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fix compiler crash with assigning certain array values as vardecl initializer
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@ -23,7 +23,12 @@ internal fun Program.processAstBeforeAsmGeneration(errors: IErrorReporter, compT
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internal fun Program.reorderStatements(errors: IErrorReporter) {
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val reorder = StatementReorderer(this, errors)
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reorder.visit(this)
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if(errors.noErrors()) {
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reorder.applyModifications()
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reorder.visit(this)
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if(errors.noErrors())
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reorder.applyModifications()
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}
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}
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internal fun Program.addTypecasts(errors: IErrorReporter) {
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@ -210,7 +210,7 @@ internal class StatementReorderer(val program: Program, val errors: IErrorReport
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val assign = Assignment(target, declValue, decl.position)
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return listOf(
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IAstModification.ReplaceNode(decl, assign, parent),
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IAstModification.InsertFirst(decl, decl.definingScope())
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IAstModification.InsertFirst(decl.copy(), decl.definingScope())
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)
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}
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}
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@ -234,9 +234,7 @@ open class VarDecl(val type: VarDeclType,
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}
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override fun replaceChildNode(node: Node, replacement: Node) {
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require(replacement is Expression && node===value)
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// NOTE: ideally you also want to check that node===value but this sometimes crashes the optimizer when queueing multiple node replacements
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// just accept the risk of having the wrong node specified in the IAstModification object...
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require(replacement is Expression && (value==null || node===value))
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value = replacement
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replacement.parent = this
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}
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@ -2,6 +2,8 @@
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TODO
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====
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- optimize %32 to & 31
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- optimize several inner loops in gfx2
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- hoist all variable declarations up to the subroutine scope *before* even the constant folding takes place (to avoid undefined symbol errors when referring to a variable from another nested scope in the subroutine)
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- optimize swap of two memread values with index, using the same pointer expression/variable, like swap(@(ptr+1), @(ptr+2))
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@ -1,54 +1,12 @@
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%target cx16
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%import textio
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%option no_sysinit
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%zeropage basicsafe
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; simple test program for the "VTUI" text user interface library
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; see: https://github.com/JimmyDansbo/VTUIlib
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main {
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sub start() {
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vtui.initialize()
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txt.print("ok")
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uword world = $2000
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ubyte xx
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ubyte chr = world[2]
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ubyte chr2 = world[xx]
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}
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}
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vtui $1000 {
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%asmbinary "cx16/vtui/VTUI0.8.BIN", 2 ; skip the 2 dummy load address bytes
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; NOTE: base address $1000 here must be the same as the block's memory address, for obvious reasons!
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; The routines below are for VTUI 0.8
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romsub $1000 = initialize() clobbers(A, X, Y)
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romsub $1002 = screen_set(ubyte mode @A) clobbers(A, X, Y)
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romsub $1005 = set_bank(ubyte bank @Pc) clobbers(A)
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romsub $1008 = set_stride(ubyte stride @A) clobbers(A)
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romsub $100b = set_decr(ubyte incrdecr @Pc) clobbers(A)
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romsub $100e = clr_scr(ubyte char @A, ubyte colors @X) clobbers(Y)
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romsub $1011 = gotoxy(ubyte column @A, ubyte row @Y)
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romsub $1014 = plot_char(ubyte char @A, ubyte colors @X)
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romsub $1017 = scan_char() -> ubyte @A, ubyte @X
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romsub $101a = hline(ubyte char @A, ubyte length @Y, ubyte colors @X) clobbers(A)
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romsub $101d = vline(ubyte char @A, ubyte height @Y, ubyte colors @X) clobbers(A)
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romsub $1020 = print_str(str txtstring @R0, ubyte length @Y, ubyte colors @X, ubyte convertchars @A) clobbers(A, Y)
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romsub $1023 = fill_box(ubyte char @A, ubyte width @R1, ubyte height @R2, ubyte colors @X) clobbers(A, Y)
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romsub $1026 = pet2scr(ubyte char @A) -> ubyte @A
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romsub $1029 = scr2pet(ubyte char @A) -> ubyte @A
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romsub $102c = border(ubyte mode @A, ubyte width @R1, ubyte height @R2, ubyte colors @X) clobbers(Y) ; NOTE: mode 6 means 'custom' characters taken from r3 - r6
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romsub $102f = save_rect(ubyte ramtype @A, ubyte vbank @Pc, uword address @R0, ubyte width @R1, ubyte height @R2) clobbers(A, X, Y)
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romsub $1032 = rest_rect(ubyte ramtype @A, ubyte vbank @Pc, uword address @R0, ubyte width @R1, ubyte height @R2) clobbers(A, X, Y)
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romsub $1035 = input_str(uword buffer @R0, ubyte buflen @Y, ubyte colors @X) clobbers (A) -> ubyte @Y
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; -- helper function to do string length counting for you internally
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asmsub print_str2(str txtstring @R0, ubyte colors @X, ubyte convertchars @A) clobbers(A, Y) {
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%asm {{
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pha
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lda cx16.r0
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ldy cx16.r0+1
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jsr prog8_lib.strlen
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pla
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jmp print_str
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}}
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}
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}
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