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https://github.com/a2-4am/pitch-dark.git
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This commit is contained in:
parent
e6f842eada
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2d7a95acea
@ -5,7 +5,6 @@
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18 & WINDW(0,0,0,0,79,1,79,1): & SEL(0): & CURSR(0,0)
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19 INVERSE : & PRINT ("Pitch Dark "): NORMAL
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20 GOSUB 1000: & BUTTN(14,1,2,12,800,B$): & STRW(1): REM Previous
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21 & BUTTN(14,1,2,12,800,B$): & STRW(1)
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25 GOSUB 1000: & BUTTN(15,65,2,13,900,B$): & STRW(1): REM Next game
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40 GOSUB 1000: & BUTTN(1,34,10,13,200,B$): & STRW(1): REM Play game
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41 GOSUB 1000: & BUTTN(2,66,7,11,300,B$): & STRW(1): REM Clues
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4
src/lcase.a
Executable file
4
src/lcase.a
Executable file
@ -0,0 +1,4 @@
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!to "lcase.ct", plain
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*=0
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!for i, 128 {!byte i+127}
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!for i, 256-128 {!byte i+127}
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1
src/lcase.ct
Executable file
1
src/lcase.ct
Executable file
@ -0,0 +1 @@
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€亗儎厗噲墛媽崕彁憭摂晼棙櫄洔潪煚、¥ウЖ┆<EFBFBD><EFBFBD><EFBFBD>辈炒刀犯购患骄坷谅媚牌侨墒颂臀闲岩釉罩棕仝圮蒉哙徕沅彐玷殛腱眍镳耱篝貊鼬<EFBFBD><EFBFBD><EFBFBD><EFBFBD>€亗儎厗噲墛媽崕彁憭摂晼棙櫄洔潪煚、¥ウЖ┆<EFBFBD><EFBFBD><EFBFBD>辈炒刀犯购患骄坷谅媚牌侨墒颂臀闲岩釉罩棕仝圮蒉哙徕沅彐玷殛腱眍镳耱篝貊鼬<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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199
src/pitchdark.a
199
src/pitchdark.a
@ -2,6 +2,7 @@
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;(c) 2018 by 4am
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!cpu 65c02
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!ct "lcase.ct"
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!to "../build/PTCHDARK.SYSTEM#FF2000",plain
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*=$2000
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@ -9,6 +10,9 @@
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INVERSE = $FE80
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NORMAL = $FE84
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; application constants
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RAW = 1
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jmp Init
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!source "WeeGUI_MLI.s"
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@ -21,32 +25,75 @@ Init
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beq + ; yes, continue
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jmp QuitToProDOS
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+
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jsr LoadFile1Shot
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jsr LoadFile1Shot ; load WEEGUI binary at $4000
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!word WGFILE
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!word $4000
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!word $2000
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!word $1C00
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jsr $4000
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ldx #WGClearScreen
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jsr $4000 ; initialize WeeGUI
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ldx #WGClearScreen ; clear screen
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jsr WeeGUI
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ldx #WGCreateView
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lda #<view0
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ldx #WGCreateView ; create title bar on top line
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lda #<view_title
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sta PARAM0
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lda #>view0
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lda #>view_title
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sta PARAM1
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jsr WeeGUI
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jsr INVERSE
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ldx #WGPrint
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lda #<title
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lda #<string_title
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sta PARAM0
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lda #>title
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lda #>string_title
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sta PARAM1
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jsr WeeGUI
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jsr NORMAL
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jsr _create_button
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!word view_previous
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jsr _create_button
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!word view_next
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jsr _create_button
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!word view_play
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jsr _create_button
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!word view_clues
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jsr _create_button
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!word view_boxart
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jsr _create_button
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!word view_options
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ldx #WGCreateView ; create game info box
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lda #<view_info
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sta PARAM0
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lda #>view_info
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sta PARAM1
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jsr WeeGUI
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ldx #WGSetCursor
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stz PARAM0
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stz PARAM1
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jsr WeeGUI
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ldx #WGPrint
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lda #<string_info1
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sta PARAM0
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lda #>string_info1
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sta PARAM1
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jsr WeeGUI
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ldx #WGSetCursor
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stz PARAM0
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lda #1
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sta PARAM1
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jsr WeeGUI
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ldx #WGPrint
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lda #<string_info2
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sta PARAM0
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lda #>string_info2
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sta PARAM1
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jsr WeeGUI
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bit $c010
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- lda $c000
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bpl -
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@ -54,17 +101,139 @@ Init
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jsr WeeGUI
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jmp QuitToProDOS
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WGFILE !byte wg_e-wg_b
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wg_b !text "WEEGUI"
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callback_previous
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callback_next
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callback_play
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callback_clues
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callback_boxart
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callback_options
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rts
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_create_button
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pla
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sta $00
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pla
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sta $01
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tax
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lda #$02
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clc
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adc $00
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bcc +
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inx
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+ phx
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pha
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ldy #$01
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lda ($00),y
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sta PARAM0
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iny
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lda ($00),y
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sta PARAM1
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ldx #WGCreateButton
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jsr WeeGUI
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ldx #WGViewSetRawTitle
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lda #RAW
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sta PARAM0
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jsr WeeGUI
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ldx #WGPaintView
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jmp WeeGUI
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WGFILE !byte wg_e-wg_b
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wg_b !raw "WEEGUI"
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wg_e
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view0 !byte 0 ; view ID
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view_title
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!byte 0 ; view ID
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!byte 0 ; style
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!byte 0 ; left
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!byte 0 ; top
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!byte 79 ; visible width
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!byte 80 ; visible width
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!byte 1 ; visible height
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!byte 79 ; width
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!byte 80 ; width
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!byte 1 ; height
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string_title
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!raw "Pitch Dark ",0
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title !text "Pitch Dark ",0
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view_previous
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!byte 14 ; view ID
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!byte 1 ; left
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!byte 2 ; top
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!byte 12 ; width
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!word callback_previous ; callback
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!word string_previous ; caption
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string_previous
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!text "< Pre"
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!byte $76 ; 'v' inverse
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!text "ious",0
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view_next
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!byte 15 ; view ID
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!byte 65 ; left
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!byte 2 ; top
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!byte 13 ; width
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!word callback_next ; callback
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!word string_next ; caption
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string_next
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!byte $0E ; 'N' inverse
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!text "ext game >",0
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view_play
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!byte 1 ; view ID
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!byte 34 ; left
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!byte 10 ; top
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!byte 13 ; width
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!word callback_play ; callback
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!word string_play ; caption
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string_play
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!byte $10 ; 'P' inverse
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!text "lay game",0
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view_clues
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!byte 2 ; view ID
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!byte 66 ; left
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!byte 7 ; top
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!byte 11 ; width
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!word callback_clues ; callback
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!word string_clues ; caption
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string_clues
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!byte $03 ; 'C' inverse
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!text "lues",0
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view_boxart
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!byte 3 ; view ID
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!byte 66 ; left
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!byte 9 ; top
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!byte 11 ; width
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!word callback_boxart ; callback
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!word string_boxart ; caption
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string_boxart
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!byte $02 ; 'B' inverse
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!text "ox art",0
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view_options
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!byte 4 ; view ID
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!byte 66 ; left
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!byte 11 ; top
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!byte 11 ; width
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!word callback_options ; callback
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!word string_options ; caption
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string_options
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!byte $0F ; 'O' inverse
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!text "ptions",0
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view_info
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!byte 12 ; view ID
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!byte 0 ; style
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!byte 31 ; left
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!byte 2 ; top
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!byte 18 ; visible width
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!byte 7 ; visible height
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!byte 18 ; width
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!byte 7 ; height
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string_info1
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!raw "ZORK I: THE GREAT ",0
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string_info2
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!raw "UNDERGROUND EMPIRE",0
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string_info3
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!raw "1980 Fantasy",0
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string_info4
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!raw "Difficulty: ",64,64,64,65,65,0
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