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first steps to add C128 compiler target
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codeGeneration/src/prog8/compiler/target/C128Target.kt
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42
codeGeneration/src/prog8/compiler/target/C128Target.kt
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@ -0,0 +1,42 @@
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package prog8.compiler.target
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import com.github.michaelbull.result.fold
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import prog8.ast.base.*
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import prog8.ast.expressions.Expression
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import prog8.ast.statements.RegisterOrStatusflag
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import prog8.ast.statements.Subroutine
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import prog8.compiler.target.c128.C128MachineDefinition
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import prog8.compiler.target.cbm.Petscii
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import prog8.compiler.target.cpu6502.codegen.asmsub6502ArgsEvalOrder
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import prog8.compiler.target.cpu6502.codegen.asmsub6502ArgsHaveRegisterClobberRisk
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import prog8.compilerinterface.ICompilationTarget
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object C128Target: ICompilationTarget {
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override val name = "c128"
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override val machine = C128MachineDefinition()
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override fun encodeString(str: String, altEncoding: Boolean): List<UByte> {
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val coded = if (altEncoding) Petscii.encodeScreencode(str, true) else Petscii.encodePetscii(str, true)
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return coded.fold(
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failure = { throw it },
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success = { it }
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)
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}
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override fun decodeString(bytes: List<UByte>, altEncoding: Boolean) =
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if (altEncoding) Petscii.decodeScreencode(bytes, true) else Petscii.decodePetscii(bytes, true)
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override fun asmsubArgsEvalOrder(sub: Subroutine): List<Int> =
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asmsub6502ArgsEvalOrder(sub)
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override fun asmsubArgsHaveRegisterClobberRisk(args: List<Expression>, paramRegisters: List<RegisterOrStatusflag>) =
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asmsub6502ArgsHaveRegisterClobberRisk(args, paramRegisters)
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override fun memorySize(dt: DataType): Int {
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return when(dt) {
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in ByteDatatypes -> 1
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in WordDatatypes -> 2
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DataType.FLOAT -> machine.FLOAT_MEM_SIZE
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in PassByReferenceDatatypes -> machine.POINTER_MEM_SIZE
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else -> Int.MIN_VALUE
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}
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}
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}
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@ -0,0 +1,68 @@
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package prog8.compiler.target.c128
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import prog8.ast.base.DataType
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import prog8.compiler.target.c64.normal6502instructions
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import prog8.compiler.target.cbm.Mflpt5
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import prog8.compiler.target.cbm.viceMonListPostfix
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import prog8.compilerinterface.*
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import java.io.IOException
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import java.nio.file.Path
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class C128MachineDefinition: IMachineDefinition {
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override val cpu = CpuType.CPU6502
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override val FLOAT_MAX_POSITIVE = Mflpt5.FLOAT_MAX_POSITIVE
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override val FLOAT_MAX_NEGATIVE = Mflpt5.FLOAT_MAX_NEGATIVE
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override val FLOAT_MEM_SIZE = Mflpt5.FLOAT_MEM_SIZE
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override val POINTER_MEM_SIZE = 2
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override val BASIC_LOAD_ADDRESS = 0x1c01u // TODO c128 address
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override val RAW_LOAD_ADDRESS = 0xc000u // TODO c128 address
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// the 2*256 byte evaluation stack (on which bytes, words, and even floats are stored during calculations)
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override val ESTACK_LO = 0xce00u // $ce00-$ceff inclusive // TODO c128 address
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override val ESTACK_HI = 0xcf00u // $ce00-$ceff inclusive // TODO c128 address
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override lateinit var zeropage: Zeropage
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override fun getFloat(num: Number) = Mflpt5.fromNumber(num)
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override fun importLibs(compilerOptions: CompilationOptions, compilationTargetName: String): List<String> {
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return if (compilerOptions.launcher == LauncherType.BASIC || compilerOptions.output == OutputType.PRG)
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listOf("syslib")
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else
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emptyList()
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}
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override fun launchEmulator(selectedEmulator: Int, programNameWithPath: Path) {
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if(selectedEmulator!=1) {
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System.err.println("The c128 target only supports the main emulator (Vice).")
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return
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}
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for(emulator in listOf("x128")) {
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println("\nStarting C-128 emulator $emulator...")
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val cmdline = listOf(emulator, "-silent", "-moncommands", "${programNameWithPath}.$viceMonListPostfix",
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"-autostartprgmode", "1", "-autostart-warp", "-autostart", "${programNameWithPath}.prg")
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val processb = ProcessBuilder(cmdline).inheritIO()
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val process: Process
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try {
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process=processb.start()
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} catch(x: IOException) {
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continue // try the next emulator executable
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}
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process.waitFor()
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break
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}
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}
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override fun isIOAddress(address: UInt): Boolean = address==0u || address==1u || address in 0xd000u..0xdfffu // TODO c128 address
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override fun getPreallocatedZeropageVars(): Map<String, Pair<UInt, DataType>> = emptyMap()
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override fun initializeZeropage(compilerOptions: CompilationOptions) {
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zeropage = C128Zeropage(compilerOptions)
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}
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override val opcodeNames = normal6502instructions
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}
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@ -0,0 +1,74 @@
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package prog8.compiler.target.c128
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import prog8.compilerinterface.CompilationOptions
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import prog8.compilerinterface.InternalCompilerException
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import prog8.compilerinterface.Zeropage
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import prog8.compilerinterface.ZeropageType
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class C128Zeropage(options: CompilationOptions) : Zeropage(options) {
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override val SCRATCH_B1 = 0x80u // temp storage for a single byte // TODO c128 address
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override val SCRATCH_REG = 0x81u // temp storage for a register, must be B1+1 // TODO c128 address
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override val SCRATCH_W1 = 0xfbu // temp storage 1 for a word $fb+$fc
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override val SCRATCH_W2 = 0xfdu // temp storage 2 for a word $fd+$fe
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init {
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if (options.floats && options.zeropage !in arrayOf(
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ZeropageType.FLOATSAFE,
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ZeropageType.BASICSAFE,
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ZeropageType.DONTUSE
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))
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throw InternalCompilerException("when floats are enabled, zero page type should be 'floatsafe' or 'basicsafe' or 'dontuse'")
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// TODO c128 address : build the lists of free ZP locations for the various configurations
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if (options.zeropage == ZeropageType.FULL) {
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free.addAll(0x09u..0xffu)
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free.removeAll(setOf(SCRATCH_B1, SCRATCH_REG, SCRATCH_W1, SCRATCH_W1+1u, SCRATCH_W2, SCRATCH_W2+1u))
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free.removeAll(setOf(0xa0u, 0xa1u, 0xa2u, 0x91u, 0xc0u, 0xc5u, 0xcbu, 0xf5u, 0xf6u)) // these are updated by IRQ
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} else {
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if (options.zeropage == ZeropageType.KERNALSAFE || options.zeropage == ZeropageType.FLOATSAFE) {
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free.addAll(listOf(
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0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
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0x16, 0x17, 0x18, 0x19, 0x1a,
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0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21,
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0x22, 0x23, 0x24, 0x25,
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0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46,
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0x47, 0x48, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x51, 0x52, 0x53,
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0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60,
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0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68,
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0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72,
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0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c,
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0x7d, 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a,
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0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0xff
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// 0x90-0xfa is 'kernal work storage area'
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).map{it.toUInt()})
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}
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if (options.zeropage == ZeropageType.FLOATSAFE) {
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// remove the zeropage locations used for floating point operations from the free list
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free.removeAll(listOf(
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0x22, 0x23, 0x24, 0x25,
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0x10, 0x11, 0x12, 0x26, 0x27, 0x28, 0x29, 0x2a,
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0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60,
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0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68,
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0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72,
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0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0xff
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).map{it.toUInt()})
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}
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if(options.zeropage!= ZeropageType.DONTUSE) {
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// add the free Zp addresses
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// these are valid for the C-64 but allow BASIC to keep running fully *as long as you don't use tape I/O*
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free.addAll(listOf(0x04, 0x05, 0x06, 0x0a, 0x0e,
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0x92, 0x96, 0x9b, 0x9c, 0x9e, 0x9f, 0xa5, 0xa6,
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0xb0, 0xb1, 0xbe, 0xbf, 0xf9).map{it.toUInt()})
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} else {
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// don't use the zeropage at all
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free.clear()
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}
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}
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removeReservedFromFreePool()
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}
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}
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zeropage = C64Zeropage(compilerOptions)
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}
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// 6502 opcodes (including aliases and illegal opcodes), these cannot be used as variable or label names
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override val opcodeNames = setOf("adc", "ahx", "alr", "anc", "and", "ane", "arr", "asl", "asr", "axs", "bcc", "bcs",
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"beq", "bge", "bit", "blt", "bmi", "bne", "bpl", "brk", "bvc", "bvs", "clc",
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"cld", "cli", "clv", "cmp", "cpx", "cpy", "dcm", "dcp", "dec", "dex", "dey",
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"eor", "gcc", "gcs", "geq", "gge", "glt", "gmi", "gne", "gpl", "gvc", "gvs",
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"inc", "ins", "inx", "iny", "isb", "isc", "jam", "jmp", "jsr", "lae", "las",
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"lax", "lda", "lds", "ldx", "ldy", "lsr", "lxa", "nop", "ora", "pha", "php",
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"pla", "plp", "rla", "rol", "ror", "rra", "rti", "rts", "sax", "sbc", "sbx",
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"sec", "sed", "sei", "sha", "shl", "shr", "shs", "shx", "shy", "slo", "sre",
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"sta", "stx", "sty", "tas", "tax", "tay", "tsx", "txa", "txs", "tya", "xaa")
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override val opcodeNames = normal6502instructions
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}
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// 6502 opcodes (including aliases and illegal opcodes), these cannot be used as variable or label names
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internal val normal6502instructions = setOf(
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"adc", "ahx", "alr", "anc", "and", "ane", "arr", "asl", "asr", "axs", "bcc", "bcs",
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"beq", "bge", "bit", "blt", "bmi", "bne", "bpl", "brk", "bvc", "bvs", "clc",
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"cld", "cli", "clv", "cmp", "cpx", "cpy", "dcm", "dcp", "dec", "dex", "dey",
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"eor", "gcc", "gcs", "geq", "gge", "glt", "gmi", "gne", "gpl", "gvc", "gvs",
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"inc", "ins", "inx", "iny", "isb", "isc", "jam", "jmp", "jsr", "lae", "las",
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"lax", "lda", "lds", "ldx", "ldy", "lsr", "lxa", "nop", "ora", "pha", "php",
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"pla", "plp", "rla", "rol", "ror", "rra", "rti", "rts", "sax", "sbc", "sbx",
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"sec", "sed", "sei", "sha", "shl", "shr", "shs", "shx", "shy", "slo", "sre",
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"sta", "stx", "sty", "tas", "tax", "tay", "tsx", "txa", "txs", "tya", "xaa")
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@ -10,7 +10,7 @@ class C64Zeropage(options: CompilationOptions) : Zeropage(options) {
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override val SCRATCH_B1 = 0x02u // temp storage for a single byte
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override val SCRATCH_REG = 0x03u // temp storage for a register, must be B1+1
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override val SCRATCH_W1 = 0xfbu // temp storage 1 for a word $fb+$fc
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override val SCRATCH_W2 = 0xfdu // temp storage 2 for a word $fb+$fc
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override val SCRATCH_W2 = 0xfdu // temp storage 2 for a word $fd+$fe
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init {
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@ -22,8 +22,8 @@ class C64Zeropage(options: CompilationOptions) : Zeropage(options) {
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throw InternalCompilerException("when floats are enabled, zero page type should be 'floatsafe' or 'basicsafe' or 'dontuse'")
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if (options.zeropage == ZeropageType.FULL) {
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free.addAll(0x04u..0xf9u)
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free.add(0xffu)
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free.addAll(0x02u..0xffu)
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free.removeAll(setOf(SCRATCH_B1, SCRATCH_REG, SCRATCH_W1, SCRATCH_W1+1u, SCRATCH_W2, SCRATCH_W2+1u))
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free.removeAll(setOf(0xa0u, 0xa1u, 0xa2u, 0x91u, 0xc0u, 0xc5u, 0xcbu, 0xf5u, 0xf6u)) // these are updated by IRQ
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} else {
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if (options.zeropage == ZeropageType.KERNALSAFE || options.zeropage == ZeropageType.FLOATSAFE) {
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@ -137,8 +137,8 @@ class AsmGen(private val program: Program,
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when {
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options.launcher == LauncherType.BASIC -> {
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if (program.actualLoadAddress != 0x0801u)
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throw AssemblyError("BASIC output must have load address $0801")
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if (program.actualLoadAddress != options.compTarget.machine.BASIC_LOAD_ADDRESS)
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throw AssemblyError("BASIC output must have correct load address")
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out("; ---- basic program with sys call ----")
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out("* = ${program.actualLoadAddress.toHex()}")
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val year = LocalDate.now().year
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767
compiler/res/prog8lib/c128/syslib.p8
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767
compiler/res/prog8lib/c128/syslib.p8
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; Prog8 definitions for the Commodore-128
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; Including memory registers, I/O registers, Basic and Kernal subroutines.
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;
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; Written by Irmen de Jong (irmen@razorvine.net) - license: GNU GPL 3.0
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;
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; indent format: TABS, size=8
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;
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c64 {
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; ---- kernal routines, these are the same as on the Commodore-64 (hence the same block name) ----
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; // TODO c128 address : are these really the same?
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romsub $AB1E = STROUT(uword strptr @ AY) clobbers(A, X, Y) ; print null-terminated string (use txt.print instead)
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romsub $E544 = CLEARSCR() clobbers(A,X,Y) ; clear the screen
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romsub $E566 = HOMECRSR() clobbers(A,X,Y) ; cursor to top left of screen
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romsub $EA31 = IRQDFRT() clobbers(A,X,Y) ; default IRQ routine
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romsub $EA81 = IRQDFEND() clobbers(A,X,Y) ; default IRQ end/cleanup
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romsub $FF81 = CINT() clobbers(A,X,Y) ; (alias: SCINIT) initialize screen editor and video chip
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romsub $FF84 = IOINIT() clobbers(A, X) ; initialize I/O devices (CIA, SID, IRQ)
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romsub $FF87 = RAMTAS() clobbers(A,X,Y) ; initialize RAM, tape buffer, screen
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romsub $FF8A = RESTOR() clobbers(A,X,Y) ; restore default I/O vectors
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romsub $FF8D = VECTOR(uword userptr @ XY, ubyte dir @ Pc) clobbers(A,Y) ; read/set I/O vector table
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romsub $FF90 = SETMSG(ubyte value @ A) ; set Kernal message control flag
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romsub $FF93 = SECOND(ubyte address @ A) clobbers(A) ; (alias: LSTNSA) send secondary address after LISTEN
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romsub $FF96 = TKSA(ubyte address @ A) clobbers(A) ; (alias: TALKSA) send secondary address after TALK
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romsub $FF99 = MEMTOP(uword address @ XY, ubyte dir @ Pc) -> uword @ XY ; read/set top of memory pointer
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romsub $FF9C = MEMBOT(uword address @ XY, ubyte dir @ Pc) -> uword @ XY ; read/set bottom of memory pointer
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romsub $FF9F = SCNKEY() clobbers(A,X,Y) ; scan the keyboard
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romsub $FFA2 = SETTMO(ubyte timeout @ A) ; set time-out flag for IEEE bus
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romsub $FFA5 = ACPTR() -> ubyte @ A ; (alias: IECIN) input byte from serial bus
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romsub $FFA8 = CIOUT(ubyte databyte @ A) ; (alias: IECOUT) output byte to serial bus
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romsub $FFAB = UNTLK() clobbers(A) ; command serial bus device to UNTALK
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romsub $FFAE = UNLSN() clobbers(A) ; command serial bus device to UNLISTEN
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romsub $FFB1 = LISTEN(ubyte device @ A) clobbers(A) ; command serial bus device to LISTEN
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romsub $FFB4 = TALK(ubyte device @ A) clobbers(A) ; command serial bus device to TALK
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romsub $FFB7 = READST() -> ubyte @ A ; read I/O status word
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romsub $FFBA = SETLFS(ubyte logical @ A, ubyte device @ X, ubyte secondary @ Y) ; set logical file parameters
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romsub $FFBD = SETNAM(ubyte namelen @ A, str filename @ XY) ; set filename parameters
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romsub $FFC0 = OPEN() clobbers(X,Y) -> ubyte @Pc, ubyte @A ; (via 794 ($31A)) open a logical file
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romsub $FFC3 = CLOSE(ubyte logical @ A) clobbers(A,X,Y) ; (via 796 ($31C)) close a logical file
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romsub $FFC6 = CHKIN(ubyte logical @ X) clobbers(A,X) -> ubyte @Pc ; (via 798 ($31E)) define an input channel
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romsub $FFC9 = CHKOUT(ubyte logical @ X) clobbers(A,X) ; (via 800 ($320)) define an output channel
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romsub $FFCC = CLRCHN() clobbers(A,X) ; (via 802 ($322)) restore default devices
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romsub $FFCF = CHRIN() clobbers(X, Y) -> ubyte @ A ; (via 804 ($324)) input a character (for keyboard, read a whole line from the screen) A=byte read.
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romsub $FFD2 = CHROUT(ubyte char @ A) ; (via 806 ($326)) output a character
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romsub $FFD5 = LOAD(ubyte verify @ A, uword address @ XY) -> ubyte @Pc, ubyte @ A, uword @ XY ; (via 816 ($330)) load from device
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romsub $FFD8 = SAVE(ubyte zp_startaddr @ A, uword endaddr @ XY) -> ubyte @ Pc, ubyte @ A ; (via 818 ($332)) save to a device
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romsub $FFDB = SETTIM(ubyte low @ A, ubyte middle @ X, ubyte high @ Y) ; set the software clock
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romsub $FFDE = RDTIM() -> ubyte @ A, ubyte @ X, ubyte @ Y ; read the software clock (A=lo,X=mid,Y=high)
|
||||
romsub $FFE1 = STOP() clobbers(X) -> ubyte @ Pz, ubyte @ A ; (via 808 ($328)) check the STOP key (and some others in A)
|
||||
romsub $FFE4 = GETIN() clobbers(X,Y) -> ubyte @Pc, ubyte @ A ; (via 810 ($32A)) get a character
|
||||
romsub $FFE7 = CLALL() clobbers(A,X) ; (via 812 ($32C)) close all files
|
||||
romsub $FFEA = UDTIM() clobbers(A,X) ; update the software clock
|
||||
romsub $FFED = SCREEN() -> ubyte @ X, ubyte @ Y ; read number of screen rows and columns
|
||||
romsub $FFF0 = PLOT(ubyte col @ Y, ubyte row @ X, ubyte dir @ Pc) -> ubyte @ X, ubyte @ Y ; read/set position of cursor on screen. Use txt.plot for a 'safe' wrapper that preserves X.
|
||||
romsub $FFF3 = IOBASE() -> uword @ XY ; read base address of I/O devices
|
||||
|
||||
; ---- end of C64 ROM kernal routines ----
|
||||
|
||||
; ---- utilities -----
|
||||
|
||||
asmsub STOP2() -> ubyte @A {
|
||||
; -- check if STOP key was pressed, returns true if so. More convenient to use than STOP() because that only sets the carry status flag.
|
||||
%asm {{
|
||||
txa
|
||||
pha
|
||||
jsr c64.STOP
|
||||
beq +
|
||||
pla
|
||||
tax
|
||||
lda #0
|
||||
rts
|
||||
+ pla
|
||||
tax
|
||||
lda #1
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub RDTIM16() -> uword @AY {
|
||||
; -- like RDTIM() but only returning the lower 16 bits in AY for convenience
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
jsr c64.RDTIM
|
||||
pha
|
||||
txa
|
||||
tay
|
||||
pla
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
c128 {
|
||||
|
||||
; TODO c128 address : if these are the same as on the c64, just use block name 'c64' instead of 'c128'
|
||||
|
||||
&ubyte TIME_HI = $a0 ; software jiffy clock, hi byte
|
||||
&ubyte TIME_MID = $a1 ; .. mid byte
|
||||
&ubyte TIME_LO = $a2 ; .. lo byte. Updated by IRQ every 1/60 sec
|
||||
&ubyte STATUS = $90 ; kernal status variable for I/O
|
||||
&ubyte STKEY = $91 ; various keyboard statuses (updated by IRQ)
|
||||
&ubyte SFDX = $cb ; current key pressed (matrix value) (updated by IRQ)
|
||||
|
||||
&ubyte COLOR = $0286 ; cursor color
|
||||
&ubyte HIBASE = $0288 ; screen base address / 256 (hi-byte of screen memory address)
|
||||
&uword CINV = $0314 ; IRQ vector (in ram)
|
||||
&uword CBINV = $0316 ; BRK vector (in ram)
|
||||
&uword NMINV = $0318 ; NMI vector (in ram)
|
||||
&uword NMI_VEC = $FFFA ; 6502 nmi vector, determined by the kernal if banked in
|
||||
&uword RESET_VEC = $FFFC ; 6502 reset vector, determined by the kernal if banked in
|
||||
&uword IRQ_VEC = $FFFE ; 6502 interrupt vector, determined by the kernal if banked in
|
||||
|
||||
; the default addresses for the character screen chars and colors
|
||||
const uword Screen = $0400 ; to have this as an array[40*25] the compiler would have to support array size > 255
|
||||
const uword Colors = $d800 ; to have this as an array[40*25] the compiler would have to support array size > 255
|
||||
|
||||
; the default locations of the 8 sprite pointers (store address of sprite / 64)
|
||||
&ubyte SPRPTR0 = 2040
|
||||
&ubyte SPRPTR1 = 2041
|
||||
&ubyte SPRPTR2 = 2042
|
||||
&ubyte SPRPTR3 = 2043
|
||||
&ubyte SPRPTR4 = 2044
|
||||
&ubyte SPRPTR5 = 2045
|
||||
&ubyte SPRPTR6 = 2046
|
||||
&ubyte SPRPTR7 = 2047
|
||||
&ubyte[8] SPRPTR = 2040 ; the 8 sprite pointers as an array.
|
||||
|
||||
|
||||
; ---- VIC-II 6567/6569/856x registers ----
|
||||
|
||||
&ubyte SP0X = $d000
|
||||
&ubyte SP0Y = $d001
|
||||
&ubyte SP1X = $d002
|
||||
&ubyte SP1Y = $d003
|
||||
&ubyte SP2X = $d004
|
||||
&ubyte SP2Y = $d005
|
||||
&ubyte SP3X = $d006
|
||||
&ubyte SP3Y = $d007
|
||||
&ubyte SP4X = $d008
|
||||
&ubyte SP4Y = $d009
|
||||
&ubyte SP5X = $d00a
|
||||
&ubyte SP5Y = $d00b
|
||||
&ubyte SP6X = $d00c
|
||||
&ubyte SP6Y = $d00d
|
||||
&ubyte SP7X = $d00e
|
||||
&ubyte SP7Y = $d00f
|
||||
&ubyte[16] SPXY = $d000 ; the 8 sprite X and Y registers as an array.
|
||||
&uword[8] SPXYW = $d000 ; the 8 sprite X and Y registers as a combined xy word array.
|
||||
|
||||
&ubyte MSIGX = $d010
|
||||
&ubyte SCROLY = $d011
|
||||
&ubyte RASTER = $d012
|
||||
&ubyte LPENX = $d013
|
||||
&ubyte LPENY = $d014
|
||||
&ubyte SPENA = $d015
|
||||
&ubyte SCROLX = $d016
|
||||
&ubyte YXPAND = $d017
|
||||
&ubyte VMCSB = $d018
|
||||
&ubyte VICIRQ = $d019
|
||||
&ubyte IREQMASK = $d01a
|
||||
&ubyte SPBGPR = $d01b
|
||||
&ubyte SPMC = $d01c
|
||||
&ubyte XXPAND = $d01d
|
||||
&ubyte SPSPCL = $d01e
|
||||
&ubyte SPBGCL = $d01f
|
||||
|
||||
&ubyte EXTCOL = $d020 ; border color
|
||||
&ubyte BGCOL0 = $d021 ; screen color
|
||||
&ubyte BGCOL1 = $d022
|
||||
&ubyte BGCOL2 = $d023
|
||||
&ubyte BGCOL4 = $d024
|
||||
&ubyte SPMC0 = $d025
|
||||
&ubyte SPMC1 = $d026
|
||||
&ubyte SP0COL = $d027
|
||||
&ubyte SP1COL = $d028
|
||||
&ubyte SP2COL = $d029
|
||||
&ubyte SP3COL = $d02a
|
||||
&ubyte SP4COL = $d02b
|
||||
&ubyte SP5COL = $d02c
|
||||
&ubyte SP6COL = $d02d
|
||||
&ubyte SP7COL = $d02e
|
||||
&ubyte[8] SPCOL = $d027
|
||||
|
||||
|
||||
; ---- end of VIC-II registers ----
|
||||
|
||||
; ---- CIA 6526 1 & 2 registers ----
|
||||
|
||||
&ubyte CIA1PRA = $DC00 ; CIA 1 DRA, keyboard column drive (and joystick control port #2)
|
||||
&ubyte CIA1PRB = $DC01 ; CIA 1 DRB, keyboard row port (and joystick control port #1)
|
||||
&ubyte CIA1DDRA = $DC02 ; CIA 1 DDRA, keyboard column
|
||||
&ubyte CIA1DDRB = $DC03 ; CIA 1 DDRB, keyboard row
|
||||
&ubyte CIA1TAL = $DC04 ; CIA 1 timer A low byte
|
||||
&ubyte CIA1TAH = $DC05 ; CIA 1 timer A high byte
|
||||
&ubyte CIA1TBL = $DC06 ; CIA 1 timer B low byte
|
||||
&ubyte CIA1TBH = $DC07 ; CIA 1 timer B high byte
|
||||
&ubyte CIA1TOD10 = $DC08 ; time of day, 1/10 sec.
|
||||
&ubyte CIA1TODSEC = $DC09 ; time of day, seconds
|
||||
&ubyte CIA1TODMMIN = $DC0A ; time of day, minutes
|
||||
&ubyte CIA1TODHR = $DC0B ; time of day, hours
|
||||
&ubyte CIA1SDR = $DC0C ; Serial Data Register
|
||||
&ubyte CIA1ICR = $DC0D
|
||||
&ubyte CIA1CRA = $DC0E
|
||||
&ubyte CIA1CRB = $DC0F
|
||||
|
||||
&ubyte CIA2PRA = $DD00 ; CIA 2 DRA, serial port and video address
|
||||
&ubyte CIA2PRB = $DD01 ; CIA 2 DRB, RS232 port / USERPORT
|
||||
&ubyte CIA2DDRA = $DD02 ; CIA 2 DDRA, serial port and video address
|
||||
&ubyte CIA2DDRB = $DD03 ; CIA 2 DDRB, RS232 port / USERPORT
|
||||
&ubyte CIA2TAL = $DD04 ; CIA 2 timer A low byte
|
||||
&ubyte CIA2TAH = $DD05 ; CIA 2 timer A high byte
|
||||
&ubyte CIA2TBL = $DD06 ; CIA 2 timer B low byte
|
||||
&ubyte CIA2TBH = $DD07 ; CIA 2 timer B high byte
|
||||
&ubyte CIA2TOD10 = $DD08 ; time of day, 1/10 sec.
|
||||
&ubyte CIA2TODSEC = $DD09 ; time of day, seconds
|
||||
&ubyte CIA2TODMIN = $DD0A ; time of day, minutes
|
||||
&ubyte CIA2TODHR = $DD0B ; time of day, hours
|
||||
&ubyte CIA2SDR = $DD0C ; Serial Data Register
|
||||
&ubyte CIA2ICR = $DD0D
|
||||
&ubyte CIA2CRA = $DD0E
|
||||
&ubyte CIA2CRB = $DD0F
|
||||
|
||||
; ---- end of CIA registers ----
|
||||
|
||||
; ---- SID 6581/8580 registers ----
|
||||
|
||||
&ubyte FREQLO1 = $D400 ; channel 1 freq lo
|
||||
&ubyte FREQHI1 = $D401 ; channel 1 freq hi
|
||||
&uword FREQ1 = $D400 ; channel 1 freq (word)
|
||||
&ubyte PWLO1 = $D402 ; channel 1 pulse width lo (7-0)
|
||||
&ubyte PWHI1 = $D403 ; channel 1 pulse width hi (11-8)
|
||||
&uword PW1 = $D402 ; channel 1 pulse width (word)
|
||||
&ubyte CR1 = $D404 ; channel 1 voice control register
|
||||
&ubyte AD1 = $D405 ; channel 1 attack & decay
|
||||
&ubyte SR1 = $D406 ; channel 1 sustain & release
|
||||
&ubyte FREQLO2 = $D407 ; channel 2 freq lo
|
||||
&ubyte FREQHI2 = $D408 ; channel 2 freq hi
|
||||
&uword FREQ2 = $D407 ; channel 2 freq (word)
|
||||
&ubyte PWLO2 = $D409 ; channel 2 pulse width lo (7-0)
|
||||
&ubyte PWHI2 = $D40A ; channel 2 pulse width hi (11-8)
|
||||
&uword PW2 = $D409 ; channel 2 pulse width (word)
|
||||
&ubyte CR2 = $D40B ; channel 2 voice control register
|
||||
&ubyte AD2 = $D40C ; channel 2 attack & decay
|
||||
&ubyte SR2 = $D40D ; channel 2 sustain & release
|
||||
&ubyte FREQLO3 = $D40E ; channel 3 freq lo
|
||||
&ubyte FREQHI3 = $D40F ; channel 3 freq hi
|
||||
&uword FREQ3 = $D40E ; channel 3 freq (word)
|
||||
&ubyte PWLO3 = $D410 ; channel 3 pulse width lo (7-0)
|
||||
&ubyte PWHI3 = $D411 ; channel 3 pulse width hi (11-8)
|
||||
&uword PW3 = $D410 ; channel 3 pulse width (word)
|
||||
&ubyte CR3 = $D412 ; channel 3 voice control register
|
||||
&ubyte AD3 = $D413 ; channel 3 attack & decay
|
||||
&ubyte SR3 = $D414 ; channel 3 sustain & release
|
||||
&ubyte FCLO = $D415 ; filter cutoff lo (2-0)
|
||||
&ubyte FCHI = $D416 ; filter cutoff hi (10-3)
|
||||
&uword FC = $D415 ; filter cutoff (word)
|
||||
&ubyte RESFILT = $D417 ; filter resonance and routing
|
||||
&ubyte MVOL = $D418 ; filter mode and main volume control
|
||||
&ubyte POTX = $D419 ; potentiometer X
|
||||
&ubyte POTY = $D41A ; potentiometer Y
|
||||
&ubyte OSC3 = $D41B ; channel 3 oscillator value read
|
||||
&ubyte ENV3 = $D41C ; channel 3 envelope value read
|
||||
|
||||
; ---- end of SID registers ----
|
||||
|
||||
; ---- C128 specific system utility routines: ----
|
||||
|
||||
asmsub init_system() {
|
||||
; Initializes the machine to a sane starting state.
|
||||
; Called automatically by the loader program logic.
|
||||
; This means that the BASIC, KERNAL and CHARGEN ROMs are banked in,
|
||||
; the VIC, SID and CIA chips are reset, screen is cleared, and the default IRQ is set.
|
||||
; Also a different color scheme is chosen to identify ourselves a little.
|
||||
; Uppercase charset is activated, and all three registers set to 0, status flags cleared.
|
||||
%asm {{
|
||||
sei
|
||||
cld
|
||||
lda #%00101111
|
||||
sta $00
|
||||
lda #%00100111
|
||||
sta $01
|
||||
jsr c64.IOINIT
|
||||
jsr c64.RESTOR
|
||||
jsr c64.CINT
|
||||
lda #6
|
||||
sta c128.EXTCOL
|
||||
lda #7
|
||||
sta c128.COLOR
|
||||
lda #0
|
||||
sta c128.BGCOL0
|
||||
jsr disable_runstop_and_charsetswitch
|
||||
clc
|
||||
clv
|
||||
cli
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub init_system_phase2() {
|
||||
%asm {{
|
||||
rts ; no phase 2 steps on the C64
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub disable_runstop_and_charsetswitch() clobbers(A) {
|
||||
%asm {{
|
||||
lda #$80
|
||||
sta 657 ; disable charset switching
|
||||
lda #239
|
||||
sta 808 ; disable run/stop key
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub set_irq(uword handler @AY, ubyte useKernal @Pc) clobbers(A) {
|
||||
%asm {{
|
||||
sta _modified+1
|
||||
sty _modified+2
|
||||
lda #0
|
||||
adc #0
|
||||
sta _use_kernal
|
||||
sei
|
||||
lda #<_irq_handler
|
||||
sta c64.CINV
|
||||
lda #>_irq_handler
|
||||
sta c64.CINV+1
|
||||
cli
|
||||
rts
|
||||
_irq_handler jsr _irq_handler_init
|
||||
_modified jsr $ffff ; modified
|
||||
jsr _irq_handler_end
|
||||
lda _use_kernal
|
||||
bne +
|
||||
lda #$ff
|
||||
sta c64.VICIRQ ; acknowledge raster irq
|
||||
lda c64.CIA1ICR ; acknowledge CIA1 interrupt
|
||||
; end irq processing - don't use kernal's irq handling
|
||||
pla
|
||||
tay
|
||||
pla
|
||||
tax
|
||||
pla
|
||||
rti
|
||||
+ jmp c64.IRQDFRT ; continue with normal kernal irq routine
|
||||
|
||||
_use_kernal .byte 0
|
||||
|
||||
_irq_handler_init
|
||||
; save all zp scratch registers and the X register as these might be clobbered by the irq routine
|
||||
stx IRQ_X_REG
|
||||
lda P8ZP_SCRATCH_B1
|
||||
sta IRQ_SCRATCH_ZPB1
|
||||
lda P8ZP_SCRATCH_REG
|
||||
sta IRQ_SCRATCH_ZPREG
|
||||
lda P8ZP_SCRATCH_W1
|
||||
sta IRQ_SCRATCH_ZPWORD1
|
||||
lda P8ZP_SCRATCH_W1+1
|
||||
sta IRQ_SCRATCH_ZPWORD1+1
|
||||
lda P8ZP_SCRATCH_W2
|
||||
sta IRQ_SCRATCH_ZPWORD2
|
||||
lda P8ZP_SCRATCH_W2+1
|
||||
sta IRQ_SCRATCH_ZPWORD2+1
|
||||
; stack protector; make sure we don't clobber the top of the evaluation stack
|
||||
dex
|
||||
dex
|
||||
dex
|
||||
dex
|
||||
dex
|
||||
dex
|
||||
cld
|
||||
rts
|
||||
|
||||
_irq_handler_end
|
||||
; restore all zp scratch registers and the X register
|
||||
lda IRQ_SCRATCH_ZPB1
|
||||
sta P8ZP_SCRATCH_B1
|
||||
lda IRQ_SCRATCH_ZPREG
|
||||
sta P8ZP_SCRATCH_REG
|
||||
lda IRQ_SCRATCH_ZPWORD1
|
||||
sta P8ZP_SCRATCH_W1
|
||||
lda IRQ_SCRATCH_ZPWORD1+1
|
||||
sta P8ZP_SCRATCH_W1+1
|
||||
lda IRQ_SCRATCH_ZPWORD2
|
||||
sta P8ZP_SCRATCH_W2
|
||||
lda IRQ_SCRATCH_ZPWORD2+1
|
||||
sta P8ZP_SCRATCH_W2+1
|
||||
ldx IRQ_X_REG
|
||||
rts
|
||||
|
||||
IRQ_X_REG .byte 0
|
||||
IRQ_SCRATCH_ZPB1 .byte 0
|
||||
IRQ_SCRATCH_ZPREG .byte 0
|
||||
IRQ_SCRATCH_ZPWORD1 .word 0
|
||||
IRQ_SCRATCH_ZPWORD2 .word 0
|
||||
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub restore_irq() clobbers(A) {
|
||||
%asm {{
|
||||
sei
|
||||
lda #<c64.IRQDFRT
|
||||
sta c64.CINV
|
||||
lda #>c64.IRQDFRT
|
||||
sta c64.CINV+1
|
||||
lda #0
|
||||
sta c64.IREQMASK ; disable raster irq
|
||||
lda #%10000001
|
||||
sta c64.CIA1ICR ; restore CIA1 irq
|
||||
cli
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub set_rasterirq(uword handler @AY, uword rasterpos @R0, ubyte useKernal @Pc) clobbers(A) {
|
||||
%asm {{
|
||||
sta _modified+1
|
||||
sty _modified+2
|
||||
lda #0
|
||||
adc #0
|
||||
sta set_irq._use_kernal
|
||||
lda cx16.r0
|
||||
ldy cx16.r0+1
|
||||
sei
|
||||
jsr _setup_raster_irq
|
||||
lda #<_raster_irq_handler
|
||||
sta c64.CINV
|
||||
lda #>_raster_irq_handler
|
||||
sta c64.CINV+1
|
||||
cli
|
||||
rts
|
||||
|
||||
_raster_irq_handler
|
||||
jsr set_irq._irq_handler_init
|
||||
_modified jsr $ffff ; modified
|
||||
jsr set_irq._irq_handler_end
|
||||
lda #$ff
|
||||
sta c64.VICIRQ ; acknowledge raster irq
|
||||
lda set_irq._use_kernal
|
||||
bne +
|
||||
; end irq processing - don't use kernal's irq handling
|
||||
pla
|
||||
tay
|
||||
pla
|
||||
tax
|
||||
pla
|
||||
rti
|
||||
+ jmp c64.IRQDFRT ; continue with kernal irq routine
|
||||
|
||||
_setup_raster_irq
|
||||
pha
|
||||
lda #%01111111
|
||||
sta c64.CIA1ICR ; "switch off" interrupts signals from cia-1
|
||||
sta c64.CIA2ICR ; "switch off" interrupts signals from cia-2
|
||||
and c64.SCROLY
|
||||
sta c64.SCROLY ; clear most significant bit of raster position
|
||||
lda c64.CIA1ICR ; ack previous irq
|
||||
lda c64.CIA2ICR ; ack previous irq
|
||||
pla
|
||||
sta c64.RASTER ; set the raster line number where interrupt should occur
|
||||
cpy #0
|
||||
beq +
|
||||
lda c64.SCROLY
|
||||
ora #%10000000
|
||||
sta c64.SCROLY ; set most significant bit of raster position
|
||||
+ lda #%00000001
|
||||
sta c64.IREQMASK ;enable raster interrupt signals from vic
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
; ---- end of C128 specific system utility routines ----
|
||||
|
||||
}
|
||||
|
||||
sys {
|
||||
; ------- lowlevel system routines --------
|
||||
|
||||
const ubyte target = 128 ; compilation target specifier. 64 = C64, 128 = C128, 16 = CommanderX16.
|
||||
|
||||
|
||||
asmsub reset_system() {
|
||||
; Soft-reset the system back to initial power-on Basic prompt.
|
||||
%asm {{
|
||||
sei
|
||||
lda #14
|
||||
sta $01 ; bank the kernal in
|
||||
jmp (c128.RESET_VEC)
|
||||
}}
|
||||
}
|
||||
|
||||
sub wait(uword jiffies) {
|
||||
; --- wait approximately the given number of jiffies (1/60th seconds)
|
||||
; note: the system irq handler has to be active for this to work as it depends on the system jiffy clock
|
||||
repeat jiffies {
|
||||
ubyte jiff = lsb(c64.RDTIM16())
|
||||
while jiff==lsb(c64.RDTIM16()) {
|
||||
; wait until 1 jiffy has passed
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
asmsub waitvsync() clobbers(A) {
|
||||
; --- busy wait till the next vsync has occurred (approximately), without depending on custom irq handling.
|
||||
; note: a more accurate way to wait for vsync is to set up a vsync irq handler instead.
|
||||
%asm {{
|
||||
- bit c64.SCROLY
|
||||
bpl -
|
||||
- bit c64.SCROLY
|
||||
bmi -
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
inline asmsub waitrastborder() {
|
||||
; --- busy wait till the raster position has reached the bottom screen border (approximately)
|
||||
; note: a more accurate way to do this is by using a raster irq handler instead.
|
||||
%asm {{
|
||||
- bit c64.SCROLY
|
||||
bpl -
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub memcopy(uword source @R0, uword target @R1, uword count @AY) clobbers(A,X,Y) {
|
||||
%asm {{
|
||||
ldx cx16.r0
|
||||
stx P8ZP_SCRATCH_W1 ; source in ZP
|
||||
ldx cx16.r0+1
|
||||
stx P8ZP_SCRATCH_W1+1
|
||||
ldx cx16.r1
|
||||
stx P8ZP_SCRATCH_W2 ; target in ZP
|
||||
ldx cx16.r1+1
|
||||
stx P8ZP_SCRATCH_W2+1
|
||||
cpy #0
|
||||
bne _longcopy
|
||||
|
||||
; copy <= 255 bytes
|
||||
tay
|
||||
bne _copyshort
|
||||
rts ; nothing to copy
|
||||
|
||||
_copyshort
|
||||
; decrease source and target pointers so we can simply index by Y
|
||||
lda P8ZP_SCRATCH_W1
|
||||
bne +
|
||||
dec P8ZP_SCRATCH_W1+1
|
||||
+ dec P8ZP_SCRATCH_W1
|
||||
lda P8ZP_SCRATCH_W2
|
||||
bne +
|
||||
dec P8ZP_SCRATCH_W2+1
|
||||
+ dec P8ZP_SCRATCH_W2
|
||||
|
||||
- lda (P8ZP_SCRATCH_W1),y
|
||||
sta (P8ZP_SCRATCH_W2),y
|
||||
dey
|
||||
bne -
|
||||
rts
|
||||
|
||||
_longcopy
|
||||
sta P8ZP_SCRATCH_B1 ; lsb(count) = remainder in last page
|
||||
tya
|
||||
tax ; x = num pages (1+)
|
||||
ldy #0
|
||||
- lda (P8ZP_SCRATCH_W1),y
|
||||
sta (P8ZP_SCRATCH_W2),y
|
||||
iny
|
||||
bne -
|
||||
inc P8ZP_SCRATCH_W1+1
|
||||
inc P8ZP_SCRATCH_W2+1
|
||||
dex
|
||||
bne -
|
||||
ldy P8ZP_SCRATCH_B1
|
||||
bne _copyshort
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub memset(uword mem @R0, uword numbytes @R1, ubyte value @A) clobbers(A,X,Y) {
|
||||
%asm {{
|
||||
ldy cx16.r0
|
||||
sty P8ZP_SCRATCH_W1
|
||||
ldy cx16.r0+1
|
||||
sty P8ZP_SCRATCH_W1+1
|
||||
ldx cx16.r1
|
||||
ldy cx16.r1+1
|
||||
jmp prog8_lib.memset
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub memsetw(uword mem @R0, uword numwords @R1, uword value @AY) clobbers(A,X,Y) {
|
||||
%asm {{
|
||||
ldx cx16.r0
|
||||
stx P8ZP_SCRATCH_W1
|
||||
ldx cx16.r0+1
|
||||
stx P8ZP_SCRATCH_W1+1
|
||||
ldx cx16.r1
|
||||
stx P8ZP_SCRATCH_W2
|
||||
ldx cx16.r1+1
|
||||
stx P8ZP_SCRATCH_W2+1
|
||||
jmp prog8_lib.memsetw
|
||||
}}
|
||||
}
|
||||
|
||||
inline asmsub read_flags() -> ubyte @A {
|
||||
%asm {{
|
||||
php
|
||||
pla
|
||||
}}
|
||||
}
|
||||
|
||||
inline asmsub clear_carry() {
|
||||
%asm {{
|
||||
clc
|
||||
}}
|
||||
}
|
||||
|
||||
inline asmsub set_carry() {
|
||||
%asm {{
|
||||
sec
|
||||
}}
|
||||
}
|
||||
|
||||
inline asmsub clear_irqd() {
|
||||
%asm {{
|
||||
cli
|
||||
}}
|
||||
}
|
||||
|
||||
inline asmsub set_irqd() {
|
||||
%asm {{
|
||||
sei
|
||||
}}
|
||||
}
|
||||
|
||||
inline asmsub exit(ubyte returnvalue @A) {
|
||||
; -- immediately exit the program with a return code in the A register
|
||||
%asm {{
|
||||
jsr c64.CLRCHN ; reset i/o channels
|
||||
ldx prog8_lib.orig_stackpointer
|
||||
txs
|
||||
rts ; return to original caller
|
||||
}}
|
||||
}
|
||||
|
||||
inline asmsub progend() -> uword @AY {
|
||||
%asm {{
|
||||
lda #<prog8_program_end
|
||||
ldy #>prog8_program_end
|
||||
}}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
cx16 {
|
||||
|
||||
; the sixteen virtual 16-bit registers that the CX16 has defined in the zeropage
|
||||
; they are simulated on the C64 as well but their location in memory is different
|
||||
; (because there's no room for them in the zeropage)
|
||||
; they are allocated at the bottom of the eval-stack (should be ample space unless
|
||||
; you're doing insane nesting of expressions...)
|
||||
&uword r0 = $cf00
|
||||
&uword r1 = $cf02
|
||||
&uword r2 = $cf04
|
||||
&uword r3 = $cf06
|
||||
&uword r4 = $cf08
|
||||
&uword r5 = $cf0a
|
||||
&uword r6 = $cf0c
|
||||
&uword r7 = $cf0e
|
||||
&uword r8 = $cf10
|
||||
&uword r9 = $cf12
|
||||
&uword r10 = $cf14
|
||||
&uword r11 = $cf16
|
||||
&uword r12 = $cf18
|
||||
&uword r13 = $cf1a
|
||||
&uword r14 = $cf1c
|
||||
&uword r15 = $cf1e
|
||||
|
||||
&word r0s = $cf00
|
||||
&word r1s = $cf02
|
||||
&word r2s = $cf04
|
||||
&word r3s = $cf06
|
||||
&word r4s = $cf08
|
||||
&word r5s = $cf0a
|
||||
&word r6s = $cf0c
|
||||
&word r7s = $cf0e
|
||||
&word r8s = $cf10
|
||||
&word r9s = $cf12
|
||||
&word r10s = $cf14
|
||||
&word r11s = $cf16
|
||||
&word r12s = $cf18
|
||||
&word r13s = $cf1a
|
||||
&word r14s = $cf1c
|
||||
&word r15s = $cf1e
|
||||
|
||||
&ubyte r0L = $cf00
|
||||
&ubyte r1L = $cf02
|
||||
&ubyte r2L = $cf04
|
||||
&ubyte r3L = $cf06
|
||||
&ubyte r4L = $cf08
|
||||
&ubyte r5L = $cf0a
|
||||
&ubyte r6L = $cf0c
|
||||
&ubyte r7L = $cf0e
|
||||
&ubyte r8L = $cf10
|
||||
&ubyte r9L = $cf12
|
||||
&ubyte r10L = $cf14
|
||||
&ubyte r11L = $cf16
|
||||
&ubyte r12L = $cf18
|
||||
&ubyte r13L = $cf1a
|
||||
&ubyte r14L = $cf1c
|
||||
&ubyte r15L = $cf1e
|
||||
|
||||
&ubyte r0H = $cf01
|
||||
&ubyte r1H = $cf03
|
||||
&ubyte r2H = $cf05
|
||||
&ubyte r3H = $cf07
|
||||
&ubyte r4H = $cf09
|
||||
&ubyte r5H = $cf0b
|
||||
&ubyte r6H = $cf0d
|
||||
&ubyte r7H = $cf0f
|
||||
&ubyte r8H = $cf11
|
||||
&ubyte r9H = $cf13
|
||||
&ubyte r10H = $cf15
|
||||
&ubyte r11H = $cf17
|
||||
&ubyte r12H = $cf19
|
||||
&ubyte r13H = $cf1b
|
||||
&ubyte r14H = $cf1d
|
||||
&ubyte r15H = $cf1f
|
||||
|
||||
&byte r0sL = $cf00
|
||||
&byte r1sL = $cf02
|
||||
&byte r2sL = $cf04
|
||||
&byte r3sL = $cf06
|
||||
&byte r4sL = $cf08
|
||||
&byte r5sL = $cf0a
|
||||
&byte r6sL = $cf0c
|
||||
&byte r7sL = $cf0e
|
||||
&byte r8sL = $cf10
|
||||
&byte r9sL = $cf12
|
||||
&byte r10sL = $cf14
|
||||
&byte r11sL = $cf16
|
||||
&byte r12sL = $cf18
|
||||
&byte r13sL = $cf1a
|
||||
&byte r14sL = $cf1c
|
||||
&byte r15sL = $cf1e
|
||||
|
||||
&byte r0sH = $cf01
|
||||
&byte r1sH = $cf03
|
||||
&byte r2sH = $cf05
|
||||
&byte r3sH = $cf07
|
||||
&byte r4sH = $cf09
|
||||
&byte r5sH = $cf0b
|
||||
&byte r6sH = $cf0d
|
||||
&byte r7sH = $cf0f
|
||||
&byte r8sH = $cf11
|
||||
&byte r9sH = $cf13
|
||||
&byte r10sH = $cf15
|
||||
&byte r11sH = $cf17
|
||||
&byte r12sH = $cf19
|
||||
&byte r13sH = $cf1b
|
||||
&byte r14sH = $cf1d
|
||||
&byte r15sH = $cf1f
|
||||
}
|
617
compiler/res/prog8lib/c128/textio.p8
Normal file
617
compiler/res/prog8lib/c128/textio.p8
Normal file
@ -0,0 +1,617 @@
|
||||
; Prog8 definitions for the Text I/O and Screen routines for the Commodore-64
|
||||
;
|
||||
; Written by Irmen de Jong (irmen@razorvine.net) - license: GNU GPL 3.0
|
||||
;
|
||||
; indent format: TABS, size=8
|
||||
|
||||
%import syslib
|
||||
%import conv
|
||||
|
||||
|
||||
txt {
|
||||
|
||||
const ubyte DEFAULT_WIDTH = 40
|
||||
const ubyte DEFAULT_HEIGHT = 25
|
||||
|
||||
|
||||
sub clear_screen() {
|
||||
txt.chrout(147)
|
||||
}
|
||||
|
||||
sub home() {
|
||||
txt.chrout(19)
|
||||
}
|
||||
|
||||
sub nl() {
|
||||
txt.chrout('\n')
|
||||
}
|
||||
|
||||
sub spc() {
|
||||
txt.chrout(' ')
|
||||
}
|
||||
|
||||
asmsub column(ubyte col @A) clobbers(A, X, Y) {
|
||||
; ---- set the cursor on the given column (starting with 0) on the current line
|
||||
%asm {{
|
||||
sec
|
||||
jsr c64.PLOT
|
||||
tay
|
||||
clc
|
||||
jmp c64.PLOT
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub fill_screen (ubyte char @ A, ubyte color @ Y) clobbers(A) {
|
||||
; ---- fill the character screen with the given fill character and character color.
|
||||
; (assumes screen and color matrix are at their default addresses)
|
||||
|
||||
%asm {{
|
||||
pha
|
||||
tya
|
||||
jsr clear_screencolors
|
||||
pla
|
||||
jsr clear_screenchars
|
||||
rts
|
||||
}}
|
||||
|
||||
}
|
||||
|
||||
asmsub clear_screenchars (ubyte char @ A) clobbers(Y) {
|
||||
; ---- clear the character screen with the given fill character (leaves colors)
|
||||
; (assumes screen matrix is at the default address)
|
||||
%asm {{
|
||||
ldy #250
|
||||
- sta c64.Screen+250*0-1,y
|
||||
sta c64.Screen+250*1-1,y
|
||||
sta c64.Screen+250*2-1,y
|
||||
sta c64.Screen+250*3-1,y
|
||||
dey
|
||||
bne -
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub clear_screencolors (ubyte color @ A) clobbers(Y) {
|
||||
; ---- clear the character screen colors with the given color (leaves characters).
|
||||
; (assumes color matrix is at the default address)
|
||||
%asm {{
|
||||
ldy #250
|
||||
- sta c64.Colors+250*0-1,y
|
||||
sta c64.Colors+250*1-1,y
|
||||
sta c64.Colors+250*2-1,y
|
||||
sta c64.Colors+250*3-1,y
|
||||
dey
|
||||
bne -
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
sub color (ubyte txtcol) {
|
||||
c128.COLOR = txtcol
|
||||
}
|
||||
|
||||
sub lowercase() {
|
||||
c128.VMCSB |= 2
|
||||
}
|
||||
|
||||
sub uppercase() {
|
||||
c128.VMCSB &= ~2
|
||||
}
|
||||
|
||||
asmsub scroll_left (ubyte alsocolors @ Pc) clobbers(A, Y) {
|
||||
; ---- scroll the whole screen 1 character to the left
|
||||
; contents of the rightmost column are unchanged, you should clear/refill this yourself
|
||||
; Carry flag determines if screen color data must be scrolled too
|
||||
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
bcc _scroll_screen
|
||||
|
||||
+ ; scroll the screen and the color memory
|
||||
ldx #0
|
||||
ldy #38
|
||||
-
|
||||
.for row=0, row<=24, row+=1
|
||||
lda c64.Screen + 40*row + 1,x
|
||||
sta c64.Screen + 40*row + 0,x
|
||||
lda c64.Colors + 40*row + 1,x
|
||||
sta c64.Colors + 40*row + 0,x
|
||||
.next
|
||||
inx
|
||||
dey
|
||||
bpl -
|
||||
rts
|
||||
|
||||
_scroll_screen ; scroll only the screen memory
|
||||
ldx #0
|
||||
ldy #38
|
||||
-
|
||||
.for row=0, row<=24, row+=1
|
||||
lda c64.Screen + 40*row + 1,x
|
||||
sta c64.Screen + 40*row + 0,x
|
||||
.next
|
||||
inx
|
||||
dey
|
||||
bpl -
|
||||
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub scroll_right (ubyte alsocolors @ Pc) clobbers(A) {
|
||||
; ---- scroll the whole screen 1 character to the right
|
||||
; contents of the leftmost column are unchanged, you should clear/refill this yourself
|
||||
; Carry flag determines if screen color data must be scrolled too
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
bcc _scroll_screen
|
||||
|
||||
+ ; scroll the screen and the color memory
|
||||
ldx #38
|
||||
-
|
||||
.for row=0, row<=24, row+=1
|
||||
lda c64.Screen + 40*row + 0,x
|
||||
sta c64.Screen + 40*row + 1,x
|
||||
lda c64.Colors + 40*row + 0,x
|
||||
sta c64.Colors + 40*row + 1,x
|
||||
.next
|
||||
dex
|
||||
bpl -
|
||||
rts
|
||||
|
||||
_scroll_screen ; scroll only the screen memory
|
||||
ldx #38
|
||||
-
|
||||
.for row=0, row<=24, row+=1
|
||||
lda c64.Screen + 40*row + 0,x
|
||||
sta c64.Screen + 40*row + 1,x
|
||||
.next
|
||||
dex
|
||||
bpl -
|
||||
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub scroll_up (ubyte alsocolors @ Pc) clobbers(A) {
|
||||
; ---- scroll the whole screen 1 character up
|
||||
; contents of the bottom row are unchanged, you should refill/clear this yourself
|
||||
; Carry flag determines if screen color data must be scrolled too
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
bcc _scroll_screen
|
||||
|
||||
+ ; scroll the screen and the color memory
|
||||
ldx #39
|
||||
-
|
||||
.for row=1, row<=24, row+=1
|
||||
lda c64.Screen + 40*row,x
|
||||
sta c64.Screen + 40*(row-1),x
|
||||
lda c64.Colors + 40*row,x
|
||||
sta c64.Colors + 40*(row-1),x
|
||||
.next
|
||||
dex
|
||||
bpl -
|
||||
rts
|
||||
|
||||
_scroll_screen ; scroll only the screen memory
|
||||
ldx #39
|
||||
-
|
||||
.for row=1, row<=24, row+=1
|
||||
lda c64.Screen + 40*row,x
|
||||
sta c64.Screen + 40*(row-1),x
|
||||
.next
|
||||
dex
|
||||
bpl -
|
||||
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub scroll_down (ubyte alsocolors @ Pc) clobbers(A) {
|
||||
; ---- scroll the whole screen 1 character down
|
||||
; contents of the top row are unchanged, you should refill/clear this yourself
|
||||
; Carry flag determines if screen color data must be scrolled too
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
bcc _scroll_screen
|
||||
|
||||
+ ; scroll the screen and the color memory
|
||||
ldx #39
|
||||
-
|
||||
.for row=23, row>=0, row-=1
|
||||
lda c64.Colors + 40*row,x
|
||||
sta c64.Colors + 40*(row+1),x
|
||||
lda c64.Screen + 40*row,x
|
||||
sta c64.Screen + 40*(row+1),x
|
||||
.next
|
||||
dex
|
||||
bpl -
|
||||
rts
|
||||
|
||||
_scroll_screen ; scroll only the screen memory
|
||||
ldx #39
|
||||
-
|
||||
.for row=23, row>=0, row-=1
|
||||
lda c64.Screen + 40*row,x
|
||||
sta c64.Screen + 40*(row+1),x
|
||||
.next
|
||||
dex
|
||||
bpl -
|
||||
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
romsub $FFD2 = chrout(ubyte char @ A) ; for consistency. You can also use c64.CHROUT directly ofcourse.
|
||||
|
||||
asmsub print (str text @ AY) clobbers(A,Y) {
|
||||
; ---- print null terminated string from A/Y
|
||||
; note: the compiler contains an optimization that will replace
|
||||
; a call to this subroutine with a string argument of just one char,
|
||||
; by just one call to c64.CHROUT of that single char.
|
||||
%asm {{
|
||||
sta P8ZP_SCRATCH_B1
|
||||
sty P8ZP_SCRATCH_REG
|
||||
ldy #0
|
||||
- lda (P8ZP_SCRATCH_B1),y
|
||||
beq +
|
||||
jsr c64.CHROUT
|
||||
iny
|
||||
bne -
|
||||
+ rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_ub0 (ubyte value @ A) clobbers(A,Y) {
|
||||
; ---- print the ubyte in A in decimal form, with left padding 0s (3 positions total)
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
jsr conv.ubyte2decimal
|
||||
pha
|
||||
tya
|
||||
jsr c64.CHROUT
|
||||
pla
|
||||
jsr c64.CHROUT
|
||||
txa
|
||||
jsr c64.CHROUT
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_ub (ubyte value @ A) clobbers(A,Y) {
|
||||
; ---- print the ubyte in A in decimal form, without left padding 0s
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
jsr conv.ubyte2decimal
|
||||
_print_byte_digits
|
||||
pha
|
||||
cpy #'0'
|
||||
beq +
|
||||
tya
|
||||
jsr c64.CHROUT
|
||||
pla
|
||||
jsr c64.CHROUT
|
||||
jmp _ones
|
||||
+ pla
|
||||
cmp #'0'
|
||||
beq _ones
|
||||
jsr c64.CHROUT
|
||||
_ones txa
|
||||
jsr c64.CHROUT
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_b (byte value @ A) clobbers(A,Y) {
|
||||
; ---- print the byte in A in decimal form, without left padding 0s
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
pha
|
||||
cmp #0
|
||||
bpl +
|
||||
lda #'-'
|
||||
jsr c64.CHROUT
|
||||
+ pla
|
||||
jsr conv.byte2decimal
|
||||
jmp print_ub._print_byte_digits
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_ubhex (ubyte value @ A, ubyte prefix @ Pc) clobbers(A,Y) {
|
||||
; ---- print the ubyte in A in hex form (if Carry is set, a radix prefix '$' is printed as well)
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
bcc +
|
||||
pha
|
||||
lda #'$'
|
||||
jsr c64.CHROUT
|
||||
pla
|
||||
+ jsr conv.ubyte2hex
|
||||
jsr c64.CHROUT
|
||||
tya
|
||||
jsr c64.CHROUT
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_ubbin (ubyte value @ A, ubyte prefix @ Pc) clobbers(A,Y) {
|
||||
; ---- print the ubyte in A in binary form (if Carry is set, a radix prefix '%' is printed as well)
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
sta P8ZP_SCRATCH_B1
|
||||
bcc +
|
||||
lda #'%'
|
||||
jsr c64.CHROUT
|
||||
+ ldy #8
|
||||
- lda #'0'
|
||||
asl P8ZP_SCRATCH_B1
|
||||
bcc +
|
||||
lda #'1'
|
||||
+ jsr c64.CHROUT
|
||||
dey
|
||||
bne -
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_uwbin (uword value @ AY, ubyte prefix @ Pc) clobbers(A,Y) {
|
||||
; ---- print the uword in A/Y in binary form (if Carry is set, a radix prefix '%' is printed as well)
|
||||
%asm {{
|
||||
pha
|
||||
tya
|
||||
jsr print_ubbin
|
||||
pla
|
||||
clc
|
||||
jmp print_ubbin
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_uwhex (uword value @ AY, ubyte prefix @ Pc) clobbers(A,Y) {
|
||||
; ---- print the uword in A/Y in hexadecimal form (4 digits)
|
||||
; (if Carry is set, a radix prefix '$' is printed as well)
|
||||
%asm {{
|
||||
pha
|
||||
tya
|
||||
jsr print_ubhex
|
||||
pla
|
||||
clc
|
||||
jmp print_ubhex
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_uw0 (uword value @ AY) clobbers(A,Y) {
|
||||
; ---- print the uword in A/Y in decimal form, with left padding 0s (5 positions total)
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
jsr conv.uword2decimal
|
||||
ldy #0
|
||||
- lda conv.uword2decimal.decTenThousands,y
|
||||
beq +
|
||||
jsr c64.CHROUT
|
||||
iny
|
||||
bne -
|
||||
+ ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_uw (uword value @ AY) clobbers(A,Y) {
|
||||
; ---- print the uword in A/Y in decimal form, without left padding 0s
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
jsr conv.uword2decimal
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
ldy #0
|
||||
- lda conv.uword2decimal.decTenThousands,y
|
||||
beq _allzero
|
||||
cmp #'0'
|
||||
bne _gotdigit
|
||||
iny
|
||||
bne -
|
||||
|
||||
_gotdigit
|
||||
jsr c64.CHROUT
|
||||
iny
|
||||
lda conv.uword2decimal.decTenThousands,y
|
||||
bne _gotdigit
|
||||
rts
|
||||
_allzero
|
||||
lda #'0'
|
||||
jmp c64.CHROUT
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub print_w (word value @ AY) clobbers(A,Y) {
|
||||
; ---- print the (signed) word in A/Y in decimal form, without left padding 0's
|
||||
%asm {{
|
||||
cpy #0
|
||||
bpl +
|
||||
pha
|
||||
lda #'-'
|
||||
jsr c64.CHROUT
|
||||
tya
|
||||
eor #255
|
||||
tay
|
||||
pla
|
||||
eor #255
|
||||
clc
|
||||
adc #1
|
||||
bcc +
|
||||
iny
|
||||
+ jmp print_uw
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub input_chars (uword buffer @ AY) clobbers(A) -> ubyte @ Y {
|
||||
; ---- Input a string (max. 80 chars) from the keyboard. Returns length in Y. (string is terminated with a 0 byte as well)
|
||||
; It assumes the keyboard is selected as I/O channel!
|
||||
|
||||
%asm {{
|
||||
sta P8ZP_SCRATCH_W1
|
||||
sty P8ZP_SCRATCH_W1+1
|
||||
ldy #0 ; char counter = 0
|
||||
- jsr c64.CHRIN
|
||||
cmp #$0d ; return (ascii 13) pressed?
|
||||
beq + ; yes, end.
|
||||
sta (P8ZP_SCRATCH_W1),y ; else store char in buffer
|
||||
iny
|
||||
bne -
|
||||
+ lda #0
|
||||
sta (P8ZP_SCRATCH_W1),y ; finish string with 0 byte
|
||||
rts
|
||||
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub setchr (ubyte col @X, ubyte row @Y, ubyte character @A) clobbers(A, Y) {
|
||||
; ---- sets the character in the screen matrix at the given position
|
||||
%asm {{
|
||||
pha
|
||||
tya
|
||||
asl a
|
||||
tay
|
||||
lda _screenrows+1,y
|
||||
sta _mod+2
|
||||
txa
|
||||
clc
|
||||
adc _screenrows,y
|
||||
sta _mod+1
|
||||
bcc +
|
||||
inc _mod+2
|
||||
+ pla
|
||||
_mod sta $ffff ; modified
|
||||
rts
|
||||
|
||||
_screenrows .word $0400 + range(0, 1000, 40)
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub getchr (ubyte col @A, ubyte row @Y) clobbers(Y) -> ubyte @ A {
|
||||
; ---- get the character in the screen matrix at the given location
|
||||
%asm {{
|
||||
pha
|
||||
tya
|
||||
asl a
|
||||
tay
|
||||
lda setchr._screenrows+1,y
|
||||
sta _mod+2
|
||||
pla
|
||||
clc
|
||||
adc setchr._screenrows,y
|
||||
sta _mod+1
|
||||
bcc _mod
|
||||
inc _mod+2
|
||||
_mod lda $ffff ; modified
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub setclr (ubyte col @X, ubyte row @Y, ubyte color @A) clobbers(A, Y) {
|
||||
; ---- set the color in A on the screen matrix at the given position
|
||||
%asm {{
|
||||
pha
|
||||
tya
|
||||
asl a
|
||||
tay
|
||||
lda _colorrows+1,y
|
||||
sta _mod+2
|
||||
txa
|
||||
clc
|
||||
adc _colorrows,y
|
||||
sta _mod+1
|
||||
bcc +
|
||||
inc _mod+2
|
||||
+ pla
|
||||
_mod sta $ffff ; modified
|
||||
rts
|
||||
|
||||
_colorrows .word $d800 + range(0, 1000, 40)
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub getclr (ubyte col @A, ubyte row @Y) clobbers(Y) -> ubyte @ A {
|
||||
; ---- get the color in the screen color matrix at the given location
|
||||
%asm {{
|
||||
pha
|
||||
tya
|
||||
asl a
|
||||
tay
|
||||
lda setclr._colorrows+1,y
|
||||
sta _mod+2
|
||||
pla
|
||||
clc
|
||||
adc setclr._colorrows,y
|
||||
sta _mod+1
|
||||
bcc _mod
|
||||
inc _mod+2
|
||||
_mod lda $ffff ; modified
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
sub setcc (ubyte column, ubyte row, ubyte char, ubyte charcolor) {
|
||||
; ---- set char+color at the given position on the screen
|
||||
%asm {{
|
||||
lda row
|
||||
asl a
|
||||
tay
|
||||
lda setchr._screenrows+1,y
|
||||
sta _charmod+2
|
||||
adc #$d4
|
||||
sta _colormod+2
|
||||
lda setchr._screenrows,y
|
||||
clc
|
||||
adc column
|
||||
sta _charmod+1
|
||||
sta _colormod+1
|
||||
bcc +
|
||||
inc _charmod+2
|
||||
inc _colormod+2
|
||||
+ lda char
|
||||
_charmod sta $ffff ; modified
|
||||
lda charcolor
|
||||
_colormod sta $ffff ; modified
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub plot (ubyte col @ Y, ubyte row @ A) clobbers(A) {
|
||||
; ---- safe wrapper around PLOT kernal routine, to save the X register.
|
||||
%asm {{
|
||||
stx P8ZP_SCRATCH_REG
|
||||
tax
|
||||
clc
|
||||
jsr c64.PLOT
|
||||
ldx P8ZP_SCRATCH_REG
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub width() clobbers(X,Y) -> ubyte @A {
|
||||
; -- returns the text screen width (number of columns)
|
||||
%asm {{
|
||||
jsr c64.SCREEN
|
||||
txa
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
asmsub height() clobbers(X, Y) -> ubyte @A {
|
||||
; -- returns the text screen height (number of rows)
|
||||
%asm {{
|
||||
jsr c64.SCREEN
|
||||
tya
|
||||
rts
|
||||
}}
|
||||
}
|
||||
|
||||
}
|
@ -474,7 +474,7 @@ _setup_raster_irq
|
||||
sys {
|
||||
; ------- lowlevel system routines --------
|
||||
|
||||
const ubyte target = 64 ; compilation target specifier. 64 = C64, 16 = CommanderX16.
|
||||
const ubyte target = 64 ; compilation target specifier. 64 = C64, 128 = C128, 16 = CommanderX16.
|
||||
|
||||
|
||||
asmsub reset_system() {
|
||||
|
@ -811,7 +811,7 @@ asmsub set_rasterline(uword line @AY) {
|
||||
sys {
|
||||
; ------- lowlevel system routines --------
|
||||
|
||||
const ubyte target = 16 ; compilation target specifier. 64 = C64, 16 = CommanderX16.
|
||||
const ubyte target = 16 ; compilation target specifier. 64 = C64, 128 = C128, 16 = CommanderX16.
|
||||
|
||||
|
||||
asmsub reset_system() {
|
||||
|
@ -5,6 +5,7 @@ import prog8.ast.base.AstException
|
||||
import prog8.compiler.CompilationResult
|
||||
import prog8.compiler.CompilerArguments
|
||||
import prog8.compiler.compileProgram
|
||||
import prog8.compiler.target.C128Target
|
||||
import prog8.compiler.target.C64Target
|
||||
import prog8.compiler.target.Cx16Target
|
||||
import java.io.File
|
||||
@ -40,7 +41,7 @@ private fun compileMain(args: Array<String>): Boolean {
|
||||
val watchMode by cli.option(ArgType.Boolean, fullName = "watch", description = "continuous compilation mode (watches for file changes), greatly increases compilation speed")
|
||||
val slowCodegenWarnings by cli.option(ArgType.Boolean, fullName = "slowwarn", description="show debug warnings about slow/problematic assembly code generation")
|
||||
val quietAssembler by cli.option(ArgType.Boolean, fullName = "quietasm", description = "don't print assembler output results")
|
||||
val compilationTarget by cli.option(ArgType.String, fullName = "target", description = "target output of the compiler, currently '${C64Target.name}' and '${Cx16Target.name}' available").default(C64Target.name)
|
||||
val compilationTarget by cli.option(ArgType.String, fullName = "target", description = "target output of the compiler (one of '${C64Target.name}', '${C128Target.name}', '${Cx16Target.name}')").default(C64Target.name)
|
||||
val sourceDirs by cli.option(ArgType.String, fullName="srcdirs", description = "list of extra paths, separated with ${File.pathSeparator}, to search in for imported modules").multiple().delimiter(File.pathSeparator)
|
||||
val moduleFiles by cli.argument(ArgType.String, fullName = "modules", description = "main module file(s) to compile").multiple(999)
|
||||
|
||||
@ -67,7 +68,7 @@ private fun compileMain(args: Array<String>): Boolean {
|
||||
if(srcdirs.firstOrNull()!=".")
|
||||
srcdirs.add(0, ".")
|
||||
|
||||
if (compilationTarget != C64Target.name && compilationTarget != Cx16Target.name) {
|
||||
if (compilationTarget !in setOf(C64Target.name, C128Target.name, Cx16Target.name)) {
|
||||
System.err.println("Invalid compilation target: $compilationTarget")
|
||||
return false
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ import prog8.ast.expressions.Expression
|
||||
import prog8.ast.expressions.NumericLiteralValue
|
||||
import prog8.ast.statements.Directive
|
||||
import prog8.compiler.astprocessing.*
|
||||
import prog8.compiler.target.C128Target
|
||||
import prog8.compiler.target.C64Target
|
||||
import prog8.compiler.target.Cx16Target
|
||||
import prog8.compiler.target.cpu6502.codegen.AsmGen
|
||||
@ -50,6 +51,7 @@ fun compileProgram(args: CompilerArguments): CompilationResult {
|
||||
val compTarget =
|
||||
when(args.compilationTarget) {
|
||||
C64Target.name -> C64Target
|
||||
C128Target.name -> C128Target
|
||||
Cx16Target.name -> Cx16Target
|
||||
else -> throw IllegalArgumentException("invalid compilation target")
|
||||
}
|
||||
|
@ -143,31 +143,16 @@ class TestC64Zeropage: FunSpec({
|
||||
val zp3 = C64Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.KERNALSAFE, emptyList(), false, false, C64Target))
|
||||
zp3.availableBytes() shouldBe 125
|
||||
val zp4 = C64Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.FULL, emptyList(), false, false, C64Target))
|
||||
zp4.availableBytes() shouldBe 238
|
||||
zp4.availableBytes() shouldBe 239
|
||||
zp4.allocate("test", DataType.UBYTE, null, errors)
|
||||
zp4.availableBytes() shouldBe 237
|
||||
zp4.availableBytes() shouldBe 238
|
||||
zp4.allocate("test2", DataType.UBYTE, null, errors)
|
||||
zp4.availableBytes() shouldBe 236
|
||||
}
|
||||
|
||||
test("testFreeSpacesWords") {
|
||||
val zp1 = C64Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.BASICSAFE, emptyList(), true, false, C64Target))
|
||||
zp1.availableWords() shouldBe 6
|
||||
val zp2 = C64Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.FLOATSAFE, emptyList(), false, false, C64Target))
|
||||
zp2.availableWords() shouldBe 38
|
||||
val zp3 = C64Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.KERNALSAFE, emptyList(), false, false, C64Target))
|
||||
zp3.availableWords() shouldBe 57
|
||||
val zp4 = C64Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.FULL, emptyList(), false, false, C64Target))
|
||||
zp4.availableWords() shouldBe 116
|
||||
zp4.allocate("test", DataType.UWORD, null, errors)
|
||||
zp4.availableWords() shouldBe 115
|
||||
zp4.allocate("test2", DataType.UWORD, null, errors)
|
||||
zp4.availableWords() shouldBe 114
|
||||
zp4.availableBytes() shouldBe 237
|
||||
}
|
||||
|
||||
test("testReservedSpace") {
|
||||
val zp1 = C64Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.FULL, emptyList(), false, false, C64Target))
|
||||
zp1.availableBytes() shouldBe 238
|
||||
zp1.availableBytes() shouldBe 239
|
||||
50u shouldBeIn zp1.free
|
||||
100u shouldBeIn zp1.free
|
||||
49u shouldBeIn zp1.free
|
||||
@ -214,7 +199,7 @@ class TestC64Zeropage: FunSpec({
|
||||
|
||||
test("testFullAllocation") {
|
||||
val zp = C64Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.FULL, emptyList(), false, false, C64Target))
|
||||
zp.availableBytes() shouldBe 238
|
||||
zp.availableBytes() shouldBe 239
|
||||
zp.hasByteAvailable() shouldBe true
|
||||
zp.hasWordAvailable() shouldBe true
|
||||
val loc = zp.allocate("", DataType.UWORD, null, errors)
|
||||
@ -222,17 +207,17 @@ class TestC64Zeropage: FunSpec({
|
||||
loc shouldNotBeIn zp.free
|
||||
val num = zp.availableBytes() / 2
|
||||
|
||||
for(i in 0..num-4) {
|
||||
for(i in 0..num-3) {
|
||||
zp.allocate("", DataType.UWORD, null, errors)
|
||||
}
|
||||
zp.availableBytes() shouldBe 6
|
||||
zp.availableBytes() shouldBe 5
|
||||
|
||||
shouldThrow<ZeropageDepletedError> {
|
||||
// can't allocate because no more sequential bytes, only fragmented
|
||||
zp.allocate("", DataType.UWORD, null, errors)
|
||||
}
|
||||
|
||||
for(i in 0..5) {
|
||||
for(i in 0..4) {
|
||||
zp.allocate("", DataType.UBYTE, null, errors)
|
||||
}
|
||||
|
||||
@ -295,19 +280,6 @@ class TestCx16Zeropage: FunSpec({
|
||||
zp3.availableBytes() shouldBe 214
|
||||
}
|
||||
|
||||
test("testFreeSpacesWords") {
|
||||
val zp1 = CX16Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.FULL, emptyList(), false, false, Cx16Target))
|
||||
zp1.availableWords() shouldBe 108
|
||||
val zp2 = CX16Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.KERNALSAFE, emptyList(), false, false, Cx16Target))
|
||||
zp2.availableWords() shouldBe 87
|
||||
val zp3 = CX16Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.BASICSAFE, emptyList(), true, false, Cx16Target))
|
||||
zp3.availableWords() shouldBe 44
|
||||
zp3.allocate("test", DataType.UWORD, null, errors)
|
||||
zp3.availableWords() shouldBe 43
|
||||
zp3.allocate("test2", DataType.UWORD, null, errors)
|
||||
zp3.availableWords() shouldBe 42
|
||||
}
|
||||
|
||||
test("testReservedSpace") {
|
||||
val zp1 = CX16Zeropage(CompilationOptions(OutputType.RAW, LauncherType.NONE, ZeropageType.FULL, emptyList(), false, false, Cx16Target))
|
||||
zp1.availableBytes() shouldBe 216
|
||||
|
@ -28,21 +28,6 @@ abstract class Zeropage(protected val options: CompilationOptions) {
|
||||
|
||||
fun availableBytes() = if(options.zeropage== ZeropageType.DONTUSE) 0 else free.size
|
||||
fun hasByteAvailable() = if(options.zeropage== ZeropageType.DONTUSE) false else free.isNotEmpty()
|
||||
fun availableWords(): Int {
|
||||
if(options.zeropage== ZeropageType.DONTUSE)
|
||||
return 0
|
||||
|
||||
val words = free.windowed(2).filter { it[0] == it[1]-1u }
|
||||
var nonOverlappingWordsCount = 0
|
||||
var prevMsbLoc = UInt.MAX_VALUE
|
||||
for(w in words) {
|
||||
if(w[0]!=prevMsbLoc) {
|
||||
nonOverlappingWordsCount++
|
||||
prevMsbLoc = w[1]
|
||||
}
|
||||
}
|
||||
return nonOverlappingWordsCount
|
||||
}
|
||||
fun hasWordAvailable(): Boolean {
|
||||
if(options.zeropage== ZeropageType.DONTUSE)
|
||||
return false
|
||||
|
@ -99,7 +99,7 @@ One or more .p8 module files
|
||||
|
||||
``-target <compilation target>``
|
||||
Sets the target output of the compiler, currently 'c64' and 'cx16' are valid targets.
|
||||
c64 = Commodore-64, cx16 = Commander X16.
|
||||
c64 = Commodore 64, c128 = Commodore 128, cx16 = Commander X16.
|
||||
Default = c64
|
||||
|
||||
``-srcdirs <pathlist>``
|
||||
|
@ -11,8 +11,9 @@ Prog8 targets the following hardware:
|
||||
|
||||
Currently there are two machines that are supported as compiler target (selectable via the ``-target`` compiler argument):
|
||||
|
||||
- 'c64': the well-known Commodore-64
|
||||
- 'cx16': the `CommanderX16 <https://www.commanderx16.com/>`_ conceived by the 8-Bit Guy.
|
||||
- 'c64': the Commodore 64
|
||||
- 'c128': the Commodore 128
|
||||
- 'cx16': the `Commander X16 <https://www.commanderx16.com/>`_
|
||||
|
||||
This chapter explains the relevant system details of these machines.
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
|
||||
%import textio
|
||||
|
||||
main {
|
||||
ubyte @shared joy_info
|
||||
|
Loading…
Reference in New Issue
Block a user