mirror of
https://github.com/buserror/mii_emu.git
synced 2024-11-29 02:49:59 +00:00
3fd0540a83
Changes are just too long to list... Signed-off-by: Michel Pollet <buserror@gmail.com>
286 lines
6.8 KiB
C
286 lines
6.8 KiB
C
/*
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* mui.c
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*
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* Copyright (C) 2023 Michel Pollet <buserror@gmail.com>
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*
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* SPDX-License-Identifier: MIT
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <unistd.h>
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#include "mui_priv.h"
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void
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mui_init(
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mui_t *ui)
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{
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//memset(ui, 0, sizeof(*ui));
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ui->clear_color = MUI_COLOR(0xccccccff);
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TAILQ_INIT(&ui->windows);
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TAILQ_INIT(&ui->zombies);
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TAILQ_INIT(&ui->fonts);
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mui_font_init(ui);
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pixman_region32_init(&ui->redraw);
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c2_rect_t whole = C2_RECT(0, 0, ui->screen_size.x, ui->screen_size.y);
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pixman_region32_reset(&ui->inval, (pixman_box32_t*)&whole);
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}
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void
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mui_dispose(
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mui_t *ui)
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{
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pixman_region32_fini(&ui->inval);
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mui_font_dispose(ui);
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mui_window_t *w;
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while ((w = TAILQ_FIRST(&ui->windows))) {
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mui_window_dispose(w);
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}
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}
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void
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mui_draw(
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mui_t *ui,
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mui_drawable_t *dr,
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uint16_t all)
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{
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if (!(all || pixman_region32_not_empty(&ui->inval)))
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return;
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if (all) {
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// printf("%s: all\n", __func__);
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c2_rect_t whole = C2_RECT(0, 0, dr->pix.size.x, dr->pix.size.y);
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pixman_region32_reset(&ui->inval, (pixman_box32_t*)&whole);
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}
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mui_drawable_set_clip(dr, NULL);
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/*
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* Windows are drawn top to bottom, their area/rectangle is added to the
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* done region, the done region (any windows that are overlaping others)
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* is substracted to any other windows update region before drawing...
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* once all windows are done, the 'done' region (sum of all the windows),
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* is substracted from the 'desk' area and erased.
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*/
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pixman_region32_t done = {};
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mui_window_t * win;
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TAILQ_FOREACH_REVERSE(win, &ui->windows, windows, self) {
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pixman_region32_intersect_rect(&win->inval, &win->inval,
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win->frame.l, win->frame.t,
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c2_rect_width(&win->frame), c2_rect_height(&win->frame));
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mui_drawable_set_clip(dr, NULL);
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if (!all)
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mui_drawable_clip_push_region(dr, &win->inval);
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else
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mui_drawable_clip_push(dr, &win->frame);
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pixman_region32_clear(&win->inval);
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mui_drawable_clip_substract_region(dr, &done);
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mui_window_draw(win, dr);
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// printf(" %s : %s\n", win->title, c2_rect_as_str(&win->frame));
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pixman_region32_union_rect(&done, &done,
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win->frame.l, win->frame.t,
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c2_rect_width(&win->frame), c2_rect_height(&win->frame));
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}
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mui_drawable_set_clip(dr, NULL);
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pixman_region32_t sect = {};
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c2_rect_t desk = C2_RECT(0, 0, dr->pix.size.x, dr->pix.size.y);
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pixman_region32_inverse(§, &done, (pixman_box32_t*)&desk);
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mui_drawable_clip_push_region(dr, §);
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pixman_image_fill_boxes(
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ui->clear_color.value ? PIXMAN_OP_SRC : PIXMAN_OP_CLEAR,
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mui_drawable_get_pixman(dr),
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&PIXMAN_COLOR(ui->clear_color), 1, (pixman_box32_t*)&desk);
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pixman_region32_fini(§);
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pixman_region32_fini(&done);
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pixman_region32_union(&ui->redraw, &ui->redraw, &ui->inval);
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pixman_region32_clear(&ui->inval);
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if (ui->draw_debug) {
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// save a png of the current screen
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ui->draw_debug = 0;
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printf("%s: saving debug.png\n", __func__);
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// mui_drawable_save_to_png(dr, "debug.png");
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}
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}
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bool
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mui_handle_event(
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mui_t *ui,
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mui_event_t *ev)
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{
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bool res = false;
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if (!ev->when)
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ev->when = mui_get_time();
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ui->action_active++;
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switch (ev->type) {
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case MUI_EVENT_KEYUP:
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case MUI_EVENT_KEYDOWN: {
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if (ev->modifiers & MUI_MODIFIER_EVENT_TRACE)
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printf("%s modifiers %04x key %x\n", __func__,
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ev->modifiers, ev->key.key);
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mui_window_t *w, *safe;
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TAILQ_FOREACH_REVERSE_SAFE(w, &ui->windows, windows, self, safe) {
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if ((res = mui_window_handle_keyboard(w, ev))) {
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if (ev->modifiers & MUI_MODIFIER_EVENT_TRACE)
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printf(" window:%s handled it\n",
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w->title);
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break;
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}
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}
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if (ev->modifiers & MUI_MODIFIER_EVENT_TRACE)
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if (!res)
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printf(" no window handled it\n");
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} break;
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case MUI_EVENT_BUTTONUP:
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case MUI_EVENT_BUTTONDOWN:
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case MUI_EVENT_WHEEL:
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case MUI_EVENT_DRAG: {
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if (ev->type == MUI_EVENT_BUTTONDOWN && ev->mouse.button > 1) {
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printf("%s: button %d not handled\n", __func__,
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ev->mouse.button);
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ui->draw_debug++;
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c2_rect_t whole = C2_RECT(0, 0, ui->screen_size.x, ui->screen_size.y);
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pixman_region32_reset(&ui->inval, (pixman_box32_t*)&whole);
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}
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if (ev->modifiers & MUI_MODIFIER_EVENT_TRACE)
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printf("%s %d mouse %d %3dx%3d capture:%s\n", __func__,
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ev->type, ev->mouse.button,
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ev->mouse.where.x, ev->mouse.where.y,
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ui->event_capture ?
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ui->event_capture->title : "(none)");
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if (ui->event_capture) {
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res = mui_window_handle_mouse(ui->event_capture, ev);
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break;
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} else {
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mui_window_t *w, *safe;
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TAILQ_FOREACH_REVERSE_SAFE(w, &ui->windows, windows, self, safe) {
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if ((res = mui_window_handle_mouse(w, ev))) {
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if (ev->modifiers & MUI_MODIFIER_EVENT_TRACE)
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printf(" window:%s handled it\n",
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w->title);
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break;
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}
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}
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}
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if (ev->modifiers & MUI_MODIFIER_EVENT_TRACE)
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if (!res)
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printf(" no window handled it\n");
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} break;
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}
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ui->action_active--;
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return res;
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}
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static uint16_t
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_mui_simplify_mods(
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uint16_t mods)
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{
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uint16_t res = 0;
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if (mods & MUI_MODIFIER_SHIFT)
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res |= MUI_MODIFIER_RSHIFT;
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if (mods & MUI_MODIFIER_CTRL)
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res |= MUI_MODIFIER_RCTRL;
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if (mods & MUI_MODIFIER_ALT)
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res |= MUI_MODIFIER_RALT;
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if (mods & MUI_MODIFIER_SUPER)
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res |= MUI_MODIFIER_RSUPER;
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return res;
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}
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bool
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mui_event_match_key(
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mui_event_t *ev,
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mui_key_equ_t key_equ)
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{
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if (ev->type != MUI_EVENT_KEYUP && ev->type != MUI_EVENT_KEYDOWN)
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return false;
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if (toupper(ev->key.key) != toupper(key_equ.key))
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return false;
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if (_mui_simplify_mods(ev->modifiers) != _mui_simplify_mods(key_equ.mod))
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return false;
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return true;
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}
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uint8_t
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mui_timer_register(
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mui_t *ui,
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mui_timer_p cb,
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void *param,
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uint32_t delay)
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{
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if (ui->timer.map == (uint64_t)-1) {
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fprintf(stderr, "%s ran out of timers\n", __func__);
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return -1;
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}
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int ti = ffsl(~ui->timer.map) - 1;
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ui->timer.map |= 1 << ti;
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ui->timer.timers[ti].cb = cb;
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ui->timer.timers[ti].param = param;
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ui->timer.timers[ti].when = mui_get_time() + delay;
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return 0;
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}
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void
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mui_timers_run(
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mui_t *ui )
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{
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uint64_t now = mui_get_time();
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uint64_t map = ui->timer.map;
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while (map) {
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int ti = ffsl(map) - 1;
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map &= ~(1 << ti);
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if (ui->timer.timers[ti].when > now)
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continue;
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mui_time_t r = ui->timer.timers[ti].cb(
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ui, now,
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ui->timer.timers[ti].param);
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if (r == 0)
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ui->timer.map &= ~(1 << ti);
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else
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ui->timer.timers[ti].when += r;
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}
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}
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void
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_mui_window_free(
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mui_window_t *win);
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void
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mui_garbage_collect(
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mui_t * ui)
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{
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mui_window_t *win, *safe;
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TAILQ_FOREACH_SAFE(win, &ui->zombies, self, safe) {
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TAILQ_REMOVE(&ui->zombies, win, self);
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_mui_window_free(win);
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}
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}
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void
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mui_run(
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mui_t *ui)
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{
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mui_timers_run(ui);
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mui_garbage_collect(ui);
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}
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bool
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mui_has_active_windows(
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mui_t *ui)
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{
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mui_window_t *win;
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TAILQ_FOREACH(win, &ui->windows, self) {
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if (mui_menubar_window(win) || win->flags.hidden)
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continue;
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return true;
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}
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return false;
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}
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