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# MII Version Changelog ## 1.9 #### Video * Video driver now only draw when the apple II video *really* changes. It keeps track of touched lines across the screen, and only updates when needed. This saves a considerable amount of CPU time. * Redid the monochrome video rendering, low-res, double low-res and dhires now have luminance based on the color, and not just a fixed value. This makes the monochrome rendering a lot more accurate (and attractive). * Added 2 other RGB color palettes, an alternate NTSC and the Mega2 (apple IIgs) one. | NTSC Palette | Mega2 Palette | |--------------------------------------|--------------------------------------| | ![NTSC](docs/screen/v19ntsc.png) | ![Mega2](docs/screen/v19mega2.png) | |--------------------------------------|--------------------------------------| * Added AVX/SSE/generic vectorial versions of some code paths, for speed. * Added some more 'artifacts' color frindges to the HIRES rendering as well.

Artifacts

#### Other bits * Fixed a bug in the floppy stepper motor code that was preventing some floppies (demos, but also some prodos disks) from booting. * Reworked the SmartPort code a bit, should be more compatible with some prodos programs. Also fixed a crash in block reading code. * Joystick can now be plugged after starting the emulator, it will be detected. * Changed the way the 65c02 core emulator is interfaced to the rest of the emulation. It was made to be 'pretty' but was also quite suboptimal, so I made it a bit less pretty, but it is now easily twice as fast as before. * While before the emulator was using perhaps 25% of a core on my current machine, now it uses about 9% CPU for the same task. * The 'floppy' and 'hard drive' file selector dialog now has a small popup menu with the last few directory used, so you can quickly switch between them. * Added support for 'pasting' text in the emulator. Paste your pet BASIC programs, it works now. (Control-SHIFT-V -- not in a menu yet). * There is a non-functional Mockingboard driver in the code, it's not hooked up to the UI, it still needs work (mostly make the audio output work). * UI library got a massive overhaul, since it was released separately it had to get a serious cleanup. Some files are duplicated unfortunately, but that is needed to be able to use it as a standalone library. ## 1.8 * Changed the floppy disk view. *It now rotates*, and the heat map is now a 'trail' of the head, showing where it's been. It looks awesome!
New Floppy display
Poor quality gif, It is a LOT smoother at 60fps in the program!
* Added support for a *Ramworks III card*, with 1MB of RAM. It could have more, but I thought and extra whole friggin MEGABYTE was enough for anyone. * Added support for flashing text in text mode. I know, it was a bit of a glaring omission, but it's there now. * Internal changes to the UI, I've split the whole codebase into a few more files, split the 'XORG/GLX' code from the 'Pure GL' code from the 'MII UI' code, so it should be a lot easier to port to other platforms. * Redid the *DHRES rendering*, it's now a lot more accurate, has the correct artifacts. It's not as optimized as the previous version, but it looks better. * Now remap the *joystick* coodinates to a 'square' -- my current 8bitdo joystick has a circular deadzone, and it was a bit annoying to use. I might make that a setting, but for now, it's hardwired. * *Emulator now passes a2audit*. There is only one kludge to do it, regarding the 'phantom read' of the indirect addressing. * *Working Super Serial Card Driver*, it can bridge to a Linux /dev device for the moment, or to a 'fake' loopback device. IN#x and PR#x works, and I can bootstrap using ADTPro. It's all in there so I can run Mastodon!
SSC Config
Super Serial Card config dialog
### libmui * Standard file picker now shows *floppy icons*. * Added a *Color Apple Menu*, in pure Macintosh II style.
Color Apple
* Fixed a few minor memory leaks. * Tons more stuff in libmui, inc new font styles (bold, underline, condensed). There is also a text edit control now (still prototype). ### Internals * Made an architecture document, see [Compiling](docs/Compiling.md) for a top-down view. * Ported the support for VCD (Value Change Dump) from simavr, so I can now record and playback the whole simulation of the floppy driver. No real use for the user. * Split the video rendering into bits with a 'main' line rendering function pointer that is set only when video mode changes. This is a bit faster, and that gets rid of the Giant Function. ## 1.7 * New animated about box, because, everyone loves a good about box. * Added support for Write Protect of floppy disks; disk can be write protected manually, or if the file lacks write permissions, OR if the file format (NIB, DSK) doesn't support writes. * New fancypants 'bit view' of the floppy are they are read/written, with a heat map to show where the head was last. Drive 1 appears left of the screen, drive 2 on the right. It fades out after the drive motor stops.
Heat map disk view
DOS 3.3 Disk 'bitstream view' on the left, the green trace shows what's just be read.
## 1.6 * Another big update, yanked the old DiskII driver, and replaced it with a homebrew one, low level, with native support for WOZ (1 & 2) files (*read AND write!*) as well as NIB and DSK (read only). * This is big news, and MII can now boot all kind of copy protected disks, in fact I tried a few hundreds, and they all worked so far! * There is currently no way to create a new disk, but you can use a tool like [CiderPress](https://a2ciderpress.com/) to create them, and then use them in MII. Or just copy your DOS 3.3.woz file and reformat it! * There were a few other minor changes, mostly added some timing measurement tooling, and a couple of (necessary for disk to work) tweaks to the emulator itself as it was not counting cycles correctly for a couple of instructions. * The UI now has support for pure power-of-two textures, for really old OpenGL implementations, it is turned off by default, but could work with some old hardware. Also updated *libmui* to make it less linux-centric. * Fixed some more color issues, mostly DHIRES. * Added 'typeahead' for when you select files in the dialog, like on old Macs ## 1.5 * BIG update, loads of changes, fixes, improvements. * New super UI, using home-made libmui, channeling both GS/OS and MacOS 7.x! * New emulation fixes, way more accurate. Video redone, audio redone. * New front-end program using XLib and OpenGL 'low level'. * New Icon. ## 1.0 * Fixed a few graphics rendering bugs/color swapped * Fixed a few Makefile issues involving pathnamed with 'spaces' in them. * More tweaks to the emulation, added a few cycles here and there. ## 0.9 * Added a 'debugger' shell, accessible via telnet. * Added a mini-assembler, used to compile the drivers and the CPU unit tests. * Added a 'Titan Accelerator IIe' simulation, to turn on/off fast mode. ## 0.5 * Initial release