From 4ab8bdd6aa80e35de7efdcde0597bea9f7b63b88 Mon Sep 17 00:00:00 2001 From: StewBC Date: Fri, 30 Apr 2021 18:36:27 -0700 Subject: [PATCH] April 30, 2021 Update April 30, 2021 Update --- README.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index ebceeb6..dec3103 100644 --- a/README.md +++ b/README.md @@ -110,7 +110,7 @@ approximate. Hex | Dec | Frame % | Item --- | --- | --- | --- -1267f | 75391 | 100% | Total Frame +1267F | 75391 | 100% | Total Frame 18 | 24 | 0% | inputGet E8 | 232 | 0% | willyMove 80 | 128 | 0% | gameAI @@ -118,14 +118,14 @@ E8 | 232 | 0% | willyMove 123 | 291 | 0% | tilesAnimateKeys 47 | 71 | 0% | tilesAnimateConveyor 6EB | 1771 | 2% | screenDrawSprites -a07 | 2567 | 3% | screenDrawWilly -71d7 | 29143 | 39% | screenDrawLevel -8d1 | 2257 | 3% | screenDrawWilly +A07 | 2567 | 3% | screenDrawWilly (collision) +71D7 | 29143 | 39% | screenDrawLevel +8D1 | 2257 | 3% | screenDrawWilly (view) 3A | 58 | 0% | uiUpdate -3a | 58 | 0% | screenDrawSprite (door) +3A | 58 | 0% | screenDrawSprite (door) 28 | 40 | 0% | screenSwap -1d1f | 7455 | 10% | audioPlayNote -1f76 | 8054 | 11% | gameDelay +1D1F | 7455 | 10% | audioPlayNote +1F76 | 8054 | 11% | gameDelay As can be seen, clearing the area where the world will be drawn takes almost