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docs about 'when' statement
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@ -416,15 +416,26 @@ So ``if_cc goto target`` will directly translate into the single CPU instruction
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Maybe in the future this will be a separate nested scope, but for now, that is
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only possible when defining a subroutine.
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when statement (jumptable)
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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when statement ('jump table')
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. attention::
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TODO: docs for this this must still be written.
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TODO: the code generator for this is not yet working.
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Instead of writing a bunch of sequential if-elseif statements, it is more readable to
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use a ``when`` statement. (It will also result in greatly improved assembly code generation)
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Use a ``when`` statement if you have a set of fixed choices that each should result in a certain
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action. It is possible to combine several choices to result in the same action::
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Use a ``when`` statement if you have a set of choices that each should result in a certain
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action. It's more readable (and results in faster code) than using a lot of if / else statements.
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when value {
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4 -> c64scr.print("four")
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5 -> c64scr.print("five")
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10,20,30 -> {
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c64scr.print("ten or twenty or thirty")
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}
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else -> c64scr.print("don't know")
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}
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The when-*value* can be any expression but the choice values have to evaluate to
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compile-time constant integers (bytes or words). They also have to be the same
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datatype as the when-value, otherwise no efficient comparison can be done.
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Assignments
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@ -610,28 +610,28 @@ The XX corresponds to one of the eigth branching instructions so the possibiliti
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``if_cs``, ``if_cc``, ``if_eq``, ``if_ne``, ``if_pl``, ``if_mi``, ``if_vs`` and ``if_vc``.
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It can also be one of the four aliases that are easier to read: ``if_z``, ``if_nz``, ``if_pos`` and ``if_neg``.
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when statement (jumptable)
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. attention::
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TODO: docs for this this must still be written.
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TODO: the code generator for this is not yet working.
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when statement ('jump table')
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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The structure of a when statement is like this::
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The condition value can only be an integer datatype.
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The choice values must be constant integer values.
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when <expression> {
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<value(s)> -> <statement(s)>
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<value(s)> -> <statement(s)>
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...
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[ else -> <statement(s)> ]
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}
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code example::
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The when-*value* can be any expression but the choice values have to evaluate to
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compile-time constant integers (bytes or words).
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The else part is optional.
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Choices can result in a single statement or a block of multiple statements in which
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case you have to use { } to enclose them::
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when 4+A+Y {
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10 -> {
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c64scr.print("ten")
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}
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5 -> c64scr.print("five")
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30 -> c64scr.print("thirty")
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99 -> c64scr.print("nn")
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55 -> {
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; will be optimized away
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}
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else -> {
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c64scr.print("!??!\n")
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}
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when value {
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4 -> c64scr.print("four")
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5 -> c64scr.print("five")
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10,20,30 -> {
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c64scr.print("ten or twenty or thirty")
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}
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else -> c64scr.print("don't know")
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}
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