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more uniform code for array indexing (all using scaled offset now)
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@ -1,5 +1,6 @@
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; --- low level floating point assembly routines for the C64
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ub2float .proc
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; -- convert ubyte in SCRATCH_ZPB1 to float at address A/Y
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; clobbers A, Y
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@ -154,17 +155,6 @@ func_rndf .proc
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_rndf_rnum5 .byte 0,0,0,0,0
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.pend
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push_float_from_indexed_var .proc
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; -- push the float from the array at A/Y with index on stack, onto the stack.
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sta c64.SCRATCH_ZPWORD1
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sty c64.SCRATCH_ZPWORD1+1
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jsr prog8_lib.pop_index_times_5
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jsr prog8_lib.add_a_to_zpword
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lda c64.SCRATCH_ZPWORD1
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ldy c64.SCRATCH_ZPWORD1+1
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jmp push_float
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.pend
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pop_float .proc
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; ---- pops mflpt5 from stack to memory A/Y
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; (frees 3 stack positions = 6 bytes of which 1 is padding)
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@ -269,42 +259,6 @@ dec_var_f .proc
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rts
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.pend
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inc_indexed_var_f .proc
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; -- add 1 to float in array pointed to by A/Y, at index X
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pha
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txa
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sta c64.SCRATCH_ZPB1
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asl a
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asl a
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clc
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adc c64.SCRATCH_ZPB1
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sta c64.SCRATCH_ZPB1
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pla
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clc
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adc c64.SCRATCH_ZPB1
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bcc +
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iny
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+ jmp inc_var_f
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.pend
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dec_indexed_var_f .proc
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; -- subtract 1 to float in array pointed to by A/Y, at index X
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pha
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txa
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sta c64.SCRATCH_ZPB1
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asl a
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asl a
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clc
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adc c64.SCRATCH_ZPB1
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sta c64.SCRATCH_ZPB1
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pla
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clc
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adc c64.SCRATCH_ZPB1
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bcc +
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iny
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+ jmp dec_var_f
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.pend
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pop_2_floats_f2_in_fac1 .proc
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; -- pop 2 floats from stack, load the second one in FAC1 as well
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@ -82,9 +82,28 @@ internal class AssignmentAsmGen(private val program: Program, private val asmgen
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throw AssemblyError("weird array type")
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}
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} else {
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// TODO rewrite to use Scaled
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loadUnscaledArrayIndexIntoA(value)
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readAndPushArrayvalueWithUnscaledIndexA(elementDt, arrayVarName)
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when (elementDt) {
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in ByteDatatypes -> {
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asmgen.loadScaledArrayIndexIntoRegister(value, elementDt, CpuRegister.Y)
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asmgen.out(" lda $arrayVarName,y | sta $ESTACK_LO_HEX,x | dex")
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}
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in WordDatatypes -> {
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asmgen.loadScaledArrayIndexIntoRegister(value, elementDt, CpuRegister.Y)
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asmgen.out(" lda $arrayVarName,y | sta $ESTACK_LO_HEX,x | lda $arrayVarName+1,y | sta $ESTACK_HI_HEX,x | dex")
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}
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DataType.FLOAT -> {
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asmgen.loadScaledArrayIndexIntoRegister(value, elementDt, CpuRegister.A)
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asmgen.out("""
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ldy #>$arrayVarName
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clc
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adc #<$arrayVarName
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bcc +
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iny
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+ jsr c64flt.push_float""")
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}
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else ->
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throw AssemblyError("weird array elt type")
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}
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}
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assignStackValue(assign.target)
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}
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@ -637,40 +656,4 @@ internal class AssignmentAsmGen(private val program: Program, private val asmgen
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throw AssemblyError("weird array type")
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}
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}
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private fun loadUnscaledArrayIndexIntoA(expr: ArrayIndexedExpression) {
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// TODO this is only used once, remove this when that is rewritten using scaled
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when (val index = expr.arrayspec.index) {
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is NumericLiteralValue -> throw AssemblyError("constant array index should be optimized earlier")
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is IdentifierReference -> {
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val indexName = asmgen.asmIdentifierName(index)
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asmgen.out(" lda $indexName")
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}
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else -> {
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asmgen.translateExpression(index)
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asmgen.out(" inx | lda $ESTACK_LO_HEX,x")
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}
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}
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}
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private fun readAndPushArrayvalueWithUnscaledIndexA(elementDt: DataType, asmVarname: String) {
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// TODO this is only used once, remove this when that is rewritten using scaled
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when (elementDt) {
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in ByteDatatypes ->
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asmgen.out(" tay | lda $asmVarname,y | sta $ESTACK_LO_HEX,x | dex")
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in WordDatatypes ->
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asmgen.out(" asl a | tay | lda $asmVarname,y | sta $ESTACK_LO_HEX,x | lda $asmVarname+1,y | sta $ESTACK_HI_HEX,x | dex")
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DataType.FLOAT ->
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// index * 5 is done in the subroutine that's called
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asmgen.out("""
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sta $ESTACK_LO_HEX,x
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dex
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lda #<$asmVarname
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ldy #>$asmVarname
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jsr c64flt.push_float_from_indexed_var
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""")
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else ->
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throw AssemblyError("weird array elt type")
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}
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}
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}
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@ -11,25 +11,30 @@ main {
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uword[] array=[1111 ,2222,3333]
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float[] farr = [1.111, 2.222, 3.333]
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float ff
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ubyte i = 1
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c64scr.print_ub(arr1[1])
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c64.CHROUT('\n')
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arr1 [i] ++
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c64scr.print_ub(arr1[1])
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farr[2] = farr[i]
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c64flt.print_f(farr[2])
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c64.CHROUT('\n')
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c64scr.print_uw(array[1])
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c64.CHROUT('\n')
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array[i] ++
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c64scr.print_uw(array[1])
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c64.CHROUT('\n')
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c64flt.print_f(farr[1])
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c64.CHROUT('\n')
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farr[i] ++
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c64flt.print_f(farr[1])
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c64.CHROUT('\n')
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; c64scr.print_ub(arr1[1])
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; c64.CHROUT('\n')
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; arr1 [i] ++
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; c64scr.print_ub(arr1[1])
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; c64.CHROUT('\n')
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;
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; c64scr.print_uw(array[1])
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; c64.CHROUT('\n')
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; array[i] ++
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; c64scr.print_uw(array[1])
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; c64.CHROUT('\n')
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;
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; c64flt.print_f(farr[1])
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; c64.CHROUT('\n')
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; farr[i] ++
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; c64flt.print_f(farr[1])
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; c64.CHROUT('\n')
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}
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}
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