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added Advent.z5 and fixed other filenames
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@ -1,6 +1,6 @@
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# Pitch Dark preferences file
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# Do not edit by hand
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# Or do -- I'm a comment, not a cop
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# Do not edit by hand.
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# Or do. I'm a comment, not a cop.
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# value=0|1
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FORCE40COLUMNS=0
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@ -15,6 +15,7 @@ SORT=NAME
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LASTPLAYED=ZORK.I
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# key=game directory, value=filename of selected version
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ADVENTURE=R9.060321.Z5
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AMFV=R79.DEPROT.Z4
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BALLYHOO=R97.851218.Z3
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BEYOND.ZORK=R57.871221.Z5
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36
res/text/adventure.txt
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36
res/text/adventure.txt
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[info]
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ADVENTURE: the interactive original
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by Will Crowther (1976) and Don Woods (1977)
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Donald Ekman, David M. Baggett (1993) and Graham Nelson (1994)
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Genre: fantasy
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Difficulty: ^^^&&
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Release 9 / Serial number 060321 / Inform v6.31 Library 6/11 S
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[description]
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This port is fairly close to the original. The puzzles, items and places of
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Woods's original 350-point version are exactly those here.
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The scoring system is the original, except that you no longer lose 4 points
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for quitting, and it awards 5 points for currently carrying a treasure (as
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some early 1980s ports did). The rank names are tidied up a little. The only
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significant rule change is that you cannot use magic words until their
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destinations have been visited.
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The dwarves are simpler in their movements, but on the other hand it adds a
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few messages to make them interact better with the rest of the game. The
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probabilities are the same as the original game.
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The text itself is almost everywhere preserved intact, with some corrected
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spelling and grammatical mistakes (and a couple of utterly misleading and
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gnomic remarks).
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[versions]
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R9.060321.Z5=r9 / 060321
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[options]
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ARTWORK=0
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CLUES=0
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VERSIONS=0
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[eof]
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@ -15,11 +15,12 @@
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;
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!zone {
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kNumberOfGames = 33
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kNumberOfGames = 34
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kTextRootDirectory
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!byte 5
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!raw "TEXT/"
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GAMES ; length of this array must = kNumberOfGames, there is no range checking
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!word .adventure
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!word .amfv
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!word .ballyhoo
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!word .beyondzork
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@ -55,6 +56,9 @@ GAMES ; length of this array must = kNumberOfGame
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!word .ztuu
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; length-prefixed names of each subdirectory in game directory, 1 per game
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.adventure
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!byte 9
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!raw "ADVENTURE"
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.amfv
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!byte 4
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!raw "AMFV"
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@ -16,7 +16,7 @@
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!zone {
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TRUE = 1
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FALSE = 0
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kDefaultGame = 29 ; Zork I
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kDefaultGame = 30 ; Zork I
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; global storage for parsed preference values
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gForce40
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