mirror of
https://github.com/buserror/mii_emu.git
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3fd0540a83
Changes are just too long to list... Signed-off-by: Michel Pollet <buserror@gmail.com>
54 lines
1.1 KiB
C
54 lines
1.1 KiB
C
/*
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* mii_mui.h
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*
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* Copyright (C) 2023 Michel Pollet <buserror@gmail.com>
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*
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* SPDX-License-Identifier: MIT
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*/
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#pragma once
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/*
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This tries to contains a structure that is the MUI interface over the MII
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video, but without any attachment to x11 or opengl. Basically hopefully
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segregating the relevant logic without tying it to a specific windowing system.
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Hopefully with a bit more work this OUGHT to allow Windows/macOS port
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with a native frontend.
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*/
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#include <stdbool.h>
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#include <stdint.h>
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#include "mii.h"
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#include "mui.h"
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#include "mii_mui_settings.h"
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enum mii_mui_transition_e {
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MII_MUI_TRANSITION_NONE,
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MII_MUI_TRANSITION_HIDE_UI,
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MII_MUI_TRANSITION_SHOW_UI,
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};
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typedef struct mii_mui_t {
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mui_t mui; // mui interface
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mii_t mii; // apple II emulator
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bool mui_visible;
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uint8_t transition;
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mii_machine_config_t config;
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mii_loadbin_conf_t loadbin_conf;
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mii_config_file_t cf;
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} mii_mui_t;
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void
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mii_mui_menus_init(
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mii_mui_t * ui);
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void
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mii_mui_menu_slot_menu_update(
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mii_mui_t * ui);
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// slot can be <= 0 to open the machine dialog instead
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void
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mii_config_open_slots_dialog(
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mii_mui_t * ui);
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