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https://github.com/buserror/mii_emu.git
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683dbe6314
Tons of stuff, mostly internal, mostly audio related, but well, there's been a lot. See Changelog.md for a bit more details Signed-off-by: Michel Pollet <buserror@gmail.com>
212 lines
4.7 KiB
C
212 lines
4.7 KiB
C
/*
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* mui_sokol_audio.c
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*
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* Copyright (C) 2024 Michel Pollet <buserror@gmail.com>
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*
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* SPDX-License-Identifier: MIT
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <unistd.h>
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#include "mii.h"
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#include <fcntl.h>
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#define SOKOL
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#ifdef SOKOL
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#define SOKOL_IMPL
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#include "sokol_audio.h"
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#endif
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#ifdef MINIAUDIO
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#define MINIAUDIO_IMPLEMENTATION
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#define MA_NO_WAV
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#define MA_NO_MP3
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#define MA_NO_FLAC
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#define MA_ENABLE_ONLY_SPECIFIC_BACKENDS
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//#define MA_ENABLE_PULSEAUDIO
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#define MA_ENABLE_ALSA
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#include "miniaudio.h"
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#endif
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static void
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mii_sokol_audio_stop(
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mii_audio_sink_t *sink)
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{
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#ifdef SOKOL
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saudio_shutdown();
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#endif
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}
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static void
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mii_sokol_audio_write(
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mii_audio_sink_t *sink,
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mii_audio_source_t *source)
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{
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// mii_audio_buffer_t *fifo = &source->fifo;
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// mii_audio_frame_t *frame = mii_audio_buffer_write_ptr(fifo);
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}
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/* This is very pedestrian, but it helps with the compiler explorer to
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* see what gets vectorized in here -- as it turns out, -O3 seems to do
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* a slightly better job at it than trying to use the generic gcc vectoring
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* extensions. So I keep the scalar code instead */
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unsigned int
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_mix_sample_buffer(
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const float volume,
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unsigned int num_frames,
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const float src[num_frames],
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float dst[num_frames])
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{
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#define fmin -1.0f
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#define fmax 1.0f
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while (num_frames) {
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float s = *src;
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float d = *dst;
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float m = s * volume;
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float a = d + m;
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d = a > fmax ? fmax : a < fmin ? fmin : a;
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*dst = d;
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dst++;
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src++;
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num_frames--;
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}
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return num_frames;
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}
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static void __attribute__((unused))
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_sokol_stream_cb(
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float * buffer,
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int num_frames,
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int num_channels,
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void *user_data)
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{
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mii_audio_sink_t *sink = user_data;
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mii_audio_run(sink);
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mii_audio_source_t *s;
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// audio buffer is not zeroed.
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const uint num_samples = num_frames * num_channels;
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memset(buffer, 0, num_samples * sizeof(float));
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uint count = 0;
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float inter[num_samples];
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SLIST_FOREACH(s, &sink->source, self) {
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mii_audio_frame_t *f = &s->fifo;
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uint avail = mii_audio_frame_get_read_size(f);
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if (avail > num_samples)
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avail = num_samples;
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uint dst;
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if (sink->muted) { // just advance read pointer
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mii_audio_frame_read_offset(f, avail);
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} else {
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/*
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* Wait for a full buffer of audio available before we start
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* taking it, otherwise we'd be padding the end of the frame
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* with zeroes, creating horrible click.
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* Once the engine is started, we're OK to take whatever is
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* available, as we'll be padding the end of the frame with
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* the last sample we read, which is a lot less noticeable.
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*/
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if ((s->last_read == 0 && avail >= num_samples) ||
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((s->last_read > 0 && avail > 0))) {
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dst = mii_audio_frame_read_count(f, avail, inter);
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count += dst;
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_mix_sample_buffer(s->vol_multiplier, dst, inter, buffer);
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s->last_read = dst;
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} else
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s->last_read = 0;
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}
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}
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}
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#ifdef MINIAUDIO
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static void
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_ma_stream_cb(
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ma_device* pDevice,
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void* pOutput,
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const void* pInput,
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ma_uint32 frameCount)
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{
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_sokol_stream_cb(pOutput, frameCount, 1, pDevice->pUserData);
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}
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#endif
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/*
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* these make sure the audio buffer is aligned to 32 bytes
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*/
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static void *
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_audio_aligned_alloc(
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size_t size,
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void* user_data)
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{
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void *ptr = NULL;
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posix_memalign(&ptr, 32, size);
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return ptr;
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}
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static void
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_audio_free(
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void *ptr,
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void *user_data)
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{
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free(ptr);
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}
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static void
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mii_sokol_audio_start(
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mii_audio_sink_t *sink)
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{
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printf("mii_sokol_audio_start\n");
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#ifdef SOKOL
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saudio_setup(&(saudio_desc){
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.stream_userdata_cb = _sokol_stream_cb,
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.user_data = sink,
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.num_channels = 1,
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.sample_rate = 44100,
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.buffer_frames = 1024,
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// .logger.func = slog_func,
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.allocator.alloc_fn = _audio_aligned_alloc,
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.allocator.free_fn = _audio_free,
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});
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#endif
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#ifdef MINIAUDIO
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ma_device_config config = ma_device_config_init(ma_device_type_playback);
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config.playback.format = ma_format_f32;
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config.playback.channels = 1;
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config.sampleRate = 44100;
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config.dataCallback = _ma_stream_cb;
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config.pUserData = sink;
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ma_device device;
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if (ma_device_init(NULL, &config, &device) != MA_SUCCESS) {
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printf("%s: miniaudio failed to open playback device.\n", __func__);
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return;
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}
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if (ma_device_start(&device) != MA_SUCCESS) {
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printf("%s: miniaudio failed to start playback device.\n", __func__);
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ma_device_uninit(&device);
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return;
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}
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#endif
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}
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static const struct mii_audio_driver_t mii_audio_driver = {
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.start = mii_sokol_audio_start,
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.stop = mii_sokol_audio_stop,
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.write = mii_sokol_audio_write,
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};
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void
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mii_sokol_audio_init(
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mii_t *mii)
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{
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mii_audio_sink_t *sink = &mii->audio;
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mii_audio_set_driver(sink, &mii_audio_driver);
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}
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