This commit is contained in:
4am 2018-03-26 12:41:30 -04:00
parent cd2e4be51c
commit af5d128e08

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@ -178,17 +178,19 @@ $0300 - 40/80 columns
#$CE ("N") = 40 columns #$CE ("N") = 40 columns
#$D9 ("Y") = 80 columns #$D9 ("Y") = 80 columns
Supported: Z3, Z4, Z5 Supported: Z3, Z4, Z5, Z5U
Z1, Z2 always display in 40 columns Z1, Z2 always display in 40 columns
Z4, Z5 games were originally designed
to run in 80 columns. Games may have
display glitches in 40 columns.
$0301 - case $0301 - case
#$00 = uppercase only #$00 = uppercase only
#$01 = mixed case #$01 = mixed case
Supported: Z3, Z4, Z5 Supported: all
Z1, Z2 always display in uppercase
$0302 - auto-restore $0302 - auto-restore
#$00..#$07 = restore game from slot #$00..#$07 = restore game from slot
@ -201,17 +203,17 @@ $0302 - auto-restore
Z4, Z5: slots 0-2 only Z4, Z5: slots 0-2 only
$0303 - script to file $0303 - script to file
#$00 = SCRIPT in-game command prints #$00 = "SCRIPT" command outputs to
to printer printer
#$01 = SCRIPT writes to a file in the #$01 = "SCRIPT" writes to a file in
same directory as the game the same directory as the game
Supported: all Supported: all
$0304 - auto-script $0304 - auto-script
#$00 = do not turn on SCRIPT #$00 = do not turn on "SCRIPT"
#$01 = turn on SCRIPT as soon as game #$01 = turn on "SCRIPT" as soon as
starts the game starts
Supported: all Supported: all
@ -219,21 +221,21 @@ $0305 - warn on missing .SAV files
#$00 = do not warn #$00 = do not warn
#$01 = warn if .SAV file is missing #$01 = warn if .SAV file is missing
Supported: Z4, Z5 Supported: Z4, Z5, Z5U
SAVE and RESTORE commands put your SAVE and RESTORE commands put your
saved games in a .SAV file in the saved games in a .SAV file in the
same directory as the game file. Z1, same directory as the game file. Z1,
Z2, and Z3 interpreters will create Z2, and Z3 interpreters will create
this .SAV file the first time you this file the first time you "SAVE" a
SAVE a game. However, due to memory game. Due to memory constraints, Z4,
constraints, Z4 and Z5 interpreters Z5, and Z5U interpreters can not
can not automatically create the .SAV automatically create the .SAV file;
file; it must already exist. it must already exist.
On the other hand, if you are opening On the other hand, if you are opening
a Z4 or Z5 file and don't care about a Z4 or Z5 file and don't care about
SAVE/RESTORE (perhaps because the "SAVE"/"RESTORE" (perhaps because the
game itself doesn't support it), you game itself doesn't support it), you
can skip the .SAV file and turn off can skip the .SAV file and turn off
the warning by setting this to 0. the warning by setting this to 0.