mirror of
https://github.com/irmen/prog8.git
synced 2024-12-22 18:30:01 +00:00
avoid zp corruption issues and added zp mode for floating point (todo: allocate)
This commit is contained in:
parent
ae21e03e1d
commit
7ff1af3934
@ -182,7 +182,7 @@ fun determineCompilationOptions(moduleAst: Module): CompilationOptions {
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val floatsEnabled = options.any { it.name == "enable_floats" }
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val zpType: ZeropageType =
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if (zpoption == null)
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if(floatsEnabled) ZeropageType.BASICSAFE else ZeropageType.KERNALSAFE
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if(floatsEnabled) ZeropageType.FLOATSAFE else ZeropageType.KERNALSAFE
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else
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try {
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ZeropageType.valueOf(zpoption)
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@ -174,9 +174,9 @@ interface IAstProcessor {
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return functionCall
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}
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fun process(functionCall: FunctionCallStatement): IStatement {
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functionCall.arglist = functionCall.arglist.map { it.process(this) }.toMutableList()
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return functionCall
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fun process(functionCallStatement: FunctionCallStatement): IStatement {
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functionCallStatement.arglist = functionCallStatement.arglist.map { it.process(this) }.toMutableList()
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return functionCallStatement
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}
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fun process(identifier: IdentifierReference): IExpression {
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@ -592,9 +592,10 @@ private class AstChecker(private val namespace: INameScope,
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if(directive.parent !is Module) err("this directive may only occur at module level")
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if(directive.args.size!=1 ||
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directive.args[0].name != "basicsafe" &&
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directive.args[0].name != "floatsafe" &&
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directive.args[0].name != "kernalsafe" &&
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directive.args[0].name != "full")
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err("invalid zp type, expected basicsafe, kernalsafe, or full")
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err("invalid zp type, expected basicsafe, floatsafe, kernalsafe, or full")
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}
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"%zpreserved" -> {
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if(directive.parent !is Module) err("this directive may only occur at module level")
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@ -696,7 +697,7 @@ private class AstChecker(private val namespace: INameScope,
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}
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"and", "or", "xor", "&", "|", "^" -> {
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// only integer numeric operands accepted
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val rightDt = expr.right?.resultingDatatype(namespace, heap)
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val rightDt = expr.right.resultingDatatype(namespace, heap)
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val leftDt = expr.left.resultingDatatype(namespace, heap)
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if(leftDt !in IntegerDatatypes || rightDt !in IntegerDatatypes)
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checkResult.add(ExpressionError("logical or bitwise operator can only be used on integer operands", expr.right.position))
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@ -776,13 +777,13 @@ private class AstChecker(private val namespace: INameScope,
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return super.process(functionCall)
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}
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override fun process(functionCall: FunctionCallStatement): IStatement {
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val targetStatement = checkFunctionOrLabelExists(functionCall.target, functionCall)
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override fun process(functionCallStatement: FunctionCallStatement): IStatement {
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val targetStatement = checkFunctionOrLabelExists(functionCallStatement.target, functionCallStatement)
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if(targetStatement!=null)
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checkFunctionCall(targetStatement, functionCall.arglist, functionCall.position)
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checkFunctionCall(targetStatement, functionCallStatement.arglist, functionCallStatement.position)
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if(targetStatement is Subroutine && targetStatement.returntypes.isNotEmpty())
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printWarning("result value of subroutine call is discarded", functionCall.position)
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return super.process(functionCall)
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printWarning("result value of subroutine call is discarded", functionCallStatement.position)
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return super.process(functionCallStatement)
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}
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private fun checkFunctionCall(target: IStatement, args: List<IExpression>, position: Position) {
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@ -92,9 +92,9 @@ private class AstRecursionChecker(private val namespace: INameScope) : IAstProce
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return listOf(AstException("Program contains recursive subroutine calls, this is not supported. Recursive chain:\n (a subroutine call in) $chain"))
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}
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override fun process(functionCall: FunctionCallStatement): IStatement {
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val scope = functionCall.definingScope()
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val targetStatement = functionCall.target.targetStatement(namespace)
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override fun process(functionCallStatement: FunctionCallStatement): IStatement {
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val scope = functionCallStatement.definingScope()
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val targetStatement = functionCallStatement.target.targetStatement(namespace)
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if(targetStatement!=null) {
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val targetScope = when (targetStatement) {
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is Subroutine -> targetStatement
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@ -102,7 +102,7 @@ private class AstRecursionChecker(private val namespace: INameScope) : IAstProce
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}
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callGraph.add(scope, targetScope)
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}
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return super.process(functionCall)
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return super.process(functionCallStatement)
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}
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override fun process(functionCall: FunctionCall): IExpression {
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@ -38,10 +38,10 @@ private class StatementReorderer(private val namespace: INameScope, private val
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.filter { it.value is Block && !(it.value as Block).isInLibrary }
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.map { it.index to it.value }
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.reversed()
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for(blocks in nonLibraryBlocks)
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module.statements.removeAt(blocks.first)
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for(blocks in nonLibraryBlocks)
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module.statements.add(0, blocks.second)
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for(nonLibBlock in nonLibraryBlocks)
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module.statements.removeAt(nonLibBlock.first)
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for(nonLibBlock in nonLibraryBlocks)
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module.statements.add(0, nonLibBlock.second)
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val mainBlock = module.statements.single { it is Block && it.name=="main" }
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if((mainBlock as Block).address==null) {
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module.statements.remove(mainBlock)
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@ -132,6 +132,7 @@ enum class LauncherType {
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enum class ZeropageType {
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BASICSAFE,
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FLOATSAFE,
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KERNALSAFE,
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FULL
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}
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@ -6,7 +6,7 @@ import prog8.ast.*
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class ZeropageDepletedError(message: String) : Exception(message)
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abstract class Zeropage(private val options: CompilationOptions) {
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abstract class Zeropage(protected val options: CompilationOptions) {
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private val allocations = mutableMapOf<Int, Pair<String, DataType>>()
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val free = mutableListOf<Int>() // subclasses must set this to the appropriate free locations.
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@ -61,4 +61,12 @@ abstract class Zeropage(private val options: CompilationOptions) {
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private fun loneByte(address: Int) = address in free && address-1 !in free && address+1 !in free
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private fun sequentialFree(address: Int, size: Int) = free.containsAll((address until address+size).toList())
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enum class ExitProgramStrategy {
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CLEAN_EXIT,
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SYSTEM_RESET
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}
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abstract val exitProgramStrategy: ExitProgramStrategy
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}
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@ -194,7 +194,15 @@ class AsmGen(val options: CompilationOptions, val program: IntermediateProgram,
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out(" jsr ${block.scopedname}.${initVarsLabel.name}")
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}
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out(" clc")
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out(" jmp main.start\t; jump to program entrypoint")
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when(zeropage.exitProgramStrategy) {
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Zeropage.ExitProgramStrategy.CLEAN_EXIT -> {
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out(" jmp main.start\t; jump to program entrypoint")
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}
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Zeropage.ExitProgramStrategy.SYSTEM_RESET -> {
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out(" jsr main.start\t; call program entrypoint")
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out(" jmp (c64.RESET_VEC)\t; cold reset")
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}
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}
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out("")
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// the global list of all floating point constants for the whole program
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@ -33,20 +33,32 @@ class C64Zeropage(options: CompilationOptions) : Zeropage(options) {
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const val SCRATCH_W2 = 0xfd // $fd/$fe
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}
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override val exitProgramStrategy: ExitProgramStrategy = when(options.zeropage) {
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ZeropageType.BASICSAFE, ZeropageType.FLOATSAFE -> ExitProgramStrategy.CLEAN_EXIT
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ZeropageType.KERNALSAFE, ZeropageType.FULL -> ExitProgramStrategy.SYSTEM_RESET
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}
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init {
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if(options.zeropage== ZeropageType.FULL) {
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if(options.floats && options.zeropage!=ZeropageType.FLOATSAFE && options.zeropage!=ZeropageType.BASICSAFE)
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throw CompilerException("when floats are enabled, zero page type should be 'floatsafe' or 'basicsafe'")
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if(options.zeropage == ZeropageType.FULL) {
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free.addAll(0x04 .. 0xf9)
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free.add(0xff)
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free.removeAll(listOf(SCRATCH_B1, SCRATCH_REG, SCRATCH_REG_X, SCRATCH_W1, SCRATCH_W1+1, SCRATCH_W2, SCRATCH_W2+1))
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free.removeAll(listOf(0xa0, 0xa1, 0xa2, 0x91, 0xc0, 0xc5, 0xcb, 0xf5, 0xf6)) // these are updated by IRQ
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} else {
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if(options.zeropage== ZeropageType.KERNALSAFE) {
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if(options.zeropage == ZeropageType.KERNALSAFE) {
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// add the Zp addresses that are just used by BASIC routines to the free list
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free.addAll(listOf(0x09, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
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0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21,
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0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46,
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0x47, 0x48, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x51, 0x52, 0x53, 0x6f, 0x70))
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}
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else if(options.zeropage == ZeropageType.FLOATSAFE) {
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TODO("reserve float zp locations")
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}
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// add the other free Zp addresses
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// these are valid for the C-64 (when no RS232 I/O is performed):
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free.addAll(listOf(0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0d, 0x0e,
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@ -114,39 +114,39 @@ class StatementOptimizer(private val namespace: INameScope, private val heap: He
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}
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override fun process(functionCall: FunctionCallStatement): IStatement {
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if(functionCall.target.nameInSource.size==1 && functionCall.target.nameInSource[0] in BuiltinFunctions) {
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val functionName = functionCall.target.nameInSource[0]
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override fun process(functionCallStatement: FunctionCallStatement): IStatement {
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if(functionCallStatement.target.nameInSource.size==1 && functionCallStatement.target.nameInSource[0] in BuiltinFunctions) {
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val functionName = functionCallStatement.target.nameInSource[0]
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if (functionName in pureBuiltinFunctions) {
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printWarning("statement has no effect (function return value is discarded)", functionCall.position)
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statementsToRemove.add(functionCall)
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return functionCall
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printWarning("statement has no effect (function return value is discarded)", functionCallStatement.position)
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statementsToRemove.add(functionCallStatement)
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return functionCallStatement
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}
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}
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if(functionCall.target.nameInSource==listOf("c64scr", "print") ||
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functionCall.target.nameInSource==listOf("c64scr", "print_p")) {
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if(functionCallStatement.target.nameInSource==listOf("c64scr", "print") ||
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functionCallStatement.target.nameInSource==listOf("c64scr", "print_p")) {
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// printing a literal string of just 2 or 1 characters is replaced by directly outputting those characters
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if(functionCall.arglist.single() is LiteralValue)
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if(functionCallStatement.arglist.single() is LiteralValue)
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throw AstException("string argument should be on heap already")
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val stringVar = functionCall.arglist.single() as? IdentifierReference
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val stringVar = functionCallStatement.arglist.single() as? IdentifierReference
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if(stringVar!=null) {
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val heapId = stringVar.heapId(namespace)
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val string = heap.get(heapId).str!!
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if(string.length==1) {
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val petscii = Petscii.encodePetscii(string, true)[0]
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functionCall.arglist.clear()
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functionCall.arglist.add(LiteralValue.optimalInteger(petscii, functionCall.position))
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functionCall.target = IdentifierReference(listOf("c64", "CHROUT"), functionCall.target.position)
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functionCallStatement.arglist.clear()
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functionCallStatement.arglist.add(LiteralValue.optimalInteger(petscii, functionCallStatement.position))
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functionCallStatement.target = IdentifierReference(listOf("c64", "CHROUT"), functionCallStatement.target.position)
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optimizationsDone++
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return functionCall
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return functionCallStatement
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} else if(string.length==2) {
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val petscii = Petscii.encodePetscii(string, true)
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val scope = AnonymousScope(mutableListOf(), functionCall.position)
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scope.statements.add(FunctionCallStatement(IdentifierReference(listOf("c64", "CHROUT"), functionCall.target.position),
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mutableListOf(LiteralValue.optimalInteger(petscii[0], functionCall.position)), functionCall.position))
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scope.statements.add(FunctionCallStatement(IdentifierReference(listOf("c64", "CHROUT"), functionCall.target.position),
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mutableListOf(LiteralValue.optimalInteger(petscii[1], functionCall.position)), functionCall.position))
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val scope = AnonymousScope(mutableListOf(), functionCallStatement.position)
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scope.statements.add(FunctionCallStatement(IdentifierReference(listOf("c64", "CHROUT"), functionCallStatement.target.position),
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mutableListOf(LiteralValue.optimalInteger(petscii[0], functionCallStatement.position)), functionCallStatement.position))
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scope.statements.add(FunctionCallStatement(IdentifierReference(listOf("c64", "CHROUT"), functionCallStatement.target.position),
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mutableListOf(LiteralValue.optimalInteger(petscii[1], functionCallStatement.position)), functionCallStatement.position))
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optimizationsDone++
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return scope
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}
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@ -156,20 +156,20 @@ class StatementOptimizer(private val namespace: INameScope, private val heap: He
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// if it calls a subroutine,
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// and the first instruction in the subroutine is a jump, call that jump target instead
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// if the first instruction in the subroutine is a return statement, replace with a nop instruction
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val subroutine = functionCall.target.targetStatement(namespace) as? Subroutine
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val subroutine = functionCallStatement.target.targetStatement(namespace) as? Subroutine
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if(subroutine!=null) {
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val first = subroutine.statements.asSequence().filterNot { it is VarDecl || it is Directive }.firstOrNull()
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if(first is Jump && first.identifier!=null) {
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optimizationsDone++
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return FunctionCallStatement(first.identifier, functionCall.arglist, functionCall.position)
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return FunctionCallStatement(first.identifier, functionCallStatement.arglist, functionCallStatement.position)
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}
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if(first is ReturnFromIrq || first is Return) {
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optimizationsDone++
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return NopStatement(functionCall.position)
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return NopStatement(functionCallStatement.position)
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}
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}
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return super.process(functionCall)
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return super.process(functionCallStatement)
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}
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override fun process(functionCall: FunctionCall): IExpression {
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@ -60,16 +60,20 @@ Directives
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- style ``kernalsafe`` -- use the part of the ZP that is 'free' or only used by BASIC routines,
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and don't change anything else. This allows full use of KERNAL ROM routines (but not BASIC routines),
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including default IRQs during normal system operation.
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When the program exits, a system reset is performed (because BASIC will be in a corrupt state).
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- style ``floatsafe`` -- like the previous one but also reserves the addresses that
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are required to perform floating point operations (from the BASIC kernel). No clean exit is possible.
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- style ``basicsafe`` -- the most restricted mode; only use the handful 'free' addresses in the ZP, and don't
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touch change anything else. This allows full use of BASIC and KERNAL ROM routines including default IRQs
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during normal system operation.
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When the program exits, it simply returns to the BASIC ready prompt.
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- style ``full`` -- claim the whole ZP for variables for the program, overwriting everything,
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except the few addresses mentioned above that are used by the system's IRQ routine.
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Even though the default IRQ routine is still active, it is impossible to use most BASIC and KERNAL ROM routines.
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This includes many floating point operations and several utility routines that do I/O, such as ``print_string``.
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It is also not possible to cleanly exit the program, other than resetting the machine.
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This option makes programs smaller and faster because many more variables can
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be stored in the ZP, which is more efficient.
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As with ``kernalsafe``, it is not possible to cleanly exit the program, other than to reset the machine.
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This option makes programs smaller and faster because even more variables can
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be stored in the ZP (which allows for more efficient assembly code).
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Also read :ref:`zeropage`.
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@ -77,11 +77,6 @@ Theoretically they can all be used in a program, with the follwoing limitations:
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- it's more convenient and safe to let the compiler allocate these addresses for you and just
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use symbolic names in the program code.
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.. todo::
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There must be a way to tell the compiler which variables you require to be in Zeropage:
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``zeropage`` modifier keyword on vardecl perhaps?
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Prog8 knows what addresses are safe to use in the various ZP handling configurations.
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It will use the free ZP addresses to place its ZP variables in,
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until they're all used up. If instructed to output a program that takes over the entire
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@ -93,6 +88,7 @@ treats the ZP for the program. The default is to be reasonably restrictive to us
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part of the ZP that is not used by the C64's kernal routines.
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It's possible to claim the whole ZP as well (by disabling the operating system or kernal).
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If you want, it's also possible to be more restricive and stay clear of the addresses used by BASIC routines too.
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This allows the program to exit cleanly back to a BASIC ready prompt - something that is not possible in the other modes.
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IRQs and the ZeroPage
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|
@ -1,4 +1,6 @@
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%import c64utils
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%zeropage basicsafe
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~ main {
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|
@ -1,5 +1,6 @@
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%import c64utils
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%import c64flt
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%zeropage basicsafe
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~ main {
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|
@ -1,4 +1,5 @@
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%import c64utils
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%zeropage basicsafe
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~ main {
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|
@ -1,4 +1,5 @@
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%import c64utils
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%zeropage basicsafe
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~ main {
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|
@ -1,4 +1,5 @@
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%import c64utils
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%zeropage basicsafe
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~ main {
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|
@ -1,4 +1,5 @@
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%import c64utils
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%zeropage basicsafe
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~ main {
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|
@ -1,5 +1,6 @@
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%import c64utils
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%import c64flt
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%zeropage basicsafe
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~ main {
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|
@ -1,4 +1,5 @@
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%import c64utils
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%zeropage basicsafe
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~ main {
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|
@ -1,4 +1,5 @@
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%import c64utils
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%zeropage basicsafe
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~ main {
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|
@ -1,4 +1,5 @@
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%import c64utils
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%zeropage basicsafe
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~ main {
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|
@ -1,4 +1,5 @@
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%import c64utils
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%zeropage basicsafe
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; This example computes the first 20 values of the Fibonacci sequence.
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; It uses the feature that variables that don't have an initialization value,
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|
@ -1,6 +1,7 @@
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%import c64lib
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%import c64utils
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%import c64flt
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%zeropage basicsafe
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||||
|
||||
~ main {
|
||||
|
@ -1,5 +1,6 @@
|
||||
%import c64utils
|
||||
%import c64lib
|
||||
%zeropage basicsafe
|
||||
|
||||
; The classic number guessing game.
|
||||
; This version uses mostly high level subroutine calls and loops.
|
||||
|
@ -1,4 +1,5 @@
|
||||
%import c64utils
|
||||
%zeropage basicsafe
|
||||
|
||||
~ main {
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
%import c64utils
|
||||
%import c64lib
|
||||
%zeropage basicsafe
|
||||
|
||||
|
||||
~ spritedata $0a00 {
|
||||
|
100
examples/tehtriz.p8
Normal file
100
examples/tehtriz.p8
Normal file
@ -0,0 +1,100 @@
|
||||
~ main {
|
||||
|
||||
const ubyte boardOffsetX = 14
|
||||
const ubyte boardOffsetY = 3
|
||||
const ubyte boardWidth = 10
|
||||
const ubyte boardHeight = 20
|
||||
|
||||
; 3x3, rotating around their center square:
|
||||
ubyte[4] blockJ = [0, 4, 5, 6]
|
||||
ubyte[4] blockL = [2, 4, 5, 6]
|
||||
ubyte[4] blockS = [1, 2, 4, 5]
|
||||
ubyte[4] blockT = [1, 4, 5, 6]
|
||||
ubyte[4] blockZ = [0, 1, 5, 6]
|
||||
;4x4, rotating around center:
|
||||
ubyte[4] blockI = [4, 5, 6, 7]
|
||||
ubyte[4] blockO = [1, 2, 5, 6]
|
||||
|
||||
; block colors I, J, L, O, S, T, Z: cyan, blue, orange, yellow, green, purple, red
|
||||
ubyte[7] blockColors = [3, 6, 8, 7, 5, 4, 2]
|
||||
ubyte[7] blockSizes = [4, 3, 3, 4, 3, 3, 3] ; needed for proper rotation? (or just use block num?)
|
||||
|
||||
ubyte[16] currentBlock
|
||||
ubyte currentBlockSize ; 3 or 4
|
||||
ubyte currentBlockNum
|
||||
|
||||
sub start() {
|
||||
drawBoard()
|
||||
|
||||
for ubyte b in 7 to 0 step -1 {
|
||||
newCurrentBlock(b)
|
||||
drawBlock(3, 2+b*3, 102) ; 102 = stipple
|
||||
drawBlock(boardOffsetX+3, 1+b*3, 160) ; 160 = block, 32 = erase (space)
|
||||
}
|
||||
|
||||
while(true) {
|
||||
; loop
|
||||
}
|
||||
}
|
||||
|
||||
sub drawBoard() {
|
||||
c64scr.PLOT(1,1)
|
||||
c64scr.print("teh▁triz")
|
||||
c64scr.setcc(boardOffsetX-1, boardOffsetY+boardHeight, 124, 12)
|
||||
c64scr.setcc(boardOffsetX+boardWidth, boardOffsetY+boardHeight, 126, 12)
|
||||
ubyte i
|
||||
for i in boardOffsetX+boardWidth-1 to boardOffsetX step -1
|
||||
c64scr.setcc(i, boardOffsetY+boardHeight, 69, 11)
|
||||
for i in boardOffsetY+boardHeight-1 to boardOffsetY step -1 {
|
||||
c64scr.setcc(boardOffsetX-1, i, 89, 11)
|
||||
c64scr.setcc(boardOffsetX+boardWidth, i, 84, 11)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
sub newCurrentBlock(ubyte block) {
|
||||
memset(currentBlock, len(currentBlock), 0)
|
||||
currentBlockNum = block
|
||||
currentBlockSize = blockSizes[block]
|
||||
|
||||
; @todo would be nice to have an explicit pointer type to reference the array, and code the loop only once...
|
||||
ubyte blockCol = blockColors[block]
|
||||
ubyte i
|
||||
if block==0 { ; I
|
||||
for i in blockI
|
||||
currentBlock[i] = blockCol
|
||||
}
|
||||
else if block==1 { ; J
|
||||
for i in blockJ
|
||||
currentBlock[i] = blockCol
|
||||
}
|
||||
else if block==2 { ; L
|
||||
for i in blockL
|
||||
currentBlock[i] = blockCol
|
||||
}
|
||||
else if block==3 { ; O
|
||||
for i in blockO
|
||||
currentBlock[i] = blockCol
|
||||
}
|
||||
else if block==4 { ; S
|
||||
for i in blockS
|
||||
currentBlock[i] = blockCol
|
||||
}
|
||||
else if block==5 { ; T
|
||||
for i in blockT
|
||||
currentBlock[i] = blockCol
|
||||
}
|
||||
else if block==6 { ; Z
|
||||
for i in blockZ
|
||||
currentBlock[i] = blockCol
|
||||
}
|
||||
}
|
||||
|
||||
sub drawBlock(ubyte x, ubyte y, ubyte character) {
|
||||
for ubyte i in 15 to 0 step -1 {
|
||||
ubyte c=currentBlock[i]
|
||||
if c
|
||||
c64scr.setcc((i&3)+x, (i/4)+y, character, c)
|
||||
}
|
||||
}
|
||||
}
|
@ -1,34 +1,20 @@
|
||||
%import c64utils
|
||||
%zeropage basicsafe
|
||||
|
||||
|
||||
~ main {
|
||||
|
||||
; @todo fucks up basic - a few list: will corrupt the interpreter
|
||||
|
||||
ubyte dummy
|
||||
ubyte dummy2
|
||||
|
||||
sub start() {
|
||||
|
||||
foo(1)
|
||||
bar(1,2)
|
||||
baz(3333)
|
||||
bzaz(60000)
|
||||
}
|
||||
|
||||
sub foo(byte arg) {
|
||||
byte local = arg
|
||||
A=44
|
||||
}
|
||||
|
||||
sub bar(byte arg1, ubyte arg2) {
|
||||
byte local1 = arg1
|
||||
ubyte local2 = arg2
|
||||
A=44
|
||||
}
|
||||
|
||||
sub baz(word arg) {
|
||||
word local=arg
|
||||
A=44
|
||||
}
|
||||
sub bzaz(uword arg) {
|
||||
uword local=arg
|
||||
A=44
|
||||
ubyte qq
|
||||
ubyte qq2
|
||||
ubyte qq3
|
||||
ubyte qq4
|
||||
ubyte qq5
|
||||
c64scr.setcc(13, 10, 89, 11)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
%import c64utils
|
||||
%import c64lib
|
||||
%zeropage basicsafe
|
||||
|
||||
|
||||
~ spritedata $0a00 {
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Generated from ./parser/antlr/prog8.g4 by ANTLR 4.7.2
|
||||
// Generated from prog8.g4 by ANTLR 4.7.2
|
||||
|
||||
package prog8.parser;
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Generated from ./parser/antlr/prog8.g4 by ANTLR 4.7.2
|
||||
// Generated from prog8.g4 by ANTLR 4.7.2
|
||||
|
||||
package prog8.parser;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user