prog8/compiler/res/prog8lib/string.p8

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2021-01-07 00:56:31 +00:00
; 0-terminated string manipulation routines.
string {
asmsub length(uword string @AY) clobbers(A) -> ubyte @Y {
; Returns the number of bytes in the string.
; This value is determined during runtime and counts upto the first terminating 0 byte in the string,
; regardless of the size of the string during compilation time. Dont confuse this with len and sizeof!
%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
ldy #0
- lda (P8ZP_SCRATCH_W1),y
beq +
iny
bne -
+ rts
}}
}
asmsub left(uword source @R0, ubyte length @A, uword target @R1) clobbers(A, Y) {
; Copies the left side of the source string of the given length to target string.
; It is assumed the target string buffer is large enough to contain the result.
; Also, you have to make sure yourself that length is smaller or equal to the length of the source string.
; Modifies in-place, doesnt return a value (so cant be used in an expression).
%asm {{
; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
ldy cx16.r0
sty P8ZP_SCRATCH_W1
ldy cx16.r0+1
sty P8ZP_SCRATCH_W1+1
ldy cx16.r1
sty P8ZP_SCRATCH_W2
ldy cx16.r1+1
sty P8ZP_SCRATCH_W2+1
tay
lda #0
sta (P8ZP_SCRATCH_W2),y
cpy #0
bne _loop
rts
_loop dey
lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
cpy #0
bne _loop
+ rts
}}
; asmgen.out(" jsr prog8_lib.func_leftstr")
}
asmsub right(uword source @R0, ubyte length @A, uword target @R1) clobbers(A,Y) {
; Copies the right side of the source string of the given length to target string.
; It is assumed the target string buffer is large enough to contain the result.
; Also, you have to make sure yourself that length is smaller or equal to the length of the source string.
; Modifies in-place, doesnt return a value (so cant be used in an expression).
%asm {{
; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
sta P8ZP_SCRATCH_B1
lda cx16.r0
ldy cx16.r0+1
jsr string.length
tya
sec
sbc P8ZP_SCRATCH_B1
clc
adc cx16.r0
sta P8ZP_SCRATCH_W1
lda cx16.r0+1
adc #0
sta P8ZP_SCRATCH_W1+1
ldy cx16.r1
sty P8ZP_SCRATCH_W2
ldy cx16.r1+1
sty P8ZP_SCRATCH_W2+1
ldy P8ZP_SCRATCH_B1
lda #0
sta (P8ZP_SCRATCH_W2),y
cpy #0
bne _loop
rts
_loop dey
lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
cpy #0
bne _loop
+ rts
}}
}
asmsub slice(uword source @R0, ubyte start @A, ubyte length @Y, uword target @R1) clobbers(A, Y) {
; Copies a segment from the source string, starting at the given index,
; and of the given length to target string.
; It is assumed the target string buffer is large enough to contain the result.
; Also, you have to make sure yourself that start and length are within bounds of the strings.
; Modifies in-place, doesnt return a value (so cant be used in an expression).
%asm {{
; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
; substr(source, target, start, length)
sta P8ZP_SCRATCH_B1
lda cx16.r0
sta P8ZP_SCRATCH_W1
lda cx16.r0+1
sta P8ZP_SCRATCH_W1+1
lda cx16.r1
sta P8ZP_SCRATCH_W2
lda cx16.r1+1
sta P8ZP_SCRATCH_W2+1
; adjust src location
clc
lda P8ZP_SCRATCH_W1
adc P8ZP_SCRATCH_B1
sta P8ZP_SCRATCH_W1
bcc +
inc P8ZP_SCRATCH_W1+1
+ lda #0
sta (P8ZP_SCRATCH_W2),y
beq _startloop
- lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
_startloop dey
cpy #$ff
bne -
rts
}}
}
asmsub find(uword string @R0, ubyte character @A) -> ubyte @A, ubyte @Pc {
; Locates the first position of the given character in the string,
; returns Carry set if found + index in A, or Carry clear if not found.
%asm {{
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; need to copy the the cx16 virtual registers to zeropage to make this run on C64...
sta P8ZP_SCRATCH_B1
lda cx16.r0
ldy cx16.r0+1
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
ldy #0
- lda (P8ZP_SCRATCH_W1),y
beq _notfound
cmp P8ZP_SCRATCH_B1
beq _found
iny
bne -
_notfound clc
rts
_found tya
sec
rts
}}
}
asmsub copy(uword source @R0, uword target @AY) clobbers(A) -> ubyte @Y {
; Copy a string to another, overwriting that one.
; Returns the length of the string that was copied.
; Often you dont have to call this explicitly and can just write string1 = string2
; but this function is useful if youre dealing with addresses for instance.
%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
lda cx16.r0
ldy cx16.r0+1
jmp prog8_lib.strcpy
}}
}
asmsub compare(uword string1 @R0, uword string2 @AY) clobbers(Y) -> byte @A {
; Compares two strings for sorting.
; Returns -1 (255), 0 or 1 depending on wether string1 sorts before, equal or after string2.
; Note that you can also directly compare strings and string values with eachother using
; comparison operators ==, < etcetera (it will use strcmp for you under water automatically).
%asm {{
sta P8ZP_SCRATCH_W2
sty P8ZP_SCRATCH_W2+1
lda cx16.r0
ldy cx16.r0+1
jmp prog8_lib.strcmp_mem
}}
}
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asmsub lower(uword st @AY) -> ubyte @Y {
; Lowercases the petscii string in-place. Returns length of the string.
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; (for efficiency, non-letter characters > 128 will also not be left intact,
; but regular text doesn't usually contain those characters anyway.)
%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
ldy #0
- lda (P8ZP_SCRATCH_W1),y
beq _done
and #$7f
cmp #97
bcc +
cmp #123
bcs +
and #%11011111
+ sta (P8ZP_SCRATCH_W1),y
iny
bne -
_done rts
}}
}
asmsub upper(uword st @AY) -> ubyte @Y {
; Uppercases the petscii string in-place. Returns length of the string.
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%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
ldy #0
- lda (P8ZP_SCRATCH_W1),y
beq _done
cmp #65
bcc +
cmp #91
bcs +
ora #%00100000
+ sta (P8ZP_SCRATCH_W1),y
iny
bne -
_done rts
}}
}
asmsub pattern_match(str string @AY, str pattern @R0) clobbers(Y) -> ubyte @A {
%asm {{
; pattern matching of a string.
; Input: cx16.r0: A NUL-terminated, <255-length pattern
; AY: A NUL-terminated, <255-length string
;
; Output: A = 1 if the string matches the pattern, A = 0 if not.
;
; Notes: Clobbers A, X, Y. Each * in the pattern uses 4 bytes of stack.
;
; see http://6502.org/source/strings/patmatch.htm
str = P8ZP_SCRATCH_W1
stx P8ZP_SCRATCH_REG
sta str
sty str+1
lda cx16.r0
sta modify_pattern1+1
sta modify_pattern2+1
lda cx16.r0+1
sta modify_pattern1+2
sta modify_pattern2+2
jsr _match
lda #0
adc #0
ldx P8ZP_SCRATCH_REG
rts
_match
ldx #$00 ; x is an index in the pattern
ldy #$ff ; y is an index in the string
modify_pattern1
next lda $ffff,x ; look at next pattern character MODIFIED
cmp #'*' ; is it a star?
beq star ; yes, do the complicated stuff
iny ; no, let's look at the string
cmp #'?' ; is the pattern caracter a ques?
bne reg ; no, it's a regular character
lda (str),y ; yes, so it will match anything
beq fail ; except the end of string
reg cmp (str),y ; are both characters the same?
bne fail ; no, so no match
inx ; yes, keep checking
cmp #0 ; are we at end of string?
bne next ; not yet, loop
found rts ; success, return with c=1
star inx ; skip star in pattern
modify_pattern2
cmp $ffff,x ; string of stars equals one star MODIFIED
beq star ; so skip them also
stloop txa ; we first try to match with * = ""
pha ; and grow it by 1 character every
tya ; time we loop
pha ; save x and y on stack
jsr next ; recursive call
pla ; restore x and y
tay
pla
tax
bcs found ; we found a match, return with c=1
iny ; no match yet, try to grow * string
lda (str),y ; are we at the end of string?
bne stloop ; not yet, add a character
fail clc ; yes, no match found, return with c=0
rts
}}
}
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}