Commit Graph

17 Commits

Author SHA1 Message Date
4am 7b495a9982 fix GS detection 2020-04-27 11:43:16 -04:00
4am 29542848bb don't linearize memory until we're inside DisplayArtwork and have confirmed we can display SHR 2019-01-12 13:49:47 -05:00
Peter Ferrie c0521157f2 GS to init phase 2019-01-11 14:32:49 -08:00
Peter Ferrie c57bfdbefa support VidHD SHR 2019-01-10 17:28:01 -08:00
4am 135ecb96bd animated credits 2018-07-06 18:29:15 -04:00
Peter Ferrie 6840e42759 set pending save-slot on restart 2018-06-18 16:10:53 -07:00
4am 9c15769c3a use cheap local labels (requires ACME 0.96.3 or later) 2018-04-19 10:05:48 -04:00
4am da92d7ffa4 endless fiddling 2018-04-18 22:01:24 -04:00
4am 453ee52849 . 2018-04-18 16:48:20 -04:00
4am 567bdf7edd move more one-time initialization code before WeeGUI, centralize entry point address 2018-04-18 16:39:59 -04:00
4am 43e54ae029 pointless fiddling 2018-04-18 15:28:55 -04:00
4am 42d4c858de ZINFO glue and resume dialog (parses properly, displays without crashing) 2018-04-16 23:48:30 -04:00
4am b6e5ed072e memory map, updated patched games and description 2018-04-15 11:22:00 -04:00
4am 44b6a57b51 . 2018-04-01 19:18:17 -04:00
4am 6081601a68 . 2018-04-01 19:12:39 -04:00
4am 5fc1c1c76d bugfix in painting long version string, other minor improvements and named constants 2018-03-30 13:43:48 -04:00
4am 92778d4d66 . 2018-03-26 19:42:17 -04:00