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fix c128 clearscreen and bdmusic sound issue
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3e3da38de1
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@ -177,9 +177,10 @@ c64 {
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; ---- kernal routines, these are the same as on the Commodore-64 (hence the same block name) ----
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; STROUT -> use txt.print
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romsub $C07B = CLEARSCR() clobbers(A,X,Y) ; clear the screen
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romsub $C150 = HOMECRSR() clobbers(A,X,Y) ; cursor to top left of screen
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; STROUT --> use txt.print
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; CLEARSCR -> use txt.clear_screen
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; HOMECRSR -> use txt.home or txt.plot
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romsub $FA65 = IRQDFRT() clobbers(A,X,Y) ; default IRQ routine
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romsub $FF33 = IRQDFEND() clobbers(A,X,Y) ; default IRQ end/cleanup
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@ -11,7 +11,7 @@ c64 {
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; STROUT --> use txt.print
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; CLEARSCR -> use txt.clear_screen
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; HOMECRSR -> use txt.plot
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; HOMECRSR -> use txt.home or txt.plot
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romsub $FF81 = CINT() clobbers(A,X,Y) ; (alias: SCINIT) initialize screen editor and video chip
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romsub $FF84 = IOINIT() clobbers(A, X) ; initialize I/O devices (CIA, SID, IRQ)
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@ -15,7 +15,7 @@ sub start() {
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txt.print("will play the music from boulderdash,\nmade in 1984 by peter liepa.\npress enter to start: ")
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void c64.CHRIN()
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c64.CLEARSCR()
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txt.clear_screen()
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repeat {
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uword note
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@ -32,27 +32,19 @@ sub start() {
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c64.CR2 = waveform <<4 | 1
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print_notes(note1, note2)
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delay()
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}
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}
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}
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sub delay() {
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repeat 8 {
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ubyte jiffy = c64.TIME_LO
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while c64.TIME_LO==jiffy {
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sys.wait(8)
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}
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}
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}
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sub print_notes(ubyte n1, ubyte n2) {
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c64.CHROUT('\n')
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txt.nl()
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txt.plot(n1/2, 24)
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txt.color(7)
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c64.CHROUT('Q')
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txt.chrout('Q')
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txt.plot(n2/2, 24)
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txt.color(4)
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c64.CHROUT('Q')
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txt.chrout('Q')
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}
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