sprites.get_data_ptr() signature changed: now properly returns the 2 values

This commit is contained in:
Irmen de Jong 2024-06-27 22:22:26 +02:00
parent 4f8aaf9244
commit 8efa89165c
2 changed files with 9 additions and 1 deletions

View File

@ -42,9 +42,15 @@ sprites {
cx16.vpoke_mask(1, sprite_reg+1, %11110000, msb(addr)) ; address 16:13 cx16.vpoke_mask(1, sprite_reg+1, %11110000, msb(addr)) ; address 16:13
} }
sub get_data_ptr(ubyte spritenum) { inline asmsub get_data_ptr(ubyte spritenum @A) -> ubyte @R1, uword @R0 {
; -- returns the VRAM address where the sprite's bitmap data is stored ; -- returns the VRAM address where the sprite's bitmap data is stored
; R1 (byte) = the vera bank (0 or 1), R0 (word) = the address. ; R1 (byte) = the vera bank (0 or 1), R0 (word) = the address.
%asm {{
jsr p8b_sprites.p8s_get_data_ptr_internal
}}
}
sub get_data_ptr_internal(ubyte spritenum) {
sprite_reg = VERA_SPRITEREGS + spritenum*$0008 sprite_reg = VERA_SPRITEREGS + spritenum*$0008
cx16.r0L = cx16.vpeek(1, sprite_reg) cx16.r0L = cx16.vpeek(1, sprite_reg)
cx16.r0H = cx16.vpeek(1, sprite_reg+1) cx16.r0H = cx16.vpeek(1, sprite_reg+1)

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@ -1,6 +1,8 @@
TODO TODO
==== ====
docs: stress more that the @split for word arrays can provide significant code efficiency over normal linear word array
optimizer bug, see "optimizing inlined functions must reference proper scopes" unittest (skipped for now) optimizer bug, see "optimizing inlined functions must reference proper scopes" unittest (skipped for now)
causes compiler error for virtual: just calling txt.cls() gives compile error undefined symbol clear_screen causes compiler error for virtual: just calling txt.cls() gives compile error undefined symbol clear_screen