From 415c599310d8e1bb9c0a8bd2b6b48c92bb68be40 Mon Sep 17 00:00:00 2001 From: Irmen de Jong Date: Sun, 14 May 2023 23:33:57 +0200 Subject: [PATCH] update cx16 keyhandler example to r43 keyboard changes --- examples/cx16/keyboardhandler.p8 | 46 +++++++++----------------------- 1 file changed, 12 insertions(+), 34 deletions(-) diff --git a/examples/cx16/keyboardhandler.p8 b/examples/cx16/keyboardhandler.p8 index 8c9b18798..ede7f157c 100644 --- a/examples/cx16/keyboardhandler.p8 +++ b/examples/cx16/keyboardhandler.p8 @@ -9,17 +9,16 @@ main { sub start() { - txt.print("ps2 custom key handler test - press keys! esc to quit!\n") + txt.print("custom key handler test - press keys! esc to quit!\n") sys.set_irqd() uword old_keyhdl = cx16.KEYHDL cx16.KEYHDL = &keyboard_scancode_handler sys.clear_irqd() - bool escape_pressed - while not escape_pressed { - handle_keyboard_event() + while handle_keyboard_event() { } + sys.set_irqd() cx16.KEYHDL = old_keyhdl sys.clear_irqd() @@ -30,70 +29,49 @@ main { ; so that they won't get overwritten with initialization values every time. ; The assembly keyboard handler will set these, prog8 will read them. bool @shared keyhdl_event ; is there a keyboard event to handle? - ubyte @shared keyhdl_prefix ubyte @shared keyhdl_scancode - ubyte @shared keyhdl_updown - sub handle_keyboard_event() { + sub handle_keyboard_event() -> bool { ; Potentially handle keyboard event. ; Note that we do this from the program's main loop instead of ; the actual keyboard handler routine itself. ; The reason for this is documented below in the handler assembly routine. if not keyhdl_event - return + return true keyhdl_event = false - txt.print_ubhex(keyhdl_prefix, true) - txt.chrout(':') txt.print_ubhex(keyhdl_scancode, true) txt.spc() - if keyhdl_updown + if keyhdl_scancode & $80 txt.chrout('u') else txt.chrout('d') txt.nl() - if keyhdl_prefix==0 and keyhdl_scancode==119 and keyhdl_updown { - ; escape was pressed! exit back to basic - main.start.escape_pressed = true - } + return keyhdl_scancode!=$6e ; escape breaks the loop } asmsub keyboard_scancode_handler() { - ; NOTE that the keyboard handler is an asm subroutine. ; Unfortunately is it not possible to use prog8 code or calls here, - ; because the X register gets overwritten here (to store the prefix byte) - ; and prog8 uses the X register internally (for the evaluation stack). + ; because the X register gets overwritten here by the kernal. + ; Pog8 uses the X register internally (for the software eval stack). ; So it is unsafe to call prog8 code from here because the evaluation stack pointer ; will be invalid which produces undefined results. ; So, instead, we store the various keyboard event bytes and signal ; the main prog8 program that a keyboard event has occurred. ; It then processes it independently from the assembly code here. ; - ; Unfortunately this also means you cannot decide from that prog8 code + ; Unfortunately this also means you cannot decide easily from that prog8 code ; if the keyboard press should be consumed/ignored or put into the keyboard queue ; (this is controlled by returning 0 or 1 in register A here) - ; - ; see: - ; https://github.com/X16Community/x16-docs/blob/master/X16%20Reference%20-%2002%20-%20Editor.md#custom-keyboard-scancode-handler %asm {{ - php pha - phx - stz keyhdl_updown - bcc + - inc keyhdl_updown -+ stx keyhdl_prefix sta keyhdl_scancode lda #1 sta keyhdl_event - ; we can do additional stuff here and decide if we want to - ; consume the key event or not (A=0 or A!=0) - plx pla - lda #0 ;By setting A=0 we will remove this key event for now - tax - plp + + lda #0 ; By setting A=0 we will eat this key event. leave A unchanged to pass it through. rts }} }