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added floats.interpolate(), math.interpolate(), and LERP example
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@ -662,4 +662,12 @@ log2_tab
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cx16.r0++
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return v0 + cx16.r0
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}
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sub interpolate(ubyte v, ubyte inputMin, ubyte inputMax, ubyte outputMin, ubyte outputMax) -> ubyte {
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; Interpolate a value v in interval [inputMin, inputMax] to output interval [outputMin, outputMax]
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; There is no version for words because of lack of precision in the fixed point calculation there.
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cx16.r0 = ((v-inputMin)*256+inputMax) / (inputMax-inputMin)
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cx16.r0 *= (outputMax-outputMin)
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return cx16.r0H + outputMin
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}
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}
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@ -12,6 +12,14 @@ txt {
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alias print_f = floats.print
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}
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math {
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%option merge, ignore_unused ; add functions to math
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alias lerpf = floats.lerp
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alias lerpf_fast = floats.lerp_fast
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alias interpolatef = floats.interpolate
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}
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floats {
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; the floating point functions shared across compiler targets
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%option merge, no_symbol_prefixing, ignore_unused
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@ -286,4 +294,12 @@ sub lerp_fast(float v0, float v1, float t) -> float {
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return v0 + t * (v1 - v0)
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}
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sub interpolate(float v, float inputMin, float inputMax, float outputMin, float outputMax) -> float {
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; Interpolate a value v in interval [inputMin, inputMax] to output interval [outputMin, outputMax]
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if outputMin==outputMax
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return outputMin
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v = (v - inputMin) / (inputMax - inputMin)
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return v * (outputMax - outputMin) + outputMin
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}
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}
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@ -15,6 +15,13 @@ txt {
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alias print_f = floats.print
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}
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math {
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%option merge, ignore_unused ; add functions to math
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alias lerpf = floats.lerp
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alias lerpf_fast = floats.lerp_fast
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}
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floats {
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@ -233,4 +240,12 @@ sub lerp_fast(float v0, float v1, float t) -> float {
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return v0 + t * (v1 - v0)
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}
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sub interpolate(float v, float inputMin, float inputMax, float outputMin, float outputMax) -> float {
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; Interpolate a value v in interval [inputMin, inputMax] to output interval [outputMin, outputMax]
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if outputMin==outputMax
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return outputMin
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v = (v - inputMin) / (inputMax - inputMin)
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return v * (outputMax - outputMin) + outputMin
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}
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}
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@ -417,4 +417,12 @@ math {
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cx16.r0++
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return v0 + cx16.r0
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}
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sub interpolate(ubyte v, ubyte inputMin, ubyte inputMax, ubyte outputMin, ubyte outputMax) -> ubyte {
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; Interpolate a value v in interval [inputMin, inputMax] to output interval [outputMin, outputMax]
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; There is no version for words because of lack of precision in the fixed point calculation there.
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cx16.r0 = ((v-inputMin)*256+inputMax) / (inputMax-inputMin)
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cx16.r0 *= (outputMax-outputMin)
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return cx16.r0H + outputMin
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}
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}
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@ -132,6 +132,7 @@ class TestCompilerOnExamplesCx16: FunSpec({
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"cxlogo",
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"diskspeed",
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"fileseek",
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"interpolation",
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"kefrenbars",
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"keyboardhandler",
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"life",
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@ -697,10 +697,13 @@ Provides definitions for the ROM/Kernal subroutines and utility routines dealing
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Linear interpolation (LERP). Precise method, which guarantees v = v1 when t = 1.
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Returns an interpolation between two inputs (v0, v1) for a parameter t in the closed unit interval [0.0, 1.0]
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``lerp_fast(v0, v1, t)```
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``lerp_fast(v0, v1, t)``
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Linear interpolation (LERP). Imprecise (but faster) method, which does not guarantee v = v1 when t = 1
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Teturns an interpolation between two inputs (v0, v1) for a parameter t in the closed unit interval [0.0, 1.0]
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``interpolate(v, inputMin, inputMax, outputMin, outputMax)``
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Interpolate a value v in interval [inputMin, inputMax] to output interval [outputMin, outputMax]
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graphics
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--------
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@ -857,6 +860,11 @@ but perhaps the provided ones can be of service too.
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Returns an interpolation between two inputs (v0, v1) for a parameter t in the interval [0, 65535]
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Guarantees v = v1 when t = 65535.
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``interpolate(v, inputMin, inputMax, outputMin, outputMax)``
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Interpolate a value v in interval [inputMin, inputMax] to output interval [outputMin, outputMax]
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All values are unsigned bytes.
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(there is no version for word values because of lack of precision in the fixed point calculation there).
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cx16logo
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--------
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192
examples/cx16/interpolation.p8
Normal file
192
examples/cx16/interpolation.p8
Normal file
@ -0,0 +1,192 @@
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%import math
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%import textio
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%import sprites
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%import floats
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; shows the use of the LERP (Linear intERPolation) routines that prog8 provides.
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; math.lerp / math.lerpw / floats.lerp / floats.lerp_fast
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; LERP explained here: https://en.wikipedia.org/wiki/Linear_interpolation
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; Here are a lot of easing functions you can use:
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; https://blog.febucci.com/2018/08/easing-functions/ (links at the bottom)
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main {
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uword mx, my
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sub start() {
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void cx16.set_screen_mode(3)
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cx16.mouse_config2(1)
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sprites.set_mousepointer_hand()
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repeat {
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txt.cls()
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txt.print("\n\n floats.lerp()")
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sys.wait(60)
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repeat 2 lerp_float()
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txt.cls()
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txt.print("\n\n floats.lerp() with easing")
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sys.wait(60)
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repeat 2 lerp_float_easing()
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txt.cls()
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txt.print("\n\n integer math.lerp()")
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sys.wait(60)
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repeat 2 lerp_normal()
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txt.cls()
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txt.print("\n\n integer math.lerp() with easing")
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sys.wait(60)
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repeat 2 lerp_easing()
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txt.cls()
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txt.print("\n\n floats.interpolate()")
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sys.wait(60)
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repeat 2 interpolate_float()
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txt.cls()
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txt.print("\n\n integer math.interpolate()")
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sys.wait(60)
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repeat 2 interpolate_int()
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}
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}
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sub interpolate_float() {
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ubyte tt
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for tt in 0 to 255 step 3 {
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sys.waitvsync()
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mx = floats.interpolate(tt as float, 0, 255, 50, 250) as uword
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my = floats.interpolate(tt as float, 0, 255, 30, 150) as uword
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cx16.mouse_set_pos(mx, my)
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}
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for tt in 255 downto 0 step -3 {
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sys.waitvsync()
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mx = floats.interpolate(tt as float, 0, 255, 50, 250) as uword
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my = floats.interpolate(tt as float, 0, 255, 30, 150) as uword
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cx16.mouse_set_pos(mx, my)
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}
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}
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sub interpolate_int() {
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ubyte tt
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for tt in 50 to 250 step 3 {
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sys.waitvsync()
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mx = math.interpolate(tt, 50, 250, 50, 250)
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my = math.interpolate(tt, 50, 250, 30, 150)
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cx16.mouse_set_pos(mx, my)
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}
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for tt in 250 downto 50 step -3 {
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sys.waitvsync()
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mx = math.interpolate(tt, 50, 250, 50, 250)
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my = math.interpolate(tt, 50, 250, 30, 150)
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cx16.mouse_set_pos(mx, my)
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}
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}
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sub lerp_float() {
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ubyte tt
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for tt in 0 to 255 step 3 {
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sys.waitvsync()
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mx = floats.lerp(50, 250, tt as float/256) as uword
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my = floats.lerp(30, 150, tt as float/256) as uword
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cx16.mouse_set_pos(mx, my)
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}
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for tt in 255 downto 0 step -3 {
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sys.waitvsync()
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mx = floats.lerp(50, 250, tt as float/256) as uword
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my = floats.lerp(30, 150, tt as float/256) as uword
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cx16.mouse_set_pos(mx, my)
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}
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}
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sub lerp_float_easing() {
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float e
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ubyte tt
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for tt in 0 to 255 step 2 {
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sys.waitvsync()
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e = ease(tt)
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mx = floats.lerp(50, 250, e) as uword
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my = floats.lerp(30, 150, e) as uword
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cx16.mouse_set_pos(mx, my)
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}
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for tt in 255 downto 0 step -2 {
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sys.waitvsync()
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e = 1 - ease(255-tt)
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mx = floats.lerp(50, 250, e) as uword
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my = floats.lerp(30, 150, e) as uword
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cx16.mouse_set_pos(mx, my)
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}
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sub ease(ubyte t) -> float {
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; bounce
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const float n1 = 7.5625
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const float d1 = 2.75
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float x = t as float/256
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if (x < 1 / d1) {
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return n1 * x * x;
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} else if (x < 2 / d1) {
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x = x - 1.5 / d1;
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return n1 * x * x + 0.75;
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} else if (x < 2.5 / d1) {
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x = x - 2.25 / d1;
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return n1 * x * x + 0.9375;
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} else {
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x = x - 2.625 / d1;
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return n1 * x * x + 0.984375;
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}
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}
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sub ease2(ubyte t) -> float {
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; 'smootherstep'
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float x = t as float/256
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return x * x * x * (x * (x * 6 - 15) + 10)
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}
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}
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sub lerp_normal() {
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ubyte tt
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for tt in 0 to 255 step 3 {
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sys.waitvsync()
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mx = math.lerp(50, 250, tt)
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my = math.lerp(30, 150, tt)
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cx16.mouse_set_pos(mx, my)
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}
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for tt in 255 downto 0 step -3 {
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sys.waitvsync()
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mx = math.lerp(50, 250, tt)
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my = math.lerp(30, 150, tt)
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cx16.mouse_set_pos(mx, my)
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}
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}
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sub lerp_easing() {
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ubyte e
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ubyte tt
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for tt in 0 to 255 step 3 {
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sys.waitvsync()
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e = ease(tt)
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mx = math.lerp(50, 250, e)
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my = math.lerp(30, 150, e)
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cx16.mouse_set_pos(mx, my)
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}
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for tt in 255 downto 0 step -3 {
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sys.waitvsync()
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e = ease(tt)
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mx = math.lerp(50, 250, e)
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my = math.lerp(30, 150, e)
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cx16.mouse_set_pos(mx, my)
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}
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sub ease(ubyte t) -> ubyte {
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return msb(t as uword*t) ; 'squaring'
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}
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}
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}
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@ -1,10 +1,25 @@
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%import floats
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%import math
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%import textio
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%zeropage basicsafe
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main {
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alias print = txt.print_ub
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sub start() {
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print(42)
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floats.print(floats.interpolate(0, 0, 10, 1000, 2000))
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txt.spc()
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txt.print_uw(math.interpolate(10, 10, 20, 100, 200))
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txt.nl()
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floats.print(floats.interpolate(2.22, 0, 10, 1000, 2000))
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txt.spc()
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txt.print_uw(math.interpolate(12, 10, 20, 100, 200))
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txt.nl()
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floats.print(floats.interpolate(5.0, 0, 10, 1000, 2000))
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txt.spc()
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txt.print_uw(math.interpolate(15, 10, 20, 100, 200))
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txt.nl()
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floats.print(floats.interpolate(10, 0, 10, 1000, 2000))
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txt.spc()
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txt.print_uw(math.interpolate(20, 10, 20, 100, 200))
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txt.nl()
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}
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}
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