experimental Commodore PET target

This commit is contained in:
Irmen de Jong 2023-08-12 23:24:41 +02:00
parent e403c4cf99
commit 151a206617
17 changed files with 994 additions and 10 deletions

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@ -74,6 +74,8 @@ What does Prog8 provide?
- "c64": Commodore-64 (6502 like CPU)
- "c128": Commodore-128 (6502 like CPU - the Z80 cpu mode is not supported)
- "cx16": [CommanderX16](https://www.commanderx16.com) (65c02 CPU)
- "pet32": Commodore PET (experimental)
- "atari": Atari 8 bit such as 800XL (experimental)
- If you only use standard kernal and prog8 library routines, it is possible to compile the *exact same program* for different machines (just change the compiler target flag)

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@ -0,0 +1,20 @@
package prog8.code.target
import prog8.code.core.Encoding
import prog8.code.core.ICompilationTarget
import prog8.code.core.IMemSizer
import prog8.code.core.IStringEncoding
import prog8.code.target.cbm.CbmMemorySizer
import prog8.code.target.pet.PETMachineDefinition
class PETTarget: ICompilationTarget, IStringEncoding by Encoder, IMemSizer by CbmMemorySizer {
override val name = NAME
override val machine = PETMachineDefinition()
override val supportedEncodings = setOf(Encoding.PETSCII, Encoding.SCREENCODES)
override val defaultEncoding = Encoding.PETSCII
companion object {
const val NAME = "pet32"
}
}

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@ -0,0 +1,55 @@
package prog8.code.target.pet
import prog8.code.core.*
import prog8.code.target.C64Target
import prog8.code.target.cbm.Mflpt5
import java.nio.file.Path
class PETMachineDefinition: IMachineDefinition {
override val cpu = CpuType.CPU6502
override val FLOAT_MAX_POSITIVE = Mflpt5.FLOAT_MAX_POSITIVE
override val FLOAT_MAX_NEGATIVE = Mflpt5.FLOAT_MAX_NEGATIVE
override val FLOAT_MEM_SIZE = Mflpt5.FLOAT_MEM_SIZE
override val PROGRAM_LOAD_ADDRESS = 0x0401u
override val BSSHIGHRAM_START = 0xffffu
override val BSSHIGHRAM_END = 0xffffu
override lateinit var zeropage: Zeropage
override lateinit var golden: GoldenRam
override fun getFloatAsmBytes(num: Number) = Mflpt5.fromNumber(num).makeFloatFillAsm()
override fun importLibs(compilerOptions: CompilationOptions, compilationTargetName: String): List<String> {
return if (compilerOptions.launcher == CbmPrgLauncherType.BASIC || compilerOptions.output == OutputType.PRG)
listOf("syslib")
else
emptyList()
}
override fun launchEmulator(selectedEmulator: Int, programNameWithPath: Path) {
if(selectedEmulator!=1) {
System.err.println("The pet target only supports the main emulator (Vice).")
return
}
println("\nStarting PET emulator...")
val viceMonlist = C64Target.viceMonListName(programNameWithPath.toString())
val cmdline = listOf("xpet", "-model", "4032", "-ramsize", "32", "-videosize", "40", "-silent", "-moncommands", viceMonlist,
"-autostartprgmode", "1", "-autostart-warp", "-autostart", "${programNameWithPath}.prg")
val processb = ProcessBuilder(cmdline).inheritIO()
val process=processb.start()
process.waitFor()
}
override fun isIOAddress(address: UInt): Boolean = address in 0xe800u..0xe8ffu
override fun initializeMemoryAreas(compilerOptions: CompilationOptions) {
zeropage = PETZeropage(compilerOptions)
// there's no golden ram.
}
}

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@ -0,0 +1,58 @@
package prog8.code.target.pet
import prog8.code.core.CompilationOptions
import prog8.code.core.InternalCompilerException
import prog8.code.core.Zeropage
import prog8.code.core.ZeropageType
// reference: http://www.zimmers.net/cbmpics/cbm/PETx/petmem.txt
class PETZeropage(options: CompilationOptions) : Zeropage(options) {
override val SCRATCH_B1 = 0xb3u // temp storage for a single byte
override val SCRATCH_REG = 0xb4u // temp storage for a register, must be B1+1
override val SCRATCH_W1 = 0xb6u // temp storage 1 for a word
override val SCRATCH_W2 = 0xb8u // temp storage 2 for a word
init {
if (options.floats) {
throw InternalCompilerException("PET target doesn't yet support floating point routines")
}
if (options.floats && options.zeropage !in arrayOf(
ZeropageType.FLOATSAFE,
ZeropageType.BASICSAFE,
ZeropageType.DONTUSE
))
throw InternalCompilerException("when floats are enabled, zero page type should be 'floatsafe' or 'basicsafe' or 'dontuse'")
when (options.zeropage) {
ZeropageType.FULL -> {
free.addAll(0x00u..0xffu)
free.removeAll(listOf(0x8du, 0x8eu, 0x8fu, 0x97u, 0x98u, 0x99u, 0x9au, 0x9bu, 0x9eu, 0xa7u, 0xa8u, 0xa9u, 0xaau)) // these are updated/used by IRQ
}
ZeropageType.KERNALSAFE -> {
free.addAll(0x00u..0xffu)
free.removeAll(listOf(0x8du, 0x8eu, 0x8fu, 0x97u, 0x98u, 0x99u, 0x9au, 0x9bu, 0x9eu, 0xa7u, 0xa8u, 0xa9u, 0xaau)) // these are updated/used by IRQ
}
ZeropageType.FLOATSAFE,
ZeropageType.BASICSAFE -> {
free.addAll(0xb3u..0xbau) // TODO more?
}
ZeropageType.DONTUSE -> {
free.clear() // don't use zeropage at all
}
}
val distinctFree = free.distinct()
free.clear()
free.addAll(distinctFree)
removeReservedFromFreePool()
}
override fun allocateCx16VirtualRegisters() {
TODO("Not known if C128 can put the virtual regs in ZP")
}
}

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@ -22,7 +22,7 @@ internal class AssemblyProgram(
val assemblerCommand: List<String>
when (compTarget.name) {
in setOf("c64", "c128", "cx16") -> {
in setOf("c64", "c128", "cx16", "pet32") -> {
// CBM machines .prg generation.
// add "-Wlong-branch" to see warnings about conversion of branch instructions to jumps (default = do this silently)

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@ -335,7 +335,7 @@ asmsub init_system() {
; This means that the BASIC, KERNAL and CHARGEN ROMs are banked in,
; the VIC, SID and CIA chips are reset, screen is cleared, and the default IRQ is set.
; Also a different color scheme is chosen to identify ourselves a little.
; Uppercase charset is activated, and all three registers set to 0, status flags cleared.
; Uppercase charset is activated.
%asm {{
sei
cld

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@ -1,4 +1,4 @@
; Prog8 definitions for the Text I/O and Screen routines for the Commodore-64
; Prog8 definitions for the Text I/O and Screen routines for the Commodore-128
%import syslib
%import conv

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@ -300,7 +300,7 @@ asmsub init_system() {
; This means that the BASIC, KERNAL and CHARGEN ROMs are banked in,
; the VIC, SID and CIA chips are reset, screen is cleared, and the default IRQ is set.
; Also a different color scheme is chosen to identify ourselves a little.
; Uppercase charset is activated, and all three registers set to 0, status flags cleared.
; Uppercase charset is activated.
%asm {{
sei
cld

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@ -0,0 +1,407 @@
; Prog8 definitions for the Commodore PET
; Including memory registers, I/O registers, Basic and Kernal subroutines.
cbm {
; Commodore (CBM) common variables, vectors and kernal routines
%option no_symbol_prefixing
&ubyte TIME_HI = $8d ; software jiffy clock, hi byte
&ubyte TIME_MID = $8e ; .. mid byte
&ubyte TIME_LO = $8f ; .. lo byte. Updated by IRQ every 1/60 sec
&ubyte STATUS = $96 ; kernal status variable for I/O
&uword CINV = $0090 ; IRQ vector (in ram)
&uword CBINV = $0092 ; BRK vector (in ram)
&uword NMINV = $0094 ; NMI vector (in ram)
&uword NMI_VEC = $FFFA ; 6502 nmi vector, determined by the kernal if banked in
&uword RESET_VEC = $FFFC ; 6502 reset vector, determined by the kernal if banked in
&uword IRQ_VEC = $FFFE ; 6502 interrupt vector, determined by the kernal if banked in
; the default addresses for the character screen chars and colors
const uword Screen = $8000 ; to have this as an array[40*25] the compiler would have to support array size > 255
romsub $FFC6 = CHKIN(ubyte logical @ X) clobbers(A,X) -> bool @Pc ; define an input channel
romsub $FFC9 = CHKOUT(ubyte logical @ X) clobbers(A,X) ; define an output channel
romsub $FFCC = CLRCHN() clobbers(A,X) ; restore default devices
romsub $FFCF = CHRIN() clobbers(X, Y) -> ubyte @ A ; input a character (for keyboard, read a whole line from the screen) A=byte read.
romsub $FFD2 = CHROUT(ubyte char @ A) ; output a character
}
sys {
; ------- lowlevel system routines --------
%option no_symbol_prefixing
const ubyte target = 32 ; compilation target specifier. 64 = C64, 128 = C128, 16 = CommanderX16, 32=PET
asmsub init_system() {
; Initializes the machine to a sane starting state.
; Called automatically by the loader program logic.
; Uppercase charset is activated.
%asm {{
sei
cld
lda #142
jsr cbm.CHROUT ; uppercase
lda #147
jsr cbm.CHROUT ; clear screen
clc
clv
cli
rts
}}
}
asmsub init_system_phase2() {
%asm {{
rts ; no phase 2 steps on the PET
}}
}
asmsub cleanup_at_exit() {
; executed when the main subroutine does rts
%asm {{
rts
}}
}
asmsub reset_system() {
; Soft-reset the system back to initial power-on Basic prompt.
%asm {{
sei
lda #0
sta $ff00 ; default bank 15
jmp (cbm.RESET_VEC)
}}
}
asmsub waitvsync() clobbers(A) {
; --- busy wait till the next vsync has occurred (approximately), without depending on custom irq handling.
; TODO: on PET this now simply waits until the next jiffy clock update
%asm {{
lda #1
ldy #0
jmp wait
}}
}
asmsub wait(uword jiffies @AY) {
; --- wait approximately the given number of jiffies (1/60th seconds) (N or N+1)
; note: the system irq handler has to be active for this to work as it depends on the system jiffy clock
%asm {{
stx P8ZP_SCRATCH_B1
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
_loop lda P8ZP_SCRATCH_W1
ora P8ZP_SCRATCH_W1+1
bne +
ldx P8ZP_SCRATCH_B1
rts
+ lda cbm.TIME_LO
sta P8ZP_SCRATCH_B1
- lda cbm.TIME_LO
cmp P8ZP_SCRATCH_B1
beq -
lda P8ZP_SCRATCH_W1
bne +
dec P8ZP_SCRATCH_W1+1
+ dec P8ZP_SCRATCH_W1
jmp _loop
}}
}
asmsub internal_stringcopy(uword source @R0, uword target @AY) clobbers (A,Y) {
; Called when the compiler wants to assign a string value to another string.
%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
lda cx16.r0
ldy cx16.r0+1
jmp prog8_lib.strcpy
}}
}
asmsub memcopy(uword source @R0, uword target @R1, uword count @AY) clobbers(A,X,Y) {
; note: only works for NON-OVERLAPPING memory regions!
; note: can't be inlined because is called from asm as well
%asm {{
ldx cx16.r0
stx P8ZP_SCRATCH_W1 ; source in ZP
ldx cx16.r0+1
stx P8ZP_SCRATCH_W1+1
ldx cx16.r1
stx P8ZP_SCRATCH_W2 ; target in ZP
ldx cx16.r1+1
stx P8ZP_SCRATCH_W2+1
cpy #0
bne _longcopy
; copy <= 255 bytes
tay
bne _copyshort
rts ; nothing to copy
_copyshort
; decrease source and target pointers so we can simply index by Y
lda P8ZP_SCRATCH_W1
bne +
dec P8ZP_SCRATCH_W1+1
+ dec P8ZP_SCRATCH_W1
lda P8ZP_SCRATCH_W2
bne +
dec P8ZP_SCRATCH_W2+1
+ dec P8ZP_SCRATCH_W2
- lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
dey
bne -
rts
_longcopy
sta P8ZP_SCRATCH_B1 ; lsb(count) = remainder in last page
tya
tax ; x = num pages (1+)
ldy #0
- lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
iny
bne -
inc P8ZP_SCRATCH_W1+1
inc P8ZP_SCRATCH_W2+1
dex
bne -
ldy P8ZP_SCRATCH_B1
bne _copyshort
rts
}}
}
asmsub memset(uword mem @R0, uword numbytes @R1, ubyte value @A) clobbers(A,X,Y) {
%asm {{
ldy cx16.r0
sty P8ZP_SCRATCH_W1
ldy cx16.r0+1
sty P8ZP_SCRATCH_W1+1
ldx cx16.r1
ldy cx16.r1+1
jmp prog8_lib.memset
}}
}
asmsub memsetw(uword mem @R0, uword numwords @R1, uword value @AY) clobbers(A,X,Y) {
%asm {{
ldx cx16.r0
stx P8ZP_SCRATCH_W1
ldx cx16.r0+1
stx P8ZP_SCRATCH_W1+1
ldx cx16.r1
stx P8ZP_SCRATCH_W2
ldx cx16.r1+1
stx P8ZP_SCRATCH_W2+1
jmp prog8_lib.memsetw
}}
}
inline asmsub read_flags() -> ubyte @A {
%asm {{
php
pla
}}
}
inline asmsub clear_carry() {
%asm {{
clc
}}
}
inline asmsub set_carry() {
%asm {{
sec
}}
}
inline asmsub clear_irqd() {
%asm {{
cli
}}
}
inline asmsub set_irqd() {
%asm {{
sei
}}
}
inline asmsub irqsafe_set_irqd() {
%asm {{
php
sei
}}
}
inline asmsub irqsafe_clear_irqd() {
%asm {{
plp
}}
}
inline asmsub exit(ubyte returnvalue @A) {
; -- immediately exit the program with a return code in the A register
%asm {{
ldx prog8_lib.orig_stackpointer
txs
rts ; return to original caller
}}
}
inline asmsub progend() -> uword @AY {
%asm {{
lda #<prog8_program_end
ldy #>prog8_program_end
}}
}
}
cx16 {
%option no_symbol_prefixing
; the sixteen virtual 16-bit registers that the CX16 has defined in the zeropage
; they are simulated on the PET as well but their location in memory is different
; (because there's no room for them in the zeropage)
; we select the top page of RAM (assume 32Kb)
&uword r0 = $7fe0
&uword r1 = $7fe2
&uword r2 = $7fe4
&uword r3 = $7fe6
&uword r4 = $7fe8
&uword r5 = $7fea
&uword r6 = $7fec
&uword r7 = $7fee
&uword r8 = $7ff0
&uword r9 = $7ff2
&uword r10 = $7ff4
&uword r11 = $7ff6
&uword r12 = $7ff8
&uword r13 = $7ffa
&uword r14 = $7ffc
&uword r15 = $7ffe
&word r0s = $7fe0
&word r1s = $7fe2
&word r2s = $7fe4
&word r3s = $7fe6
&word r4s = $7fe8
&word r5s = $7fea
&word r6s = $7fec
&word r7s = $7fee
&word r8s = $7ff0
&word r9s = $7ff2
&word r10s = $7ff4
&word r11s = $7ff6
&word r12s = $7ff8
&word r13s = $7ffa
&word r14s = $7ffc
&word r15s = $7ffe
&ubyte r0L = $7fe0
&ubyte r1L = $7fe2
&ubyte r2L = $7fe4
&ubyte r3L = $7fe6
&ubyte r4L = $7fe8
&ubyte r5L = $7fea
&ubyte r6L = $7fec
&ubyte r7L = $7fee
&ubyte r8L = $7ff0
&ubyte r9L = $7ff2
&ubyte r10L = $7ff4
&ubyte r11L = $7ff6
&ubyte r12L = $7ff8
&ubyte r13L = $7ffa
&ubyte r14L = $7ffc
&ubyte r15L = $7ffe
&ubyte r0H = $7fe1
&ubyte r1H = $7fe3
&ubyte r2H = $7fe5
&ubyte r3H = $7fe7
&ubyte r4H = $7fe9
&ubyte r5H = $7feb
&ubyte r6H = $7fed
&ubyte r7H = $7fef
&ubyte r8H = $7ff1
&ubyte r9H = $7ff3
&ubyte r10H = $7ff5
&ubyte r11H = $7ff7
&ubyte r12H = $7ff9
&ubyte r13H = $7ffb
&ubyte r14H = $7ffd
&ubyte r15H = $7fff
&byte r0sL = $7fe0
&byte r1sL = $7fe2
&byte r2sL = $7fe4
&byte r3sL = $7fe6
&byte r4sL = $7fe8
&byte r5sL = $7fea
&byte r6sL = $7fec
&byte r7sL = $7fee
&byte r8sL = $7ff0
&byte r9sL = $7ff2
&byte r10sL = $7ff4
&byte r11sL = $7ff6
&byte r12sL = $7ff8
&byte r13sL = $7ffa
&byte r14sL = $7ffc
&byte r15sL = $7ffe
&byte r0sH = $7fe1
&byte r1sH = $7fe3
&byte r2sH = $7fe5
&byte r3sH = $7fe7
&byte r4sH = $7fe9
&byte r5sH = $7feb
&byte r6sH = $7fed
&byte r7sH = $7fef
&byte r8sH = $7ff1
&byte r9sH = $7ff3
&byte r10sH = $7ff5
&byte r11sH = $7ff7
&byte r12sH = $7ff9
&byte r13sH = $7ffb
&byte r14sH = $7ffd
&byte r15sH = $7fff
asmsub save_virtual_registers() clobbers(A,Y) {
%asm {{
ldy #31
- lda cx16.r0,y
sta _cx16_vreg_storage,y
dey
bpl -
rts
_cx16_vreg_storage
.word 0,0,0,0,0,0,0,0
.word 0,0,0,0,0,0,0,0
}}
}
asmsub restore_virtual_registers() clobbers(A,Y) {
%asm {{
ldy #31
- lda save_virtual_registers._cx16_vreg_storage,y
sta cx16.r0,y
dey
bpl -
rts
}}
}
}

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@ -0,0 +1,439 @@
; Prog8 definitions for the Text I/O and Screen routines for the Commodore PET
%import syslib
%import conv
txt {
%option no_symbol_prefixing
const ubyte DEFAULT_WIDTH = 40
const ubyte DEFAULT_HEIGHT = 25
sub clear_screen() {
txt.chrout(147)
}
sub home() {
txt.chrout(19)
}
sub nl() {
txt.chrout('\n')
}
sub spc() {
txt.chrout(' ')
}
asmsub column(ubyte col @A) clobbers(A, X, Y) {
; ---- set the cursor on the given column (starting with 0) on the current line
%asm {{
sec
jsr cbm.PLOT
tay
clc
jmp cbm.PLOT
}}
}
asmsub fill_screen (ubyte char @ A) clobbers(A) {
; ---- fill the character screen with the given fill character
%asm {{
jmp clear_screenchars
}}
}
asmsub clear_screenchars (ubyte char @ A) clobbers(Y) {
; ---- clear the character screen with the given fill character (leaves colors)
; (assumes screen matrix is at the default address)
%asm {{
ldy #250
- sta cbm.Screen+250*0-1,y
sta cbm.Screen+250*1-1,y
sta cbm.Screen+250*2-1,y
sta cbm.Screen+250*3-1,y
dey
bne -
rts
}}
}
sub lowercase() {
txt.chrout(14)
}
sub uppercase() {
txt.chrout(142)
}
asmsub scroll_left () clobbers(A, X, Y) {
; ---- scroll the whole screen 1 character to the left
; contents of the rightmost column are unchanged, you should clear/refill this yourself
%asm {{
ldx #0
ldy #38
-
.for row=0, row<=24, row+=1
lda cbm.Screen + 40*row + 1,x
sta cbm.Screen + 40*row + 0,x
.next
inx
dey
bpl -
rts
}}
}
asmsub scroll_right () clobbers(A,X) {
; ---- scroll the whole screen 1 character to the right
; contents of the leftmost column are unchanged, you should clear/refill this yourself
%asm {{
ldx #38
-
.for row=0, row<=24, row+=1
lda cbm.Screen + 40*row + 0,x
sta cbm.Screen + 40*row + 1,x
.next
dex
bpl -
rts
}}
}
asmsub scroll_up () clobbers(A,X) {
; ---- scroll the whole screen 1 character up
; contents of the bottom row are unchanged, you should refill/clear this yourself
%asm {{
ldx #39
-
.for row=1, row<=24, row+=1
lda cbm.Screen + 40*row,x
sta cbm.Screen + 40*(row-1),x
.next
dex
bpl -
rts
}}
}
asmsub scroll_down () clobbers(A,X) {
; ---- scroll the whole screen 1 character down
; contents of the top row are unchanged, you should refill/clear this yourself
%asm {{
ldx #39
-
.for row=23, row>=0, row-=1
lda cbm.Screen + 40*row,x
sta cbm.Screen + 40*(row+1),x
.next
dex
bpl -
rts
}}
}
romsub $FFD2 = chrout(ubyte char @ A) ; for consistency. You can also use cbm.CHROUT directly ofcourse.
asmsub print (str text @ AY) clobbers(A,Y) {
; ---- print null terminated string from A/Y
; note: the compiler contains an optimization that will replace
; a call to this subroutine with a string argument of just one char,
; by just one call to cbm.CHROUT of that single char.
%asm {{
sta P8ZP_SCRATCH_B1
sty P8ZP_SCRATCH_REG
ldy #0
- lda (P8ZP_SCRATCH_B1),y
beq +
jsr cbm.CHROUT
iny
bne -
+ rts
}}
}
asmsub print_ub0 (ubyte value @ A) clobbers(A,X,Y) {
; ---- print the ubyte in A in decimal form, with left padding 0s (3 positions total)
%asm {{
jsr conv.ubyte2decimal
pha
tya
jsr cbm.CHROUT
pla
jsr cbm.CHROUT
txa
jmp cbm.CHROUT
}}
}
asmsub print_ub (ubyte value @ A) clobbers(A,X,Y) {
; ---- print the ubyte in A in decimal form, without left padding 0s
%asm {{
jsr conv.ubyte2decimal
_print_byte_digits
pha
cpy #'0'
beq +
tya
jsr cbm.CHROUT
pla
jsr cbm.CHROUT
jmp _ones
+ pla
cmp #'0'
beq _ones
jsr cbm.CHROUT
_ones txa
jmp cbm.CHROUT
}}
}
asmsub print_b (byte value @ A) clobbers(A,X,Y) {
; ---- print the byte in A in decimal form, without left padding 0s
%asm {{
pha
cmp #0
bpl +
lda #'-'
jsr cbm.CHROUT
+ pla
jsr conv.byte2decimal
jmp print_ub._print_byte_digits
}}
}
asmsub print_ubhex (ubyte value @ A, bool prefix @ Pc) clobbers(A,X,Y) {
; ---- print the ubyte in A in hex form (if Carry is set, a radix prefix '$' is printed as well)
%asm {{
bcc +
pha
lda #'$'
jsr cbm.CHROUT
pla
+ jsr conv.ubyte2hex
jsr cbm.CHROUT
tya
jmp cbm.CHROUT
}}
}
asmsub print_ubbin (ubyte value @ A, bool prefix @ Pc) clobbers(A,X,Y) {
; ---- print the ubyte in A in binary form (if Carry is set, a radix prefix '%' is printed as well)
%asm {{
sta P8ZP_SCRATCH_B1
bcc +
lda #'%'
jsr cbm.CHROUT
+ ldy #8
- lda #'0'
asl P8ZP_SCRATCH_B1
bcc +
lda #'1'
+ jsr cbm.CHROUT
dey
bne -
rts
}}
}
asmsub print_uwbin (uword value @ AY, bool prefix @ Pc) clobbers(A,X,Y) {
; ---- print the uword in A/Y in binary form (if Carry is set, a radix prefix '%' is printed as well)
%asm {{
pha
tya
jsr print_ubbin
pla
clc
jmp print_ubbin
}}
}
asmsub print_uwhex (uword value @ AY, bool prefix @ Pc) clobbers(A,X,Y) {
; ---- print the uword in A/Y in hexadecimal form (4 digits)
; (if Carry is set, a radix prefix '$' is printed as well)
%asm {{
pha
tya
jsr print_ubhex
pla
clc
jmp print_ubhex
}}
}
asmsub print_uw0 (uword value @ AY) clobbers(A,X,Y) {
; ---- print the uword in A/Y in decimal form, with left padding 0s (5 positions total)
%asm {{
jsr conv.uword2decimal
ldy #0
- lda conv.uword2decimal.decTenThousands,y
beq +
jsr cbm.CHROUT
iny
bne -
+ rts
}}
}
asmsub print_uw (uword value @ AY) clobbers(A,X,Y) {
; ---- print the uword in A/Y in decimal form, without left padding 0s
%asm {{
jsr conv.uword2decimal
ldy #0
- lda conv.uword2decimal.decTenThousands,y
beq _allzero
cmp #'0'
bne _gotdigit
iny
bne -
_gotdigit
jsr cbm.CHROUT
iny
lda conv.uword2decimal.decTenThousands,y
bne _gotdigit
rts
_allzero
lda #'0'
jmp cbm.CHROUT
}}
}
asmsub print_w (word value @ AY) clobbers(A,X,Y) {
; ---- print the (signed) word in A/Y in decimal form, without left padding 0's
%asm {{
cpy #0
bpl +
pha
lda #'-'
jsr cbm.CHROUT
tya
eor #255
tay
pla
eor #255
clc
adc #1
bcc +
iny
+ jmp print_uw
}}
}
asmsub input_chars (uword buffer @ AY) clobbers(A) -> ubyte @ Y {
; ---- Input a string (max. 80 chars) from the keyboard. Returns length in Y. (string is terminated with a 0 byte as well)
; It assumes the keyboard is selected as I/O channel!
%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
ldy #0 ; char counter = 0
- jsr cbm.CHRIN
cmp #$0d ; return (ascii 13) pressed?
beq + ; yes, end.
sta (P8ZP_SCRATCH_W1),y ; else store char in buffer
iny
bne -
+ lda #0
sta (P8ZP_SCRATCH_W1),y ; finish string with 0 byte
rts
}}
}
asmsub setchr (ubyte col @X, ubyte row @Y, ubyte character @A) clobbers(A, Y) {
; ---- sets the character in the screen matrix at the given position
%asm {{
pha
tya
asl a
tay
lda _screenrows+1,y
sta _mod+2
txa
clc
adc _screenrows,y
sta _mod+1
bcc +
inc _mod+2
+ pla
_mod sta $ffff ; modified
rts
_screenrows .word $8000 + range(0, 1000, 40)
}}
}
asmsub getchr (ubyte col @A, ubyte row @Y) clobbers(Y) -> ubyte @ A {
; ---- get the character in the screen matrix at the given location
%asm {{
pha
tya
asl a
tay
lda setchr._screenrows+1,y
sta _mod+2
pla
clc
adc setchr._screenrows,y
sta _mod+1
bcc _mod
inc _mod+2
_mod lda $ffff ; modified
rts
}}
}
sub setcc (ubyte column, ubyte row, ubyte char) {
; ---- set char at the given position on the screen
%asm {{
lda row
asl a
tay
lda setchr._screenrows+1,y
sta _charmod+2
lda setchr._screenrows,y
clc
adc column
sta _charmod+1
bcc +
inc _charmod+2
+ lda char
_charmod sta $ffff ; modified
rts
}}
}
asmsub plot (ubyte col @ Y, ubyte row @ X) {
%asm {{
clc
jmp cbm.PLOT
}}
}
asmsub width() clobbers(X,Y) -> ubyte @A {
; -- returns the text screen width (number of columns)
%asm {{
lda $d5
rts
}}
}
asmsub height() clobbers(X, Y) -> ubyte @A {
; -- returns the text screen height (number of rows)
%asm {{
lda #25
rts
}}
}
}

View File

@ -48,7 +48,7 @@ private fun compileMain(args: Array<String>): Boolean {
val sourceDirs by cli.option(ArgType.String, fullName="srcdirs", description = "list of extra paths, separated with ${File.pathSeparator}, to search in for imported modules").multiple().delimiter(File.pathSeparator)
val includeSourcelines by cli.option(ArgType.Boolean, fullName = "sourcelines", description = "include original Prog8 source lines in generated asm code")
val splitWordArrays by cli.option(ArgType.Boolean, fullName = "splitarrays", description = "treat all word arrays as tagged with @split to make them lsb/msb split in memory")
val compilationTarget by cli.option(ArgType.String, fullName = "target", description = "target output of the compiler (one of '${C64Target.NAME}', '${C128Target.NAME}', '${Cx16Target.NAME}', '${AtariTarget.NAME}', '${VMTarget.NAME}') (required)")
val compilationTarget by cli.option(ArgType.String, fullName = "target", description = "target output of the compiler (one of '${C64Target.NAME}', '${C128Target.NAME}', '${Cx16Target.NAME}', '${AtariTarget.NAME}', '${PETTarget.NAME}', '${VMTarget.NAME}') (required)")
val startVm by cli.option(ArgType.Boolean, fullName = "vm", description = "load and run a .p8ir IR source file in the VM")
val watchMode by cli.option(ArgType.Boolean, fullName = "watch", description = "continuous compilation mode (watch for file changes)")
val varsHighBank by cli.option(ArgType.Int, fullName = "varshigh", description = "put uninitialized variables in high memory area instead of at the end of the program. On the cx16 target the value specifies the HiRAM bank to use, on other systems this value is ignored.")
@ -83,7 +83,7 @@ private fun compileMain(args: Array<String>): Boolean {
return false
}
if (compilationTarget !in setOf(C64Target.NAME, C128Target.NAME, Cx16Target.NAME, AtariTarget.NAME, VMTarget.NAME)) {
if (compilationTarget !in setOf(C64Target.NAME, C128Target.NAME, Cx16Target.NAME, AtariTarget.NAME, PETTarget.NAME, VMTarget.NAME)) {
System.err.println("Invalid compilation target: $compilationTarget")
return false
}

View File

@ -52,6 +52,7 @@ fun compileProgram(args: CompilerArguments): CompilationResult? {
C64Target.NAME -> C64Target()
C128Target.NAME -> C128Target()
Cx16Target.NAME -> Cx16Target()
PETTarget.NAME -> PETTarget()
AtariTarget.NAME -> AtariTarget()
VMTarget.NAME -> VMTarget()
else -> throw IllegalArgumentException("invalid compilation target")

View File

@ -113,8 +113,8 @@ One or more .p8 module files
``-target <compilation target>``
Sets the target output of the compiler. This option is required.
``c64`` = Commodore 64, ``c128`` = Commodore 128, ``cx16`` = Commander X16, ``atari`` = Atari 800 XL,
``virtual`` = builtin virtual machine.
``c64`` = Commodore 64, ``c128`` = Commodore 128, ``cx16`` = Commander X16, ``pet32`` - Commodore PET model 4032,
``atari`` = Atari 800 XL, ``virtual`` = builtin virtual machine.
``-srcdirs <pathlist>``
Specify a list of extra paths (separated with ':'), to search in for imported modules.

View File

@ -35,7 +35,7 @@ as ROM/Kernal subroutine definitions, memory location constants, and utility sub
Many of these definitions overlap for the C64 and Commander X16 targets so it is still possible
to write programs that work on both targets without modifications.
This module is usually imported automatically and can provide definitions in the ``sys``, ``c64``, ``cx16``, ``c128``, ``atari`` blocks
This module is usually imported automatically and can provide definitions in the ``sys``, ``cbm``, ``c64``, ``cx16``, ``c128``, ``atari`` blocks
depending on the chosen compilation target. Read the `syslib source code <https://github.com/irmen/prog8/tree/master/compiler/res/prog8lib>`_ for the correct compilation target to see exactly what is there.

View File

@ -14,6 +14,7 @@ Currently these machines can be selected as a compilation target (via the ``-tar
- 'c64': the Commodore 64
- 'cx16': the `Commander X16 <https://www.commanderx16.com/>`_
- 'c128': the Commodore 128 (*limited support*)
- 'pet32': the Commodore PET 4032 (*experimental support*)
- 'atari': the Atari 800 XL (*experimental support*)
- 'virtual': a builtin virtual machine

View File

@ -48,6 +48,7 @@ Libraries:
- fix the problems in atari target, and flesh out its libraries.
- c128 target: make syslib more complete (missing kernal routines)?
- pet32 target: make syslib more complete (missing kernal routines)?
- c64: make the graphics.BITMAP_ADDRESS configurable (VIC banking)

View File

@ -5,4 +5,4 @@ org.gradle.daemon=true
kotlin.code.style=official
javaVersion=11
kotlinVersion=1.9.0
version=9.3
version=9.4-SNAPSHOT