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fix compiler crash
This commit is contained in:
parent
9633c0b07a
commit
81b3d2db4f
@ -78,8 +78,10 @@ internal class AstChecker(private val program: Program,
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if(!valueDt.isKnown) {
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if(!valueDt.isKnown) {
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errors.err("return value type mismatch or unknown symbol", returnStmt.value!!.position)
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errors.err("return value type mismatch or unknown symbol", returnStmt.value!!.position)
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} else {
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} else {
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if (expectedReturnValues[0] != valueDt.getOr(DataType.UNDEFINED))
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if (expectedReturnValues[0] != valueDt.getOr(DataType.UNDEFINED)) {
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errors.err("type $valueDt of return value doesn't match subroutine's return type ${expectedReturnValues[0]}", returnStmt.value!!.position)
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if(expectedReturnValues[0] != DataType.BOOL || valueDt.isnot(DataType.UBYTE))
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errors.err("type $valueDt of return value doesn't match subroutine's return type ${expectedReturnValues[0]}",returnStmt.value!!.position)
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}
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}
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}
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}
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}
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super.visit(returnStmt)
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super.visit(returnStmt)
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@ -51,6 +51,7 @@ fun getTempRegisterName(dt: InferredTypes.InferredType): List<String> {
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return when {
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return when {
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// TODO assume (hope) cx16.r9 isn't used for anything else during the use of this temporary variable...
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// TODO assume (hope) cx16.r9 isn't used for anything else during the use of this temporary variable...
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dt istype DataType.UBYTE -> listOf("cx16", "r9L")
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dt istype DataType.UBYTE -> listOf("cx16", "r9L")
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dt istype DataType.BOOL -> listOf("cx16", "r9L")
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dt istype DataType.BYTE -> listOf("cx16", "r9sL")
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dt istype DataType.BYTE -> listOf("cx16", "r9sL")
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dt istype DataType.UWORD -> listOf("cx16", "r9")
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dt istype DataType.UWORD -> listOf("cx16", "r9")
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dt istype DataType.WORD -> listOf("cx16", "r9s")
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dt istype DataType.WORD -> listOf("cx16", "r9s")
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@ -191,7 +191,7 @@ class BinaryExpression(var left: Expression, var operator: String, var right: Ex
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return when (parent) {
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return when (parent) {
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is TypecastExpression -> InferredTypes.InferredType.known((parent as TypecastExpression).type)
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is TypecastExpression -> InferredTypes.InferredType.known((parent as TypecastExpression).type)
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is Assignment -> (parent as Assignment).target.inferType(program)
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is Assignment -> (parent as Assignment).target.inferType(program)
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else -> InferredTypes.InferredType.known(DataType.UBYTE) // note: don't use BOOL type here to avoid type errors later! Will be replaced anyway.
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else -> InferredTypes.InferredType.known(DataType.BOOL)
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}
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}
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}
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}
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@ -226,7 +226,7 @@ private fun builtinLen(args: List<Expression>, position: Position, program: Prog
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?: throw CannotEvaluateException("len", "no target vardecl")
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?: throw CannotEvaluateException("len", "no target vardecl")
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return when(target.datatype) {
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return when(target.datatype) {
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DataType.ARRAY_UB, DataType.ARRAY_B, DataType.ARRAY_UW, DataType.ARRAY_W, DataType.ARRAY_F -> {
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in ArrayDatatypes -> {
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arraySize = target.arraysize?.constIndex()
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arraySize = target.arraysize?.constIndex()
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if(arraySize==null)
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if(arraySize==null)
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throw CannotEvaluateException("len", "arraysize unknown")
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throw CannotEvaluateException("len", "arraysize unknown")
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@ -28,7 +28,7 @@ main {
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ubyte nextBlock
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ubyte nextBlock
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ubyte speedlevel
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ubyte speedlevel
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ubyte holding
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ubyte holding
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ubyte holdingAllowed
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bool holdingAllowed
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sub start() {
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sub start() {
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@ -520,21 +520,21 @@ blocklogic {
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; The full play area is bordered by (in)visible characters that will collide.
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; The full play area is bordered by (in)visible characters that will collide.
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; Collision is determined by reading the screen data directly.
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; Collision is determined by reading the screen data directly.
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sub canRotateCW(ubyte xpos, ubyte ypos) -> ubyte {
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sub canRotateCW(ubyte xpos, ubyte ypos) -> bool {
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rotateCW()
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rotateCW()
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ubyte nocollision = noCollision(xpos, ypos)
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bool nocollision = noCollision(xpos, ypos)
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rotateCCW()
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rotateCCW()
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return nocollision
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return nocollision
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}
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}
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sub canRotateCCW(ubyte xpos, ubyte ypos) -> ubyte {
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sub canRotateCCW(ubyte xpos, ubyte ypos) -> bool {
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rotateCCW()
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rotateCCW()
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ubyte nocollision = noCollision(xpos, ypos)
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bool nocollision = noCollision(xpos, ypos)
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rotateCW()
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rotateCW()
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return nocollision
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return nocollision
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}
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}
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sub noCollision(ubyte xpos, ubyte ypos) -> ubyte {
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sub noCollision(ubyte xpos, ubyte ypos) -> bool {
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ubyte @zp i
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ubyte @zp i
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for i in 15 downto 0 {
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for i in 15 downto 0 {
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if currentBlock[i] and txt.getchr(xpos + (i&3), ypos+i/4)!=32
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if currentBlock[i] and txt.getchr(xpos + (i&3), ypos+i/4)!=32
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@ -543,14 +543,14 @@ blocklogic {
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return true
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return true
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}
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}
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sub isGameOver(ubyte xpos, ubyte ypos) -> ubyte {
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sub isGameOver(ubyte xpos, ubyte ypos) -> bool {
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main.drawBlock(xpos, ypos, 32)
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main.drawBlock(xpos, ypos, 32)
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ubyte result = ypos==main.startYpos and not noCollision(xpos, ypos+1)
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bool result = ypos==main.startYpos and not noCollision(xpos, ypos+1)
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main.drawBlock(xpos, ypos, 160)
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main.drawBlock(xpos, ypos, 160)
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return result
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return result
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}
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}
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sub isLineFull(ubyte ypos) -> ubyte {
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sub isLineFull(ubyte ypos) -> bool {
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ubyte x
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ubyte x
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for x in main.boardOffsetX to main.boardOffsetX+main.boardWidth-1 {
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for x in main.boardOffsetX to main.boardOffsetX+main.boardWidth-1 {
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if txt.getchr(x, ypos)==32
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if txt.getchr(x, ypos)==32
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