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add verafx.transparency()
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@@ -514,5 +514,8 @@ the emulators already support it).
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There's also a ``clear`` routine here to very quickly clear a piece of vram to a given byte value (it writes 4 bytes at a time).
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The routine is around 3 times faster as a regular unrolled loop to clear vram.
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``transparency``
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Enable or disable transparent writes (color 0 will be transparent if enabled).
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Read the `source code <https://github.com/irmen/prog8/tree/master/compiler/res/prog8lib/cx16/verafx.p8>`_
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to see what's in there.
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