pitch-dark/res/text/border.zone.txt

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[info]
BORDER ZONE: A GAME OF INTRIGUE
by Marc Blank
Copyright 1987 Infocom, Inc.
Genre: espionage
Difficulty: ^^^^&
[description]
Where the Iron Curtain divides East and West, the frontier is a no man's
land between freedom and captivity, a place where moments lost or
precautions not taken exact a toll in men's lives. In Border Zone, you
cross this barrier not once, but three times, as three different characters
in a fast-paced story of international intrigue.
The pulse-pounding tension of espionage is heightened by the addition of
real time, which ticks on regardless of your actions. As you race against
the clock to complete your missions, you'll find yourself caught up in a
spine-tingling adventure that's far more suspenseful than any spy thriller
you've ever read.
The story begins on the train to Litzenburg, a peaceful country just
outside the Iron Curtain. In the border town of Ostnitz, Constitution day
festivities include a speech by the American ambassador. But plans are
afoot to destabilize this key neutral territory by assassinating the
diplomat. Speeding towards the border through the Eastern bloc country of
Frobnia are an easy-going American businessman, an ambitious American spy
and a ruthless KGB agent. All three are soon to become entangled in the
assassination plot, their lives intertwining as each carries out his
perilous assignment.
You'll see the story from three viewpoints, as you step into the shoes of a
different major character in each of the three chapters of Border Zone. Set
in separate locations on or near the border, the chapters are complete
stories in themselves, each with its own riveting conclusion.
The on-line hints in Border Zone will help you out when you need it. But
hints take you only so far. Even when you know exactly what to do, to do,
discretion and timing are crucial as you outwit the KGB, evade a snarling
pack of search dogs, make a desperate assault on the border, and count down
the moments to the assassination.
Border Zone was written by Marc Blank, a pioneer in interactive fiction and
the author of such ground-breaking works as Zork and Deadline. In Border
Zone, Marc takes the clever plotting and masterly prose of a top-notch
thriller, brings it to life through interactive fiction, and intensifies
the experience with the addition of real time.
So steel your nerves, and don't blow your cover, friend. You've a long way
to go before you come in from the cold.
[versions]
R9.871008.Z5=Release 9 / Serial number 871008
[options]
ARTWORK=1
CLUES=1
VERSIONS=0
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