cx16: added bmx library module and showbmx example

This commit is contained in:
Irmen de Jong 2023-11-24 21:26:34 +01:00
parent 6a0a6b4751
commit 6a40f23578
6 changed files with 441 additions and 16 deletions

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@ -0,0 +1,337 @@
; Routines to load and save "BMX" files (commander X16 bitmap format) Version 1.
; Only uncompressed images are supported for now.
; BMX Specification: https://cx16forum.com/forum/viewtopic.php?t=6945
; TODO: make read_palette() and write_palette() use a palette_buffer_ptr to store palette into system ram instead of directly into vram.
%import diskio
bmx {
ubyte[32] header
str FILEID = petscii:"bmx"
ubyte bitsperpixel ; consider using set_bpp() when setting this
ubyte vera_colordepth ; consider using set_vera_colordepth() when setting this
uword width
uword height
ubyte border
ubyte palette_entries ; 0 means 256, all of them
ubyte palette_start
ubyte compression
uword error_message ; pointer to error message, or 0 if all ok
uword max_width = 0 ; should you want load() to check for this
uword max_height = 0 ; should you want load() to check for this
sub load(ubyte drivenumber, str filename, ubyte vbank, uword vaddr, uword screen_width) -> bool {
; Loads a BMX bitmap image and palette into vram. (and Header info into the bmx.* variables)
; Parameters:
; the drive number and filename to load,
; the vram bank and address where the bitmap data should go,
; and the width of the current screen mode (can be 0 if you know no padding is needed).
; You can set the max_width and max_height variables first, if you want this routine to check those.
; Note: does not change vera screen mode or colordepth! You have to do that yourself!
; Returns: success status. If false, error_message points to the error message string.
error_message = 0
ubyte old_drivenumber = diskio.drivenumber
diskio.drivenumber = drivenumber
if diskio.f_open(filename) {
diskio.reset_read_channel()
if read_header() {
if parse_header() {
if max_width and width>max_width {
error_message = "image too large"
goto load_end
}
if screen_width and width>screen_width {
error_message = "image too large"
goto load_end
}
if max_height and height>max_height {
error_message = "image too large"
goto load_end
}
if compression {
error_message = "compression not supported"
goto load_end
}
if read_palette() {
if not read_bitmap(vbank, vaddr, screen_width)
error_message = "bitmap error"
} else
error_message = "palette error"
} else
error_message = "invalid bmx file"
} else
error_message = "invalid bmx file"
} else
error_message = diskio.status()
load_end:
diskio.f_close()
diskio.drivenumber = old_drivenumber
return error_message==0
}
sub load_header(ubyte drivenumber, str filename) -> bool {
; Loads just the header data from a BMX bitmap image into the bmx.* variables.
; Parameters: the drive number and filename to load.
; Returns: success status. If false, error_message points to the error message string.
error_message = 0
ubyte old_drivenumber = diskio.drivenumber
diskio.drivenumber = drivenumber
if diskio.f_open(filename) {
diskio.reset_read_channel()
if read_header() {
if not parse_header()
error_message = "invalid bmx file"
} else
error_message = "invalid bmx file"
} else
error_message = diskio.status()
load_end:
diskio.f_close()
diskio.drivenumber = old_drivenumber
return error_message==0
}
sub load_palette(ubyte drivenumber, str filename) -> bool {
; Loads just the palette from a BMX bitmap image into vram. (and Header info into the bmx.* variables)
; Parameters: the drive number and filename to load.
; Returns: success status. If false, error_message points to the error message string.
error_message = 0
ubyte old_drivenumber = diskio.drivenumber
diskio.drivenumber = drivenumber
if diskio.f_open(filename) {
diskio.reset_read_channel()
if read_header() {
if parse_header() {
if not read_palette()
error_message = "palette error"
} else
error_message = "invalid bmx file"
} else
error_message = "invalid bmx file"
} else
error_message = diskio.status()
load_end:
diskio.f_close()
diskio.drivenumber = old_drivenumber
return error_message==0
}
sub save(ubyte drivenumber, str filename, ubyte vbank, uword vaddr, uword screen_width) -> bool {
; Save bitmap and palette data from vram into a BMX file.
; First you must have set all bmx.* variables to the correct values! (like width, height..)
; Parameters:
; drive number and filename to save to,
; vram bank and address of the bitmap data to save,
; and the width of the current screen mode (or 0 if you know no padding is needed).
; Returns: success status. If false, error_message points to the error message string.
if compression {
error_message = "compression not supported"
return false
}
error_message = 0
ubyte old_drivenumber = diskio.drivenumber
diskio.drivenumber = drivenumber
if diskio.f_open_w(filename) {
cx16.r0 = diskio.status()
if cx16.r0[0]!='0' {
error_message = cx16.r0
goto save_end
}
diskio.reset_write_channel()
if screen_width
width = min(width, screen_width)
if write_header() {
if write_palette() {
if not write_bitmap(vbank, vaddr, screen_width)
error_message = "bitmap error"
} else
error_message = "palette error"
} else
error_message = "header error"
} else
error_message = diskio.status()
save_end:
diskio.f_close_w()
diskio.drivenumber = old_drivenumber
return error_message==0
}
sub set_bpp(ubyte bpp) {
bitsperpixel = bpp
vera_colordepth = 0
when bpp {
2 -> vera_colordepth = 1
4 -> vera_colordepth = 2
8 -> vera_colordepth = 3
}
}
sub set_vera_colordepth(ubyte depth) {
vera_colordepth = depth
bitsperpixel = 1 << depth
}
; ------------------- helper routines, usually not needed to call yourself -------------------------
sub read_header() -> bool {
; load a BMX header from the currently active input file
for cx16.r0L in 0 to sizeof(header)-1 {
header[cx16.r0L] = cbm.CHRIN()
}
return not cbm.READST()
}
sub read_palette() -> bool {
; load palette data from the currently active input file
cx16.vaddr(1, $fa00+palette_start*2, 0, 1)
cx16.r0L = palette_entries
do {
cx16.VERA_DATA0 = cbm.CHRIN()
cx16.VERA_DATA0 = cbm.CHRIN()
cx16.r0L--
} until cx16.r0L==0
return not cbm.READST()
}
sub read_bitmap(ubyte vbank, uword vaddr, uword screenwidth) -> bool {
; load contiguous bitmap into vram from the currently active input file
cx16.vaddr(vbank, vaddr, 0, 1)
cx16.r1 = bytes_per_scanline(width)
cx16.r2 = 0
if width<screenwidth
cx16.r2 = bytes_per_scanline(screenwidth-width) ; padding per scanline
repeat height {
read_scanline(cx16.r1)
repeat cx16.r2
cx16.VERA_DATA0 = 0 ; pad out if image width < screen width
}
return cbm.READST()==0 or cbm.READST()&$40 ; eof?
sub read_scanline(uword size) {
while size {
cx16.r0 = cx16.MACPTR(min(255, size) as ubyte, &cx16.VERA_DATA0, true)
if_cs {
; no MACPTR support
repeat size
cx16.VERA_DATA0 = cbm.CHRIN()
return
}
size -= cx16.r0
}
return
}
}
sub write_header() -> bool {
; save out the BMX header to the currently active output file
build_header()
for cx16.r0L in 0 to sizeof(header)-1 {
cbm.CHROUT(header[cx16.r0L])
}
return not cbm.READST()
}
sub write_palette() -> bool {
; save full palette straight out of vram to the currently active output file
cx16.vaddr(1, $fa00+palette_start*2, 0, 1)
cx16.r0L = palette_entries
do {
cbm.CHROUT(cx16.VERA_DATA0)
cbm.CHROUT(cx16.VERA_DATA0)
cx16.r0L--
} until cx16.r0L==0
return not cbm.READST()
}
sub write_bitmap(ubyte vbank, uword vaddr, uword screenwidth) -> bool {
; save contiguous bitmap from vram to the currently active output file
cx16.vaddr(vbank, vaddr, 0, 1)
cx16.r1 = bytes_per_scanline(width)
cx16.r2 = 0
if width<screenwidth
cx16.r2 = bytes_per_scanline(screenwidth-width) ; padding per scanline
repeat height {
write_scanline(cx16.r1)
repeat cx16.r2 {
%asm {{
lda cx16.VERA_DATA0 ; just read away padding bytes
}}
}
}
return not cbm.READST()
sub write_scanline(uword size) {
while size {
cx16.r0L = lsb(size)
if msb(size)
cx16.r0L = 0 ; 256 bytes
cx16.r0 = cx16.MCIOUT(cx16.r0L, &cx16.VERA_DATA0, true)
if_cs {
; no MCIOUT support
repeat size
cbm.CHROUT(cx16.VERA_DATA0)
return
}
size -= cx16.r0
}
}
}
sub bytes_per_scanline(uword w) -> uword {
when bitsperpixel {
1 -> cx16.r0L = 3
2 -> cx16.r0L = 2
4 -> cx16.r0L = 1
8 -> return w
else -> return 0
}
return w >> cx16.r0L
}
sub parse_header() -> bool {
if header[0]==FILEID[0] and header[1]==FILEID[1] and header[2]==FILEID[2] {
if header[3]==1 { ; only version 1 supported for now
bitsperpixel = header[4]
vera_colordepth = header[5]
width = peekw(&header+6)
height = peekw(&header+8)
palette_entries = header[10]
palette_start = header[11]
; Data start is not needed
compression = header[14]
border = header[15]
return true
}
}
return false
}
sub build_header() {
; build the internal BMX header structure
; normally you don't have to call this yourself
sys.memset(header, sizeof(header), 0)
uword data_offset = sizeof(header) + palette_entries*2
header[0] = FILEID[0]
header[1] = FILEID[1]
header[2] = FILEID[2]
header[3] = 1 ; version 1
header[4] = bitsperpixel
header[5] = vera_colordepth
header[6] = lsb(width)
header[7] = msb(width)
header[8] = lsb(height)
header[9] = msb(height)
header[10] = palette_entries
header[11] = palette_start
header[12] = lsb(data_offset)
header[13] = msb(data_offset)
header[14] = compression
header[15] = border
}
}

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@ -121,6 +121,7 @@ class TestCompilerOnExamplesCx16: FunSpec({
"multi-irq-new", "multi-irq-new",
"plasma", "plasma",
"rasterbars", "rasterbars",
"showbmx",
"snow", "snow",
"spotlight", "spotlight",
"tehtriz", "tehtriz",

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@ -477,6 +477,29 @@ On the other targets, it only contains the definition of the 16 memory mapped vi
``restore_virtual_registers()`` ``restore_virtual_registers()``
restore the values of all 16 virtual registers r0 - r15 from the buffer. Might be useful in an IRQ handler to avoid clobbering them. restore the values of all 16 virtual registers r0 - r15 from the buffer. Might be useful in an IRQ handler to avoid clobbering them.
bmx (cx16 only)
----------------
Routines to load and save "BMX" files, the CommanderX16 bitmap file format.
Specification available here: https://cx16forum.com/forum/viewtopic.php?t=6945
Only *uncompressed* bitmaps are supported in this library.
The routines are designed to be fast and bulk load/save the data directly into or from vram,
without the need to buffer something in main memory.
Here is the load routine:
``load(ubyte drivenumber, str filename, ubyte vbank, uword vaddr, uword screen_width)``
Loads a BMX bitmap image and palette into vram. (and Header info into the bmx.* variables)
Parameters:
the drive number and filename to load,
the vram bank and address where the bitmap data should go,
and the width of the current screen mode (can be 0 if you know no padding is needed).
You can set the ``bmx.max_width`` and ``bmx.max_height`` variables first, if you want this routine to check those.
Returns: success status. If false, ``bmx.error_message`` points to the error message string.
For details about the other routines such as ``save``, have a look at
the `source code <https://github.com/irmen/prog8/tree/master/compiler/res/prog8lib/cx16/bmx.p8>`_ .
emudbg (cx16 only) emudbg (cx16 only)
------------------- -------------------

47
examples/cx16/showbmx.p8 Normal file
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@ -0,0 +1,47 @@
; viewer program for BMX image files.
; see https://cx16forum.com/forum/viewtopic.php?t=6945
%import textio
%import bmx
%option no_sysinit
%zeropage basicsafe
main {
sub start() {
str filename = "?"*40
repeat {
txt.print("\nenter bmx image filename: ")
if txt.input_chars(&filename) {
if bmx.load_header(8, filename) {
txt.print("\nwidth: ")
txt.print_uw(bmx.width)
txt.print("\nheight: ")
txt.print_uw(bmx.height)
txt.print("\nbpp: ")
txt.print_uw(bmx.bitsperpixel)
txt.nl()
sys.wait(100)
; switch to correct screen mode and color depth
void cx16.screen_mode($80, false)
cx16.VERA_L0_CONFIG = cx16.VERA_L0_CONFIG & %11111100 | bmx.vera_colordepth
; actually load
if bmx.load(8, filename, 0, 0, 320) {
void txt.waitkey()
}
}
cbm.CINT() ; reset screen
if bmx.error_message {
txt.print("load error:\n")
txt.print(bmx.error_message)
txt.nl()
sys.wait(120)
}
}
}
}
}

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@ -1,25 +1,43 @@
%import textio %import textio
%import syslib %import bmx
%option no_sysinit
%zeropage basicsafe %zeropage basicsafe
main { main {
sub start() { sub start() {
ubyte xx = 1 str filename = "?"*40
uword ww=1
repeat {
txt.print("\nenter bmx image filename: ")
if txt.input_chars(&filename) {
if bmx.load_header(8, filename) {
txt.print("\nwidth: ")
txt.print_uw(bmx.width)
txt.print("\nheight: ")
txt.print_uw(bmx.height)
txt.print("\nbpp: ")
txt.print_uw(bmx.bitsperpixel)
txt.nl()
sys.wait(100)
xx |= %0001000 ; switch to correct screen mode and color depth
txt.print_ubbin(xx, true) void cx16.screen_mode($80, false)
txt.nl() cx16.VERA_L0_CONFIG = cx16.VERA_L0_CONFIG & %11111100 | bmx.vera_colordepth
xx &= %11110111 ; actually load
txt.print_ubbin(xx, true) if bmx.load(8, filename, 0, 0, 320) {
txt.nl() void txt.waitkey()
}
}
cbm.CINT() ; reset screen
ww |= %0001000 if bmx.error_message {
txt.print_uwbin(ww, true) txt.print("load error:\n")
txt.nl() txt.print(bmx.error_message)
ww &= %11110111 txt.nl()
txt.print_uwbin(ww, true) sys.wait(120)
txt.nl() }
}
}
} }
} }

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@ -188,7 +188,6 @@ expression :
arrayindexed: arrayindexed:
scoped_identifier arrayindex scoped_identifier arrayindex
// TODO to allow chained/multidimensional array indexing: | arrayindexed arrayindex
; ;