prog8/compiler/res/prog8lib/cx16/audio.p8

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%import syslib
; Stubs for the audio routines in rom bank 10
; They use JSRFAR to select the correct bank, so user code doesn't have to bother.
;
; The stubs here still use the romsub definitions of the routines from syslib, but those are
; just the jump addresses and are unaware of the kernal bank. Wrapping in JSRFAR fixes this.
audio {
const ubyte rom_bank = $0a
asmsub audio_init() clobbers(A,X,Y) -> bool @Pc { ; (re)initialize both vera PSG and YM audio chips
%asm{{
jsr cx16.JSRFAR
.word cx16.audio_init
.byte p8c_rom_bank
rts
}}
}
asmsub bas_fmfreq(ubyte channel @A, uword freq @XY, bool noretrigger @Pc) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_fmfreq
.byte p8c_rom_bank
rts
}}
}
asmsub bas_fmnote(ubyte channel @A, ubyte note @X, ubyte fracsemitone @Y, bool noretrigger @Pc) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_fmnote
.byte p8c_rom_bank
rts
}}
}
asmsub bas_fmplaystring(ubyte length @A, str string @XY) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_fmplaystring
.byte p8c_rom_bank
rts
}}
}
asmsub bas_fmvib(ubyte speed @A, ubyte depth @X) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_fmvib
.byte p8c_rom_bank
rts
}}
}
asmsub bas_playstringvoice(ubyte channel @A) clobbers(Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_playstringvoice
.byte p8c_rom_bank
rts
}}
}
asmsub bas_psgfreq(ubyte voice @A, uword freq @XY) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_psgfreq
.byte p8c_rom_bank
rts
}}
}
asmsub bas_psgnote(ubyte voice @A, ubyte note @X, ubyte fracsemitone @Y) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_psgnote
.byte p8c_rom_bank
rts
}}
}
asmsub bas_psgwav(ubyte voice @A, ubyte waveform @X) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_psgwav
.byte p8c_rom_bank
rts
}}
}
asmsub bas_psgplaystring(ubyte length @A, str string @XY) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_psgplaystring
.byte p8c_rom_bank
rts
}}
}
asmsub bas_fmchordstring(ubyte length @A, str string @XY) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_fmchordstring
.byte p8c_rom_bank
rts
}}
}
asmsub bas_psgchordstring(ubyte length @A, str string @XY) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.bas_psgchordstring
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_bas2fm(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_bas2fm
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_bas2midi(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_bas2midi
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_bas2psg(ubyte note @X, ubyte fracsemitone @Y) clobbers(A) -> uword @XY, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_bas2psg
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_fm2bas(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_fm2bas
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_fm2midi(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_fm2midi
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_fm2psg(ubyte note @X, ubyte fracsemitone @Y) clobbers(A) -> uword @XY, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_fm2psg
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_freq2bas(uword freqHz @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_freq2bas
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_freq2fm(uword freqHz @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_freq2fm
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_freq2midi(uword freqHz @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_freq2midi
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_freq2psg(uword freqHz @XY) clobbers(A) -> uword @XY, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_freq2psg
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_midi2bas(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_midi2bas
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_midi2fm(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_midi2fm
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_midi2psg(ubyte note @X, ubyte fracsemitone @Y) clobbers(A) -> uword @XY, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_midi2psg
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_psg2bas(uword freq @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_psg2bas
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_psg2fm(uword freq @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_psg2fm
.byte p8c_rom_bank
rts
}}
}
asmsub notecon_psg2midi(uword freq @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.notecon_psg2midi
.byte p8c_rom_bank
rts
}}
}
asmsub psg_init() clobbers(A,X,Y) { ; (re)init Vera PSG
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_init
.byte p8c_rom_bank
rts
}}
}
asmsub psg_playfreq(ubyte voice @A, uword freq @XY) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_playfreq
.byte p8c_rom_bank
rts
}}
}
asmsub psg_read(ubyte offset @X, bool cookedVol @Pc) clobbers(Y) -> ubyte @A{
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_read
.byte p8c_rom_bank
rts
}}
}
asmsub psg_setatten(ubyte voice @A, ubyte attenuation @X) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_setatten
.byte p8c_rom_bank
rts
}}
}
asmsub psg_setfreq(ubyte voice @A, uword freq @XY) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_setfreq
.byte p8c_rom_bank
rts
}}
}
asmsub psg_setpan(ubyte voice @A, ubyte panning @X) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_setpan
.byte p8c_rom_bank
rts
}}
}
asmsub psg_setvol(ubyte voice @A, ubyte volume @X) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_setvol
.byte p8c_rom_bank
rts
}}
}
asmsub psg_write(ubyte value @A, ubyte offset @X) clobbers(Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_write
.byte p8c_rom_bank
rts
}}
}
asmsub psg_write_fast(ubyte value @A, ubyte offset @X) clobbers(Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_write_fast
.byte p8c_rom_bank
rts
}}
}
asmsub psg_getatten(ubyte voice @A) clobbers(Y) -> ubyte @X{
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_getatten
.byte p8c_rom_bank
rts
}}
}
asmsub psg_getpan(ubyte voice @A) clobbers(Y) -> ubyte @X{
%asm{{
jsr cx16.JSRFAR
.word cx16.psg_getpan
.byte p8c_rom_bank
rts
}}
}
asmsub ym_init() clobbers(A,X,Y) -> bool @Pc { ; (re)init YM chip
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_init
.byte p8c_rom_bank
rts
}}
}
asmsub ym_loaddefpatches() clobbers(A,X,Y) -> bool @Pc { ; load default YM patches
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_loaddefpatches
.byte p8c_rom_bank
rts
}}
}
asmsub ym_loadpatch(ubyte channel @A, uword patchOrAddress @XY, bool what @Pc) clobbers(A,X,Y){
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_loadpatch
.byte p8c_rom_bank
rts
}}
}
asmsub ym_loadpatchlfn(ubyte channel @A, ubyte lfn @X) clobbers(X,Y) -> ubyte @A, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_loadpatchlfn
.byte p8c_rom_bank
rts
}}
}
asmsub ym_playdrum(ubyte channel @A, ubyte note @X) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_playdrum
.byte p8c_rom_bank
rts
}}
}
asmsub ym_playnote(ubyte channel @A, ubyte kc @X, ubyte kf @Y, bool notrigger @Pc) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_playnote
.byte p8c_rom_bank
rts
}}
}
asmsub ym_setatten(ubyte channel @A, ubyte attenuation @X) clobbers(Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_setatten
.byte p8c_rom_bank
rts
}}
}
asmsub ym_setdrum(ubyte channel @A, ubyte note @X) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_setdrum
.byte p8c_rom_bank
rts
}}
}
asmsub ym_setnote(ubyte channel @A, ubyte kc @X, ubyte kf @Y) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_setnote
.byte p8c_rom_bank
rts
}}
}
asmsub ym_setpan(ubyte channel @A, ubyte panning @X) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_setpan
.byte p8c_rom_bank
rts
}}
}
asmsub ym_read(ubyte register @X, bool cooked @Pc) clobbers(Y) -> ubyte @A, bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_read
.byte p8c_rom_bank
rts
}}
}
asmsub ym_release(ubyte channel @A) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_release
.byte p8c_rom_bank
rts
}}
}
asmsub ym_trigger(ubyte channel @A, bool noRelease @Pc) clobbers(A,X,Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_trigger
.byte p8c_rom_bank
rts
}}
}
asmsub ym_write(ubyte value @A, ubyte register @X) clobbers(Y) -> bool @Pc{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_write
.byte p8c_rom_bank
rts
}}
}
asmsub ym_getatten(ubyte channel @A) clobbers(Y) -> ubyte @X{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_getatten
.byte p8c_rom_bank
rts
}}
}
asmsub ym_getpan(ubyte channel @A) clobbers(Y) -> ubyte @X{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_getpan
.byte p8c_rom_bank
rts
}}
}
asmsub ym_get_chip_type() clobbers(X) -> ubyte @A{
%asm{{
jsr cx16.JSRFAR
.word cx16.ym_get_chip_type
.byte p8c_rom_bank
rts
}}
}
}