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fix bmx palette writing from buffer
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parent
2764d235a9
commit
5f6cff739a
@ -21,7 +21,7 @@ bmx {
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uword error_message ; pointer to error message, or 0 if all ok
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uword max_width = 0 ; should you want load() to check for this
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uword max_height = 0 ; should you want load() to check for this
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uword palette_buffer_ptr = 0 ; should you want to load the palette into main memory instead of directly into vram
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uword palette_buffer_ptr = 0 ; should you want to load or save the palette into main memory instead of directly into vram
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sub load(ubyte drivenumber, str filename, ubyte vbank, uword vaddr, uword screen_width) -> bool {
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; Loads a BMX bitmap image and palette into vram. (and Header info into the bmx.* variables)
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@ -97,7 +97,8 @@ load_end:
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}
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sub load_palette(ubyte drivenumber, str filename) -> bool {
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; Loads just the palette from a BMX bitmap image into vram. (and Header info into the bmx.* variables)
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; Loads just the palette from a BMX bitmap image into vram or the palette buffer.
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; (and Header info into the bmx.* variables).
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; Parameters: the drive number and filename to load.
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; Returns: success status. If false, error_message points to the error message string.
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error_message = 0
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@ -192,21 +193,21 @@ save_end:
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; if palette_buffer_ptr is not 0, the palette data is read into that memory buffer,
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; otherwise it is read directly into the palette in vram.
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cx16.vaddr(1, $fa00+palette_start*2, 0, 1)
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cx16.r1 = palette_buffer_ptr
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cx16.r0L = palette_entries
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cx16.r3 = palette_buffer_ptr
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cx16.r2L = palette_entries
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do {
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cx16.r2L = cbm.CHRIN()
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cx16.r2H = cbm.CHRIN()
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if cx16.r1 {
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pokew(cx16.r1, cx16.r2) ; into memory
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cx16.r1+=2
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cx16.r4L = cbm.CHRIN()
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cx16.r4H = cbm.CHRIN()
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if cx16.r3 {
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pokew(cx16.r3, cx16.r4) ; into memory
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cx16.r3+=2
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} else {
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cx16.VERA_DATA0 = cx16.r2L ; into vram
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cx16.VERA_DATA0 = cx16.r2H
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cx16.VERA_DATA0 = cx16.r4L ; into vram
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cx16.VERA_DATA0 = cx16.r4H
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}
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cx16.r0L--
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} until cx16.r0L==0
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return not cbm.READST()
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cx16.r2L--
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} until cx16.r2L==0
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return cbm.READST()==0 or cbm.READST()&$40 ; no error or eof?
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}
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sub read_bitmap(ubyte vbank, uword vaddr, uword screenwidth) -> bool {
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@ -221,7 +222,7 @@ save_end:
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repeat cx16.r2
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cx16.VERA_DATA0 = 0 ; pad out if image width < screen width
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}
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return cbm.READST()==0 or cbm.READST()&$40 ; eof?
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return cbm.READST()==0 or cbm.READST()&$40 ; no error or eof?
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sub read_scanline(uword size) {
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while size {
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@ -248,14 +249,24 @@ save_end:
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}
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sub write_palette() -> bool {
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; save full palette straight out of vram to the currently active output file
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; write palette data to the currently active input file
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; if palette_buffer_ptr is not 0, the palette data is read from that memory buffer,
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; otherwise it is read directly from the palette in vram.
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cx16.r3 = palette_buffer_ptr
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cx16.r2L = palette_entries
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cx16.vaddr(1, $fa00+palette_start*2, 0, 1)
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cx16.r0L = palette_entries
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do {
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cbm.CHROUT(cx16.VERA_DATA0)
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cbm.CHROUT(cx16.VERA_DATA0)
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cx16.r0L--
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} until cx16.r0L==0
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if cx16.r3 {
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cbm.CHROUT(@(cx16.r3)) ; from memory
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cx16.r3++
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cbm.CHROUT(@(cx16.r3))
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cx16.r3++
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} else {
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cbm.CHROUT(cx16.VERA_DATA0) ; from vram
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cbm.CHROUT(cx16.VERA_DATA0)
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}
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cx16.r2L--
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} until cx16.r2L==0
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return not cbm.READST()
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}
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