mirror of
https://github.com/buserror/mii_emu.git
synced 2024-11-22 16:33:01 +00:00
d399b12a9d
AppleGalaxian failed to load because of a sparse track map. Signed-off-by: Michel Pollet <buserror@gmail.com>
105 lines
2.6 KiB
Makefile
105 lines
2.6 KiB
Makefile
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CC = gcc
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CPPFLAGS += -Imui
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# for bsd_queue.h
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CPPFLAGS += -I../libmish/src
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CPPFLAGS += -DUI_HAS_XCB=1 -DUI_HAS_XKB=1
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OPTIMIZE ?= -O0 -g
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CFLAGS += --std=gnu99 -Wall -Wextra
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CFLAGS += $(OPTIMIZE)
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CFLAGS += -Wno-unused-parameter -Wno-unused-function
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# PIC is necessary for the shared library/plugin to work
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CFLAGS += -fPIC
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CPPFLAGS += ${shell pkg-config --cflags pixman-1}
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LDLIBS += ${shell pkg-config --libs pixman-1}
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LDLIBS += $(shell pkg-config --libs \
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xcb xcb-shm xcb-randr \
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xkbcommon-x11)
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LDLIBS += -lm -ldl
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O := $(BUILD_DIR)build-$(shell $(CC) -dumpmachine)
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BIN := $(O)/bin
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OBJ := $(O)/obj/libmui
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LIB := $(O)/lib
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MUI_SRC := $(wildcard mui/*.c)
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SRC := $(MUI_SRC)
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MUI_OBJ := ${patsubst %, $(OBJ)/%, ${notdir ${SRC:.c=.o}}}
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SRC_VPATH := mui tests
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SRC_VPATH += ../ui_gl
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vpath %.c $(SRC_VPATH)
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CPPFLAGS += -I../contrib
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VERSION := ${shell git log -1 --date=short --pretty="%h %cd"}
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CPPFLAGS += -DUI_VERSION="\"$(VERSION)\""
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TARGET_LIB := $(LIB)/libmui.a
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all : $(BIN)/mui_playground $(LIB)/ui_tests.so
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.PHONY : static
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static : $(TARGET_LIB)
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ifeq ($(V),1)
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Q :=
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else
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Q := @
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endif
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$(TARGET_LIB) : $(MUI_OBJ) | $(LIB)
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@echo " AR $@"
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$(Q)$(AR) rcs $@ $^
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$(OBJ)/ui_tests.o : CPPFLAGS += -Itests -I../ui_gl
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$(LIB)/ui_tests.so : $(OBJ)/mii_mui_slots.o
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$(LIB)/ui_tests.so : $(OBJ)/mii_mui_loadbin.o
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$(LIB)/ui_tests.so : $(OBJ)/mii_mui_1mb.o
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$(LIB)/ui_tests.so : $(OBJ)/mii_mui_2dsk.o
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$(LIB)/ui_tests.so : $(OBJ)/mii_mui_about.o
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$(OBJ)/mii_mui_about.o : CPPFLAGS+=-DMII_ICON64_DEFINE
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# use a .temp file, otherwise the playground tries to reload before the file
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# is fully written, and it fails.
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# the ${filter} are there to make the sure object files are linked before the .a
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$(LIB)/ui_tests.so : $(OBJ)/ui_tests.o $(LIB)/libmui.a | $(O)
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@echo " LDSO $@"
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$(Q)$(CC) $(CPPFLAGS) $(CFLAGS) -shared -fPIC -o $@.temp \
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${filter %.o, $^} ${filter %.a, $^} $(LDLIBS) && \
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mv $@.temp $@
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$(BIN)/mui_playground : $(OBJ)/mui_playground.o $(LIB)/libmui.a
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$(OBJ)/%.o : %.c | $(OBJ)
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@echo " CC" ${filter -O%, $(CPPFLAGS) $(CFLAGS)} "$<"
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$(Q)$(CC) -MMD $(CPPFLAGS) $(CFLAGS) -c -o $@ $<
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$(BIN)/% : | $(BIN)
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@echo " LD $@"
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$(Q)$(CC) $(LDFLAGS) -o $@ $^ $(LDLIBS)
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$(O) $(OBJ) $(BIN) $(LIB):
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@mkdir -p $@
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clean :
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rm -rf $(O)
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# This is for development purpose. This will recompile the project
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# everytime a file is modified.
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watch :
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while true; do \
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clear; $(MAKE) -j all; \
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inotifywait -qre close_write mui tests ../ui_gl; \
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done
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compile_commands.json: lsp
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lsp:
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{ $$(which gmake) CC=gcc V=1 --always-make --dry-run all ; } | \
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sh ../utils/clangd_gen.sh >compile_commands.json
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-include $(OBJ)/*.d
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