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Update CompilerDevelopment.md
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* During parsing, character literals are turned into UBYTEs (since there is no basic type e.g. CHAR). That's bad because it depends on a specific character encoding (`IStringEncoding` in `compilerAst/src/prog8/ast/AstToplevel.kt`) of/for some target platform. Note that *strings* are indeed encoded later, in the `compiler` module.
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* The same argument applies to `IMemSizer`, and - not entirely sure about that - `IBuiltinFunctions`.
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#### Steps to take, in order:
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#### Steps to take, in conceptual (!) order:
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1. introduce an abstraction `SourceCode` that encapsulates the origin and actual loading of Prog8 source code
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- from the local file system (use case: user programs)
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- from resources (prog8lib)
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5. remove uses of `IStringEncoding` from module `compilerAst` - none should be necessary anymore
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6. move `IStringEncoding` to module `compiler`
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7. same with `ModuleImporter`, then rewrite that (addressing #46)
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8. refactor AST nodes and grammar: less generated parse tree nodes (`XyzContext`), less intermediary stuff (private classes in `Antr2Kotlin.kt` [sic]), more compact code. Also: nicer names such as simply `StringLiteral` instead of `StringLiteralValue`
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8. refactor AST nodes and grammar: less generated parse tree nodes (`XyzContext`), less intermediary stuff (private classes in `Antrl2Kotlin.kt`), more compact code. Also: nicer names such as simply `StringLiteral` instead of `StringLiteralValue`
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9. re-think `IStringEncoding` to address #38
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