[0xb] = HI_RGB(0xff, 0xa0, 0xd0), // pink
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[0xc] = HI_RGB(0x14, 0xcf, 0xfd), // medium blue
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[0xd] = HI_RGB(0xd0, 0xc3, 0xff), // light blue
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[0xe] = HI_RGB(0x72, 0xff, 0xd0), // aqua
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[0xf] = HI_RGB(0xff, 0xff, 0xff), // white
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};
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static const uint32_t mono[3][2] = {
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{ 0xff000000, C_WHITE },
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{ 0xff000000, C_GREEN },
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{ 0xff000000, HI_RGB(0x14, 0xcf, 0xfd) },
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};
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};
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/* this 'dims' the colors for every second line of pixels */
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// TODO redo the hires decoder by reversing bits line by line...
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#define C_SCANLINE_MASK HI_RGB(0xc0, 0xc0, 0xc0)
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static inline uint8_t reverse8(uint8_t b) {
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b = (b & 0b11110000) >> 4 | (b & 0b00001111) << 4;
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b = (b & 0b11001100) >> 2 | (b & 0b00110011) << 2;
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b = (b & 0b10101010) >> 1 | (b & 0b01010101) << 1;
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return b;
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}
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static inline uint8_t reverse4(uint8_t b) {
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b = (b & 0b0001) << 3 | (b & 0b0010) << 1 |
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(b & 0b0100) >> 1 | (b & 0b1000) >> 3;
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return b;
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}
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static inline uint16_t
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static inline uint16_t
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_mii_line_to_video_addr(
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_mii_line_to_video_addr(
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@ -121,13 +143,6 @@ _mii_line_to_video_addr(
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return addr;
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return addr;
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}
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}
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unsigned char reverse(unsigned char b) {
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b = (b & 0b11110000) >> 4 | (b & 0b00001111) << 4;
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b = (b & 0b11001100) >> 2 | (b & 0b00110011) << 2;
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b = (b & 0b10101010) >> 1 | (b & 0b01010101) << 1;
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return b;
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}
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/*
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/*
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* This is the state of the video output
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* This is the state of the video output
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* All timings lifted from https://rich12345.tripod.com/aiivideo/vbl.html
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* All timings lifted from https://rich12345.tripod.com/aiivideo/vbl.html
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@ -176,6 +191,7 @@ mii_video_timer_cb(
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if (mixed && !text) {
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if (mixed && !text) {
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text = mii->video.line >= 192 - (4 * 8);
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text = mii->video.line >= 192 - (4 * 8);
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}
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}
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const int mode = mii->video.color_mode;
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// http://www.1000bit.it/support/manuali/apple/technotes/aiie/tn.aiie.03.html
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// http://www.1000bit.it/support/manuali/apple/technotes/aiie/tn.aiie.03.html
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if (hires && !text && col80 && dhires) {
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if (hires && !text && col80 && dhires) {
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if (store80)
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if (store80)
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@ -189,10 +205,10 @@ mii_video_timer_cb(
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mii_bank_t * aux = &mii->bank[MII_BANK_AUX];
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mii_bank_t * aux = &mii->bank[MII_BANK_AUX];
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if (reg == 0 || mii->video.color_mode != MII_VIDEO_COLOR) {
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if (reg == 0 || mode != MII_VIDEO_COLOR) {
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const uint32_t clut[2] = {
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const uint32_t clut[2] = {
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mono[mii->video.color_mode][0],
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mono[mode][0].rgb,
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mono[mii->video.color_mode][1] };
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mono[mode][1].rgb };
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for (int x = 0; x < 40; x++) {
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for (int x = 0; x < 40; x++) {
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uint32_t ext = (mii_bank_peek(aux, a + x) & 0x7f) |
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uint32_t ext = (mii_bank_peek(aux, a + x) & 0x7f) |
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((mii_bank_peek(main, a + x) & 0x7f) << 7);
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((mii_bank_peek(main, a + x) & 0x7f) << 7);
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@ -214,9 +230,9 @@ mii_video_timer_cb(
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run |= ((uint64_t)(b & 0x7f) << (bx * 7));
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run |= ((uint64_t)(b & 0x7f) << (bx * 7));
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}
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}
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for (int px = 0; px < 14 && dx < 80*2; px++, dx++) {
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for (int px = 0; px < 14 && dx < 80*2; px++, dx++) {
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uint8_t pixel = run & 0xf;
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uint8_t pixel = reverse4(run & 0xf);
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run >>= 4;
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run >>= 4;
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uint32_t col = dhires_colors[pixel];
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uint32_t col = dhires_colors[pixel].rgb;
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*screen++ = col;
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*screen++ = col;
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*screen++ = col;
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*screen++ = col;
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*screen++ = col;
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*screen++ = col;
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@ -247,8 +263,7 @@ mii_video_timer_cb(
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((b2 & 0x03) << ( 9 ));
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((b2 & 0x03) << ( 9 ));
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int odd = (x & 1) << 1;
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int odd = (x & 1) << 1;
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int offset = (b1 & 0x80) >> 5;
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int offset = (b1 & 0x80) >> 5;
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if (mode == MII_VIDEO_COLOR) {
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if (mii->video.color_mode == MII_VIDEO_COLOR) {
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for (int i = 0; i < 7; i++) {
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for (int i = 0; i < 7; i++) {
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uint8_t left = (run >> (1 + i)) & 1;
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uint8_t left = (run >> (1 + i)) & 1;
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uint8_t pixel = (run >> (2 + i)) & 1;
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uint8_t pixel = (run >> (2 + i)) & 1;
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@ -266,7 +281,7 @@ mii_video_timer_cb(
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idx = offset + odd + 1 - (i & 1) + 1;
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idx = offset + odd + 1 - (i & 1) + 1;
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}
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}
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}
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}
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uint32_t col = hires_colors[idx];
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uint32_t col = hires_colors[idx].rgb;
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*screen++ = col;
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*screen++ = col;
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*screen++ = col;
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*screen++ = col;
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*l2++ = col & C_SCANLINE_MASK;
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*l2++ = col & C_SCANLINE_MASK;
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@ -275,7 +290,7 @@ mii_video_timer_cb(
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} else {
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} else {
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for (int i = 0; i < 7; i++) {
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for (int i = 0; i < 7; i++) {
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uint8_t pixel = (run >> (2 + i)) & 1;
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uint8_t pixel = (run >> (2 + i)) & 1;
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uint32_t col = mono[mii->video.color_mode][pixel];
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uint32_t col = mono[mode][pixel].rgb;
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*screen++ = col;
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*screen++ = col;
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*screen++ = col;
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*screen++ = col;
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*l2++ = col & C_SCANLINE_MASK;
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*l2++ = col & C_SCANLINE_MASK;
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@ -308,7 +323,7 @@ mii_video_timer_cb(
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uint8_t bits = rom[mii->video.line & 0x07];
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uint8_t bits = rom[mii->video.line & 0x07];
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for (int pi = 0; pi < 7; pi++) {
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for (int pi = 0; pi < 7; pi++) {
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uint8_t pixel = (bits >> pi) & 1;
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uint8_t pixel = (bits >> pi) & 1;
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uint32_t col = mono[mii->video.color_mode][!pixel];
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uint32_t col = mono[mode][!pixel].rgb;
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*screen++ = col;
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*screen++ = col;
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*l2++ = col & C_SCANLINE_MASK;
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*l2++ = col & C_SCANLINE_MASK;
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if (!col80) {
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if (!col80) {
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@ -319,13 +334,31 @@ mii_video_timer_cb(
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} else { // lores graphics
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} else { // lores graphics
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int lo_line = mii->video.line / 4;
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int lo_line = mii->video.line / 4;
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c = c >> ((lo_line & 1) * 4);
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c = c >> ((lo_line & 1) * 4);
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uint32_t pixel = lores_colors[c & 0x0f];
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for (int pi = 0; pi < 7; pi++) {
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if (mode == MII_VIDEO_COLOR) {
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*screen++ = pixel;
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uint32_t pixel = lores_colors[(x & col80) ^ col80][c & 0x0f].rgb;
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*l2++ = pixel & C_SCANLINE_MASK;
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for (int pi = 0; pi < 7; pi++) {
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if (!col80) {
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*screen++ = pixel;
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*screen++ = pixel;
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*l2++ = pixel & C_SCANLINE_MASK;
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*l2++ = pixel & C_SCANLINE_MASK;
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if (!col80) {
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*screen++ = pixel;
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*l2++ = pixel & C_SCANLINE_MASK;
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}
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}
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} else {
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/* Not sure at all this should be rendered like this,
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* but I can't find a reference on how to render low
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* res graphics in mono */
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c |= (c << 4);
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for (int pi = 0; pi < 7; pi++) {
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uint32_t pixel = mono[mode][c & 1].rgb;
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c >>= 1;
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*screen++ = pixel;
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*l2++ = pixel & C_SCANLINE_MASK;
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if (!col80) {
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*screen++ = pixel;
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*l2++ = pixel & C_SCANLINE_MASK;
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}
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}
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}
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||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -428,4 +461,34 @@ mii_video_init(
|
|||||||
{
|
{
|
||||||
mii->video.timer_id = mii_timer_register(mii,
|
mii->video.timer_id = mii_timer_register(mii,
|
||||||
mii_video_timer_cb, NULL, MII_VIDEO_H_CYCLES, __func__);
|
mii_video_timer_cb, NULL, MII_VIDEO_H_CYCLES, __func__);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
static void
|
||||||
|
_mii_mish_video(
|
||||||
|
void * param,
|
||||||
|
int argc,
|
||||||
|
const char * argv[])
|
||||||
|
{
|
||||||
|
mii_t * mii = param;
|
||||||
|
|
||||||
|
if (!argv[1] || !strcmp(argv[1], "list")) {
|
||||||
|
for (int i = 0; i < 16; i++) {
|
||||||
|
printf("%01x: %08x %08x %08x\n", i,
|
||||||
|
lores_colors[0][i].rgb,
|
||||||
|
lores_colors[1][i].rgb,
|
||||||
|
dhires_colors[i].rgb);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#include "mish.h"
|
||||||
|
|
||||||
|
MISH_CMD_NAMES(video, "video");
|
||||||
|
MISH_CMD_HELP(video,
|
||||||
|
"video: test patterns generator",
|
||||||
|
" <default>: dump color tables"
|
||||||
|
);
|
||||||
|
MII_MISH(video, _mii_mish_video);
|
||||||
|
Loading…
Reference in New Issue
Block a user