GRUE.SYSTEM=Type(FF),AuxType(2000),Access(C3) PITCH.DARK=Type(06),AuxType(kPitchDarkBinaryAddress),Access(C3) PITCH.DARK.CONF=Type(04),AuxType(0000),Access(C3) GAMES.CONF=Type(04),AuxType(0000),Access(C3) CREDITS.TXT=Type(04),AuxType(0000),Access(C3) ONBEYOND.SYSTEM=Type(FF),AuxType(2000),Access(C3) ONBEYONDZ1=Type(06),AuxType(3000),Access(C3) ONBEYONDZ2=Type(06),AuxType(3000),Access(C3) ONBEYONDZ3=Type(06),AuxType(3000),Access(C3) ONBEYONDZ4=Type(06),AuxType(3000),Access(C3) ONBEYONDZ5=Type(06),AuxType(3000),Access(C3) ONBEYONDZ5U=Type(06),AuxType(3000),Access(C3) ZINFO.SYSTEM=Type(FF),AuxType(2000),Access(C3) ZINFO1=Type(06),AuxType(3000),Access(C3) ZINFO2=Type(06),AuxType(3000),Access(C3) ZINFO3=Type(06),AuxType(3000),Access(C3) ZINFO4=Type(06),AuxType(3000),Access(C3) ZINFO5=Type(06),AuxType(3000),Access(C3) ZINFO5U=Type(06),AuxType(3000),Access(C3) WEEGUI=Type(06),AuxType(4000),Access(C3) DHRSLIDE.SYSTEM=Type(FF),AuxType(2000),Access(C3) # TODO remove these save game files, just here for development R69.850920.SAV=Type(06),AuxType(0032),Access(C3) R88.840726.SAV=Type(06),AuxType(0037),Access(C3)