diff --git a/README.md b/README.md index 1133ec9..70501db 100644 --- a/README.md +++ b/README.md @@ -201,7 +201,7 @@ ui.inc | User facing screens (title, scroller) variables.inc | All variables (scores, instance buffers, positions, etc.) Willy.inc | All logic relating to the movement of the main character, Willy -The second is the ProDos loader that will auto-load the game. It's in the +The second is the ProDOS loader that will auto-load the game. It's in the src/apple2.loader folder. It has these files (all provided to me by Oliver Schmidt) @@ -225,7 +225,7 @@ The next step is to make a bootable disk image. For this, you will need 3rd party software. I use AppleCommander. This software will put the loader and game into the disk image. You will need to install Java to use AppleCommander. -The apple2/template.dsk is a "blank ProDos floppy" that has the loader and the +The apple2/template.dsk is a "blank ProDOS floppy" that has the loader and the game placed on it by AppleCommander. To make the disc image, set an environment variable to point at apple commander