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unsigned>0 now optimized into unsigned!=0
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832601b36b
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@ -193,11 +193,15 @@ class ExpressionSimplifier(private val program: Program,
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return listOf(IAstModification.ReplaceNode(expr.right, NumericLiteral.optimalInteger(0, expr.right.position), expr))
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}
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if(expr.operator == ">=" && rightVal?.number == 0.0) {
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if (leftDt == DataType.UBYTE || leftDt == DataType.UWORD) {
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if (leftDt == DataType.UBYTE || leftDt == DataType.UWORD) {
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if(expr.operator == ">=" && rightVal?.number == 0.0) {
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// unsigned >= 0 --> true
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return listOf(IAstModification.ReplaceNode(expr, NumericLiteral.fromBoolean(true, expr.position), parent))
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}
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else if(expr.operator == ">" && rightVal?.number == 0.0) {
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// unsigned > 0 --> unsigned != 0
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return listOf(IAstModification.SetExpression({expr.operator="!="}, expr, parent))
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}
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}
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if(leftDt!=DataType.FLOAT && expr.operator == "<" && rightVal?.number == 1.0) {
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@ -206,11 +210,15 @@ class ExpressionSimplifier(private val program: Program,
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return listOf(IAstModification.ReplaceNode(expr.right, NumericLiteral.optimalInteger(0, expr.right.position), expr))
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}
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if(expr.operator == "<" && rightVal?.number == 0.0) {
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if (leftDt == DataType.UBYTE || leftDt == DataType.UWORD) {
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if (leftDt == DataType.UBYTE || leftDt == DataType.UWORD) {
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if(expr.operator == "<" && rightVal?.number == 0.0) {
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// unsigned < 0 --> false
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return listOf(IAstModification.ReplaceNode(expr, NumericLiteral.fromBoolean(false, expr.position), parent))
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}
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else if(expr.operator == "<=" && rightVal?.number == 0.0) {
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// unsigned <= 0 --> unsigned==0
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return listOf(IAstModification.SetExpression({expr.operator="=="}, expr, parent))
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}
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}
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// boolvar & 1 --> boolvar
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@ -3,6 +3,7 @@ TODO
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For next release
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^^^^^^^^^^^^^^^^
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- "until not bytearray[index]" creates some pretty silly assembly code. what about while? if?
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- regression test the various projects before release
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...
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