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library doc tweaks
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@ -7,7 +7,7 @@
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cx16diskio {
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; Use kernal LOAD routine to load the given program file in memory.
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; This mimimics Basic's LOAD "filename",drive / LOAD "filename",drive,1
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; This is similar to Basic's LOAD "filename",drive / LOAD "filename",drive,1
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; If you don't give an address_override, the location in memory is taken from the 2-byte file header.
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; If you specify a custom address_override, the first 2 bytes in the file are ignored
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; and the rest is loaded at the given location in memory.
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@ -20,12 +20,12 @@ cx16logo {
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}
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str[] logo_lines = [
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"\uf10d\uf11a\uf139\uf11b \uf11a\uf13a\uf11b\n",
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"\uf10b\uf11a▎\uf139\uf11b \uf11a\uf13a\uf130\uf11b\n",
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"\uf10f\uf11a▌ \uf139\uf11b \uf11a\uf13a \uf11b▌\n",
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"\uf102 \uf132\uf11a▖\uf11b \uf11a▗\uf11b\uf132\n",
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"\uf10e ▂\uf11a▘\uf11b \uf11a▝\uf11b▂\n",
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"\uf104 \uf11a \uf11b\uf13a\uf11b \uf139\uf11a \uf11b\n",
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"\uf10d\uf11a\uf139\uf11b \uf11a\uf13a\uf11b",
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"\uf10b\uf11a▎\uf139\uf11b \uf11a\uf13a\uf130\uf11b",
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"\uf10f\uf11a▌ \uf139\uf11b \uf11a\uf13a \uf11b▌",
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"\uf102 \uf132\uf11a▖\uf11b \uf11a▗\uf11b\uf132",
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"\uf10e ▂\uf11a▘\uf11b \uf11a▝\uf11b▂",
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"\uf104 \uf11a \uf11b\uf13a\uf11b \uf139\uf11a \uf11b",
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"\uf101\uf130\uf13a \uf139▎\uf100"
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]
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}
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@ -434,7 +434,7 @@ io_error:
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}
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; Use kernal LOAD routine to load the given program file in memory.
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; This mimimics Basic's LOAD "filename",drive / LOAD "filename",drive,1
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; This is similar to Basic's LOAD "filename",drive / LOAD "filename",drive,1
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; If you don't give an address_override, the location in memory is taken from the 2-byte file header.
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; If you specify a custom address_override, the first 2 bytes in the file are ignored
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; and the rest is loaded at the given location in memory.
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75
compiler/test/arithmetic/testrepeat.p8
Normal file
75
compiler/test/arithmetic/testrepeat.p8
Normal file
@ -0,0 +1,75 @@
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%import textio
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%zeropage basicsafe
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%option no_sysinit
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main {
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sub start() {
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uword amount
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uword zero = 0
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uword one = 1
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uword hundred = 100
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uword two55 = 255
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uword two56 = 256
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uword two57 = 257
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uword thousand = 1000
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uword maximum = 65535
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txt.print("expected:\n 0, 1, 100, 255, 256, 257, 1000, 65535\n\n")
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repeat zero {
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amount++
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}
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txt.print_uw(amount)
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txt.nl()
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amount=0
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repeat one {
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amount++
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}
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txt.print_uw(amount)
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txt.nl()
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amount=0
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repeat hundred {
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amount++
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}
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txt.print_uw(amount)
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txt.nl()
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amount=0
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repeat two55 {
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amount++
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}
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txt.print_uw(amount)
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txt.nl()
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amount=0
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repeat two56 {
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amount++
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}
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txt.print_uw(amount)
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txt.nl()
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amount=0
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repeat two57 {
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amount++
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}
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txt.print_uw(amount)
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txt.nl()
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amount=0
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repeat thousand {
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amount++
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}
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txt.print_uw(amount)
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txt.nl()
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amount=0
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repeat maximum {
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amount++
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}
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txt.print_uw(amount)
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txt.nl()
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}
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}
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@ -136,6 +136,15 @@ Provides several routines that deal with disk drive I/O, such as:
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- load and save data from and to the disk
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- delete and rename files on the disk
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.. attention::
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**CX16 specific note**
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The cx16 emulators provide a convenience feature called 'host filesystem passthrough' where basically
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the directory on your host system is treated as the "disk drive" in the emulator.
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In this mode, most of the I/O routines in the machine's kernal, and by extension the ones in this
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module, *don't work*. You have to use a sd-card mounted disk image to be able to use all routines.
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Regular ``load()`` (but not ``load_raw()``) works just fine even with the host filesystem.
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Another thing to pay attention to is the capitalization of filenames due to the petscii translation involved.
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string
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------
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@ -206,6 +215,24 @@ That also means though that it is constrained to 320*200 resolution on the Cx16
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Use the ``gfx2`` library if you want full-screen graphics or non-monochrome drawing.
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math
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----
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Low level math routines. You should not normally have to bother with this directly.
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The compiler needs it to implement most of the math operations in your programs.
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cx16logo
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--------
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A 'fun' module that contains the Commander X16 logo and that allows you
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to print it anywhere on the screen.
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prog8_lib
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---------
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Low level language support. You should not normally have to bother with this directly.
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The compiler needs it for verious built-in system routines.
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gfx2 (cx16 only)
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-----------------
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Full-screen multicolor bitmap graphics routines, available on the Cx16 machine only.
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@ -226,19 +253,11 @@ because the Commander X16's default colors for this (the first 16 colors) are to
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and are quite different than how they looked on a VIC-II chip in a C-64.
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math
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----
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Low level math routines. You should not normally have to bother with this directly.
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The compiler needs it to implement most of the math operations in your programs.
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cx16diskio (cx16 only)
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-----------------------
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Available for the Cx16 target. Contains extensions to the load and load_raw routines from the regular
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diskio module, to deal with loading of potentially large files in to banked ram (HiRam).
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Also contains a helper function to calculate the file size of a loaded file (although that is truncated
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to 16 bits, 64Kb)
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cx16logo
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--------
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A 'fun' module that contains the Commander X16 logo and that allows you
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to print it anywhere on the screen.
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prog8_lib
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---------
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Low level language support. You should not normally have to bother with this directly.
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The compiler needs it for verious built-in system routines.
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@ -6,7 +6,7 @@
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main {
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sub start() {
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repeat {
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ubyte col = rnd() % (txt.DEFAULT_WIDTH-12) + 3
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ubyte col = rnd() % (txt.DEFAULT_WIDTH-13) + 3
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ubyte row = rnd() % (txt.DEFAULT_HEIGHT-7)
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cx16logo.logo_at(col, row)
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txt.plot(col-3, row+7 )
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